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File: 'kin hell.png (788 KB, 959x720)
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Welcome to blah blah blah

Did you know Gran Turismo 3 controls better with the D-Pad than with the analog stick?

After spending three days non-stop trying to gold S-3 and always coming up short despite being feeling like I was driving perfectly, I was ready to give up. I tried watching some videos, some of them using actual wheels which are obviously of no use to me. But the others, there was something off in them... they weren't moving "smoothly" so to say, so I figured out they were playing with d-pad. I gave it a go myself and got the gold at the third try.

Wtf?

Apparently, the geniuses of Polyphony Digital thought "wouldn't it be cool if we gave extra turning range to d-pad users?" it's fucking true, the car turns more and it's able to take tighter lines with the dpad compared to using analog. It made me really mad that I wasted so much time playing it "wrong". What the fuck were they thinking optimizing a "real driving simulator" for digital inputs anyway? So, that's your random trivia of the day.

Regardless, what have you been playing, /vr/oomers? Tell us your driving adventures.
Also it's not /vroom/ anymore, it's /vr/oomcaccino!
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>>11997564
A lot of racing games are like that. I think Mafia has instant turning for digital inputs and a slow gradual turn for analog, so you're better off tapping A and D on the keyboard if you're really tryharding
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>>11997564
>gran slopismo
KEK
how to out yourself as a fucking retard
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>>11998001
Gran Turismo is an amazing sim, Anon. Polyphony Digital teamed up with Nissan to develop the GT-R.
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>11998001
So what racing games do you like, sister?
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Aren't there settings for the analog controls in the game ? Like deadzone, range a,d such ?
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>>11998882
No lol, not in-game. With emulators and external tools maybe.
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Is the Arcade Archives version of Ridge Racer worth a buy? I'm out of my depth with racing games but am kind of interested in trying this one out. I've enjoyed several of Hamster's arcade ports before.
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R-6 was another painful gold, I've been 45 minutes at it. I think this game is perhaps the hardest GT to gold.
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Just played the first Burnout for the first time having completely overlooked it back in the day. Good fun.
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Actually fun game coming through
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What's the best racing game for GameCube, bros? multiplat and original?
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>>12000759
F-Zero GX and Mario Kart Double Dash.
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>>12000772
Mario Kart is a party game.
>>12000759
R: Racing Evolution is kinda okayish, but it lacks a killer. F-Zero is a good answer. Maybe depends on if you consider Crazy Taxi a racer or not.
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I spent god knows how many hours trying to gold this. Easily the most painful gold yet. I hate Laguna Seca now, thanks Polyphony.

Only S-2 left, the test so many people fear.

I think my problem with the gold times in GT3 is that they require you to drive like a lunatic spastic with no concept of fear. Which might be ok for a video game, but not for a simulator -- if you were to drive this way in real life, it would get you banned from the tracks real quick if you don't kill yourself first. You're flirting with a crash in every single turn. GT4 gold times reward racing fundamentals in a logical way, but for 3 you need to turn your brain off and go balls to the wall 101% of the time.
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>>11998921
>paying for a rom and emulator
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>>12000845
GT3 is cool but grinding gold licenses is the least fun way to play it
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>>12000908
I like getting golds in GT games, but they went full retard with the times in 3, which explains why it was the only one from the retro era I haven't fully gilded until now. I have a theory that they optimized the times for wheel+pedals to sell more of these, being the novelty of that time and Sony/Polyphony profiting from sales. S-8 doesn't make sense without it being designed for wheel+pedals, with a gamepad you have to use manual and take hairpin turns in 3rd gear which is totally unrealistic.
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>>12000759
if anyone says auto modelista, they're lying to you
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>>12000845
I really like that track because of how exaggerated the downforce is down the corkscrew in 2.
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>11998001
Looks like someone got lost on his way to /v/.
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>>11998020
it's a simcade, is not even debatable
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>>12000908
GT3 licenses are fun until you get to the S classes and think you did a flawless lap and your time is 5 seconds too slow
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Wow, that was... rather painless. I mean, I still had to try around 20 times to get it, but that was still a lot fewer attempts than what I spent on the damned S-3 & S-6 bullshit (and some others like A-7, IB-6 and R-6). I have finally become the Gran Turismo 3: A-Spec all along. Maybe I'll try revisiting the GT 1 & 2 Licenses for another time.



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