[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/vr/ - Retro Games


Thread archived.
You cannot reply anymore.


[Advertise on 4chan]


File: pixel food.png (224 KB, 347x347)
224 KB
224 KB PNG
When playing a game with HP, do you prefer that healing items be food, potions, medkits, or something abstract?
>>
>>11978732
>When playing a game with HP
I play my games on a Dell, not an HP.
>>
File: turkey.png (114 KB, 232x233)
114 KB
114 KB PNG
>>11978732
I prefer my healing items to be cooked turkey dinners that were abandoned on the streets and left in the rain
>>
>>11978732
why not a mix, give me generic potion, reliable for a quick 20 hp or w/e, but then you've got medkits for big heals but they slow you down, and food that might have other sundry effects along with healing
>>
>>11978732
If you need us to decide that, your shitty indie game is going to be really shitty.
>>
>>11978732
I dont care. I have a type of autism that makes me consider the use of healing items the same as cheating, so I always avoid them.
>>
>>11978732
Food heals over time, potion heals instantaneously.



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.