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Was it kino?
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>>11985121
yeah it's alright, pretty fun game overall, i liked the little puzzles with the armor knights. terrible map layout though
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>>11985121
Better than Contrarian of the Moon but worse than Chad of Sorrow
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>>11985121
The middest Castlekino
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>>11985121
I like it, personally. Not my favorite Metroidvania but I think I've played it more than AoS. I'd like to get more games about Belmonts who were active between Dracula's resurrections.
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>>11985121
Not all that good of a game imo but yes it is kino if only for the soundtrack
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Definitely a game for fans. I can't imagine one person that would get into the series because of his game specifically.
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>>11985121
Not really, especially if you're playing in release order and coming directly from Circle of the Moon which isn't floaty and slow as fuck
>>11985143
>Contarian
t. no actual argument
t. seething over bad luck
t. filtered
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>>11985932
his jump is shit but the horizontal movement might be the best in the series. the two directional dashes were good on their own but sliding is actually a valid offensive option for once so you can just whip whip slide
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Harmony of Dissonance sure is a fitting title with how fucking horrendous the sound quality is
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castle design was better than CoM but the two castles thing was terrible
subweapon system was more accessible than DSS but not as fun or varied

also the high saturation graphics will bleed your eyes out
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>>11986649
honestly the castle being split in two was kind of fun, both gameplay and lorewise. i honestly particularly liked the revelation the first time i played, it was honestly really neat to see the map be broken into two maps after the reveal.
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>>11985121
I thought it was pretty good.

>>11985143
Stop talking like such a faggot retard.
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Why did they call him Juicy Belmont?
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Easily the worst Castlevania protagonist design. I have no idea what they were thinking
>clearly just Alucard in a red coat
>is a Belmont, so there's no reason for him to look pale and vampiric
Someone really was just not doing their job that day.
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I think the game was good, but it was rather easy, although I think that is alright.
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>>11987117
That's kind of been the thing with all of the Igavanias, overall cool games which I enjoy, but not offering as much challenge as they could have. Theoretically that's solved with a Hard Mode, but that's not available in all of them. Symphony has Luck Mode, which is soooort of like a Hard Mode early on, and Circle also has that apparently, but it's mainly just a nerf of player stats.

Aria Of Sorrow offers a Hard Mode once you beat the game, and you can use that for a New Game+, or just make a plain new game starting from Hard, something I think generally makes the game more fun.
Dawn Of Sorrow also has that (and actually improves some enemy behaviors and abilities), but it doesn't let you make a fresh new game on Hard, the only way to do that is to make a save on Normal and then use a save editor to set the save to Hard. Very regrettable.

Also, while I get wanting to patch out the stylus seal QTE from Dawn, at the same time I feel like I kind of regret doing that and also advocating for it, because the later bosses on Hard just aren't anywhere near as tough like when you where you're struggling to try to put them down over and over.
The clunky nature of the seals as a mechanic isn't endearing to me, never was, I disliked that when I first saw that in the trailer as a kid, but Death simply isn't this exciting and sweat-inducing bastard to fight when the seal just completes automatically. With the seals, you're going to fuck up the final seal over and over and you're gonna use up healing items, so it's do or die. Without the seal, those bosses are just over with and it feels like I've blueballed myself.
I wish there was just some better substitute QTE for that game instead.
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>>11987161
>I wish there was just some better substitute QTE for that game instead.
I guess the Dominus Collection lets you use the mouse or joystick to do it? I haven't tried it though.
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>>11987093
I think Kojima was looking back to Richter's design in SOTN.
Personally I like the contrast between the Belmont who looks like the most like Alucard also being the most hotheaded. Until Trevor in CoD I guess.
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Behold my contrarianism

Portrait of Ruin
Bloodlines
Circle of the Moon
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>>11987617
portrait's a really good game that one's not contrarianism
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>>11987665
They're all really good games. The problem is your average vaniatard thinks trash like Order of Ecclesia or Aria of Sorrow are good.
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>>11987680
well those games are really good too, bloodlines isn't though and i haven't played circle yet so idk :v
there is some pretty stupid shit that drags the former down though tbf
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>>11987691
>:v
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>>11987437
I recall that Dominus lets you use button inputs for seals, but you still have to memorize them as you get no in-game prompts when it's time to draw them.
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>>11985121
is this the same game that was released with multiplayer on XBL? cuz that shit with a friend or two was fun as hell
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>>11987691
>Bloodlines isn't a good game
Are you for real?
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>>11987842
He is for reddit
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every castlevania game from that era is effectively the same game (and that's a good thing)
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>>11987842
i mean it's not terrible compared to some games or anything but so many of the levels and bosses are just boring to play, all the new things it does are pretty good though. wouldn't mind seeing a romhack that changes up the levels, honestly surprising there's not that many castlevania romhacks out there compared to say mega man
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>>11985121
It's good with a few map and obtuse progression issues. I prefer CotM for the card system, tighter map, and the big sequence break
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>>11987604
>>11985121
why do they look like girls
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>>11988106
The real question is why do the girls you see look like men
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>>11988271
Men look like this
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>>11987617
Small time. Replace Bloodlines with Dracula X for the SNES, and I'm not kidding. Get on my level.
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>>11987093
>Easily the worst Castlevania protagonist design.
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>>11987903
Shockingly wrong. CotM, HoD, and AoS all feel completely different to play.
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>>11988604
>playing as valkyrie feels entirely different than playing as warrior
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>>11988593
Shit taste alert
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>>11988654
>retard babbles about nothing
/v/
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>>11988593
You niggers would love this if it weren't a Simon redesign, they should have used this instead of the faggot in OPs game
Reminder that HoD is a woman's Castlevania, its piss easy and you decorate a room
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>>11988730
It’s alright, but it’s odd that the color of his sleeves are the same as his legs. Is he wearing pants/stockings, or are those actually his knees? Then my mind erases the sleeves and it looks like is bare arms are out.
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>>11988883
He doesn't have sleeves you blind retard. Those are the cuffs of his gloves.
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>>11988883
Those are his arms yes
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Juste's theme is rad
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>>11985121
That or Castlevania 64 was kino
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>>11988593
>average dumb smash bros zoomer
*best designed in historic time period
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>>11985121
...yh
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>>11985121
It was the GoaT, unlike Reddit of the Moon.
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>>11985143
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>>11989708
>baseless accusations
The design is featured in a long running (and /vr/etro) fan game. They clearly like it as much as we do.
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>>11987617
>>11987680
Shut your mouth
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>>11987867
Reddit needs to die already.
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>>11991174
I agree, but the subject of Reddit and its necessary demise is NOT RETRO.
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>>11987665
I never did get around to that one, I should do that after I've beat Bloodlines.

>>11987903
They aren't THAT close in gameplay.

>>11988730
Castlevania has largely mostly been woman-adjacent, it's got gothic horror themes and vampires, with music composed by women and prettyboy characters designed by a woman.
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>>11985121
Unironically the best soundtrack in a Castlevania game, harsh chiptune prog rock/jazz fusion, nothing like it
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>>11991906
I like the revised Castlevania IV tracks
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>>11991158
Not bad
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>>11989603
>>11993709
https://www.youtube.com/watch?v=aBG-Ketd91w
>>
I like how harsh the instruments are, it fits with the harsh saturation of the graphics.



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