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Let's hear some glitch stories, perhaps something that ended a game early or helped in some way.
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>>11995743
Playing adventures of Batman and Robin w a buddy. Notice after awhile I’m not taking damage and we really want to finally beat the game and see the rest of it getting stuck half way through. Buddy notices my controller is partially unplugged. I tell him not to mess w it so we can just beat the game. He pushes it in anyway, I immediately start taking damage and die. Fuck u Brian
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>>11995743
i'm not sharing my strats until after i get wr
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>>11995743
>Let's make up glitch stories that totally happened bro trust me
fify
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>>11996019
No fun allowed here
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>>11995743
In WonderBoy in Monster Land on master system it generated a pic like what is attached. For about a month or so we were obsessed with getting this glitch again and we were able to do it about 3 times within that month but never again. This absolutely amazed me since it felt like getting a new level, sometimes you would just get stuck, other times the level would wrap around and fix it self and one of other time we just kept going until the door appeared again and went onto the next level. I was able to generate basically the same thing by messing around with the memory viewer in emuliscious just typing random values.
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Xenogears scratched disc would randomly load the FMV when Fei got blood splattered on hia face. Spooked the fuk out of me.
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>>11995743
i lost all my fun vidya stories to the sands of time
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I've gotten the All Ghosts glitch in Doom once while playing through Necromantic Thirst. If I didn't already know what it was I would have been very confused.
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I don't know if it was a glitch or a rare intended occurence, those Iron Knuckles in OoT can dish out 4 hearts of damage per hit, but I remember them doing 8 hearts with a wide swing like a spin attack. Only happened once and I never figured out how to trigger it.
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I bought a Majora's Mask cartridge recently and the graphics looked all glitchy, but in a somewhat artful-looking way that seemed intentional. There was a wavy veil over much of the screen, seemingly occupying alternate pixel columns at times, or something like that. Then I watched further into the opening and figured out that it was surely a glitch. I don't know for sure but I suspect the cartridge is fine and my expansion pak is failing (or was never good to begin with). The expansion pak is a third-party knockoff piece of crap I bought online during GameCube/Wii times and I don't even clearly remember why I ever wanted it. I don't think I have any other games that use it.

I intend to play through the game with the wavy artifact. It seems like it might be a fun experience. Of course, it's very possible that the program will simply lock up at some point. It depends on what the game uses that memory for. I'll probably take some pictures and make a thread or something, when I get around to doing that, if it turns out interestingly.
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I discovered a bug in Crystalis that lets you buy an item in a shop for the price of the item in the store-item-slot next to it (which is zero if the store doesn't happen to list an item in that slot). I abused it heavily to get free money by buying things for less than their resale prices. I think I tried to write about it to Nintendo Power once but probably too late for them to still be publishing NES game secrets. I don't actually remember whether I sent the letter or not though - maybe I just thought about it. Either way, they never published it.

If I remember right: To exploit the bug you just hold down a direction to make your cursor move fast in the shop (I think maybe it has to be going right and not left? I forget) and press A at the moment when the cursor has just hit the item you want but some part of the game still thinks it's on the previous slot.
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>>11996146
>t. Ben
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I liked doing the thing in Zelda 2 where you use the jump spell to go way off the top of the screen in a town with tall buildings and then turn into a fairy and move a little and suddenly teleport into a weird place because the game apparently doesn't understand how to handle a fairy that's off the screen.

I also liked doing the thing in Metroid where you shoot open a door and then let it reform atop you, so that you're inside a barrier that you can't normally walk through, and then somehow repeatedly unroll and roll again and/or jump a lot (I forget the details) in order to slowly rise through the door tiles and into the normally impenetrable wall tiles above, eventually leaving the normal game map entirely and entering a chaotic out-of-bounds area.
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>>11996141
What is this glitch? Never heard of it
>>11996146
this sounds suspiciously like the beginning something I’ve read before…
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>>11996169
Due to some funkiness with rounding errors, you can corrupt the memory of the game so that the blockmap which handles collision basically disappears and anything that relies on it stops working. Includes clipping, hitscan, projectile damage and a bunch of other stuff. I forget all the effects.
Decino made a pretty good video about it. Only reason I knew what happened.
https://www.youtube.com/watch?v=-IYfwCWZeD0
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>>11995743
i found a bug in one of my favourite games that allows you to softlock the game (it's not frozen but you get stuck in a place you can't escape from and you have to reset). it's on the FINAL FUCKING LEVEL too.
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I know it's passe to talk about Majora's Mask glitches because of all the creepypasta shit, but on my first real playthrough of it, I got to the Spring Water Cave where Sharp resides, and right after he starts his song that hurts you until you die, I shit you not, the game completely froze with a sustained EEEEEEEEEEEEEEEEEE noise. Obviously it scared the shit out of me, though soon after the realization set in that this meant I'd have to reset, and since I hadn't saved in a while, I'd have to do a bunch of shit all over again, which turned fear into frustration.
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>>11996186
>won't name the game
I'm brapping this thread, with no survivors.
*BRRRRAAAAAAPPPPPPPPPPPP*
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>>11996175
Wooord
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>>11996190
This SUCKS. I really expected to survive this thread.
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>>11996146
IF YOU HEAR ME FOR YOU SEE ME I GOT KING KAWNG IN THE TRUNK
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I've had Goldeneye hard crash on me during normal gameplay 5 times, more than any other officially released console game I've ever played.
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i remember turning on sega cd eternal champions once and having all the characters unlocked that i most certainly did not unlock myself
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I jiggled a cart of sonic 2 and it fucked up collision bad, that's about it really
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Not a glitch but I remember as a kid playing Wonderboy 3 on SMS with a friend and as I was playing I was making shit up (as kids do) about how I found a secret door that led me to the final boss and I saw the ending and literally as I was saying that crap I pressed up randomly and entered a hidden door to the pirate boss (I think). Had no idea the door was there, was pure coincidence. Acted like I knew it was there lol but inside my mind was blown
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>>11996130
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Sonic 1 blue screened on me once, no joke
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>>11996019
>NOOOO WE NEED MORE CHRONO CROSS THREADS
take the tower of power out yo bussy playa
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i beat crystalis on the nes and the screen went black then it just started printing "god is dead" over and over again i turned the power off and it kept happening so i googled it to see if other people had the same probably and google said that crystalis was called god slayer in japan so it made sense i guess
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>>11995743
I had the audio and the attract mode in DKC2 get all weird on me. It went back to normal after re-inserting the cartridge so probably just bad contact.
https://www.youtube.com/watch?v=ky0k7-FbBH8



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