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why was it so mediocre?
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One of the best 6th gen games hands down. Also the best game Kamiya ever directed by far.
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You just made this thread
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It is a gamecube gem, is a great game. I watched a video essay about it a month ago and even thought I haven't play it I know it is not mediocre, Anon.
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>>11997875
you have the wrong expectations of it, it's not a traditional sidescrolling action platformer and if you want it to be that you'll be disappointed. it's a single plane beat em up.
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>>11998047
>it's not a traditional sidescrolling action platformer. it's a single plane beat em up.
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>>11997875
to this day I don't know how to play this fucking game. What the fuck is the difference between slow mo and fast forward in combat? Seems like fast forward is fucking useless when fighting so why ever use it?
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>>11998185
>Seems like fast forward is fucking useless when fighting so why ever use it?
Its usage in combat is to catch yourself on fire (makes you immune to fire attacks) and to break objects in the background.
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>>11997875
SHITmiya is mogged by GODkami
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>>11998209
this, Mikami is probably the single greatest mind in gaming, or maybe just the luckiest man in the world that damn near every single game he's worked on is a masterpiece. He has the Midas touch for vidya
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>>11998212
even PN03?
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>>11998185
Some beginners tips from me to you:
>Build up your V-points with punch/kicks outside of slow-mo
>Dodging up/down dizzies enemies and helps you build V-points faster. You want to be doing this as much as you can.
>Try to get your V-points as high as possible without killing enemies, then go into slow-mo and try to hit as many as possible to create crazy score multipliers (each enemy hit by Joe in slow-mo increases the multiplier)

Boss tips:
>You can use Voomerang to cheese Charles out of the air.
>Never break Hulk's axe or else he'll jump up and start raining fire on you.
>Top right is the easiest area to dodge Bruce.
>Use Voomerang and zoomed-in spin kicks to avoid Another Joe's clone attacks. The timing on that can be really tricky so best to just stay as close to him as possible.
>Fire Leo has a two differently pitched grunts to indicate whether he'll swipe down or up (only helpful for Ultra V Rated)

Intermediate tips:
>Uppercut then slow-mo punch Red/Black Leaders (the swordsmen) in the air to kill them fast.
>Always kill Verdy's (flying guys) before any other enemies.
>Slow-mo then rapidly cancel punch and kicks to catch up to Joker's movement speeds.
>Drop bombs against a wall then use mach-speed attacks to destroy boxes in the foreground.
>You can lock Gelby's (big yellow dudes) into an unrecoverable attack but holding down uppercuts from behind.
>Helicopters and tanks take huge amounts of damage from enemies being launched into them during slow-mo.

Ultra V-Rated tips:
>Use machspeed to seperate groups of Cromarties (black robots). Just run into them and they'll be pushed away enough to isolate each one.
>Punch bazooka Cromarties to cancel their rocket shots.
>You don't have to wait for Bianky Primas (spinning guys) to attack. Just dodge either up and down as soon as they start spinning and they'll go dizzy.

If you'd like to see more, I made a gameplay guide aimed at beginners:
https://youtu.be/ecYvIsi8FFM?si=nsJXXt6kRaHBB72t
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>>11997875
because it was made by Clover Studio, the same team of hacks who gave us other mediocre games like Okami and Slop Hand
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>>11998439
Very bad bait
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>>11998449
>no gay niggas
>defends the Slop Hand with literal gay niggas
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I've only ever beaten this game on kids
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>>11997875
I loved this game. The sequel sucked.
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>>11998290
Yes
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this game feels like it's from an alternate history where western films and comics inspire developers to think of new gameplay systems rather than create barely interactive 8-12 hour "experiences" written by hollywood rejects and nepo babies
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>>11997875
because you touch yourself at night



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