I always thought they were primitive if you compare them to a CRPG or Roguelike. Can consolefags explain the fun involved? Am I just too smart?
They are fast and responsive, and involve physics and momentum, things your spreadsheet simulators lack completely. Different things.
They are action games.
>>12002068Would you believe me if I said I never played Mario?>>12002067I like action games. I beat DOOM like 5 times. I guess it's my autism
A man who doesn't like 2D platformers doesn't like video games. You can deny this statement but it's true. How can you not like one of the purest genres in existence?
They're for kids. If you didn't play them as a kid... well...
>>12002045do you actually expect someone to come in here and convince you that fun things are fun and you change your opinion or is this just a pointless thread?
>>12002136>pseudointellectual redditspielKYS
>>12002159???3 simple sentences too much for you, retard?
>>12002045They're fast paced action/adventure games, designed around quickly dodging enemies, and collecting key items, using the physics of the gameworld to navigate it and succeed.Why does this need to be explained to you?
>>12002045This is probably bait, but fuck it, I'll bite. Look, platformers are a genre where it is satisfying to simply move from one side of the screen to the other. It is a joy simply to traverse the map and even more rewarding to do some hardcore parkour while you're at it. This genre is easy to create but hard to master. I am going to suggest a game that you should play because it is one of the best platformers ever made (not exaggerating). Sadly it is not retro so I will have to censor it.Super Meat Boy. Play the first world and come back here and post how it made you feel. If you do not like it, then this genre is not for you.>steamunlocked.org/super-meat-boy-free-download/
>>12002306He literally should play super mario bros 1 instead>>12002045Tbh, I agree with you that platforming isn't really "deep", but as many pointed out, the sensation of manouvering a character in air is what makes the basic, tho potentially quite difficult, execution fun. That's all there's to it. The fact that you don't get it, infact disproves your theory that you are smart.
>>12002159>You can deny this statement but it's true.>>nuh uhevery time
>>12002045RPGs are for nitwits and casuals that don't like games. They're actually brainrot and the more of them you play, the less skilled you'll be at other genres, until you become a bitter retard who can't play anything. You not being immediately banned just tells me this board isn't worth posting on anymore.
>>12002359Clumping all RPG subgenres together when OP goes out of his way to specify CRPGs outs you as a Dunning-Kruger who has no clue what the fuck he's talking about.
>>12002045>>12002359Samefag.
>>12002045It's about level design coupled with gameplay mechanics. More reflex and on the fly strategizing with memorization mixed in, than strategy orchestration through pre-planning, unless you're speed running. When I'm playing Mario I'm not usually thinking about the next 4 or 5 platforming hurdles, I'm going with the flow and if I'm familiar with the level, the strategy comes alive as I'm playing. Sonic is a different story. Memorization is key in performing well in sonic levels, but good reflexes are needed too. Then you get games like Castlevania, which is a precision platformer, where good reflexes are nice to have, but accurate movement is much more important. Accurate movement and memorization, which is basically the same for MegaMan games. Games like Prince of persia/flashback/blackthorn are like precision platformers with more ambience I guess. Older games like impossible mission and pitfall are good examples of proto precision platformers. It's all about having fun overcoming obstacles through physics and/or weapons. Lots of great puzzle platformers that you might like. Dk94 is the best example of this genre, but games like odd world Odyssey and Exodus are also very well out together puzzle platformers. There's tons of platformers that get overlooked like chips challenge and og duke nukem or jill of the jungle. These are indicative of PC platformer culture and ate very different than most console platformers of the same era. I'd avoid Amiga platformers unless you're on acid or mushrooms, as they only offer pretty colorful graphics,but abysmal physics/controls.
>>12002359What about ARPGs? I've been meaning to give Beyond Oasis a try, since it seems like ALTTP but on crack.
>>12002378>>12002384This sort of mental illness is exactly what I'm talking about. Pretty soon this whole board will be filled with rpg threads and people who don't play games. /vr/ is good as dead, worse than /v/ for discussing retro games, and I think it holds back many things that would be better discussed elsewhere. For example, shmups are still getting good new games and great ports, no reason to be locked on a retro board. Similiarly doom is constantly getting new and groundbreaking wads, no reason for it to be on a retro board. And with those two threads everything of value here is gone. I don't see a point in discussing SNES games with third world idiots who only play incredibly passive low effort rpgs. To me "retro" is a culture of people who do not seriously play games, but rather care more about collecting them and meme methods of playing them like mister shit, soifacing over ken and terry fist bumping in cvs2 or some pixelated breasts rather than how a game plays. If you look at like system11 or something no one gives a shit if you own a cabinet, what matters is if you can get the 1cc and articulate whats good or bad about those games. It's no surprise the rpg rot is setting in, with how people behave here. When people like this appear that means a board is dead. A passive boring style of play leads to passive and boring style of threads. Rather than stating something of value, OP posts bait and expects everyone else to do the work.
>>12002306>>12002352SMB and SMB are both quantity over quality. OP should probably play something more compact with stronger individual stages instead of a bunch of throwaway ones.
>>12002045>>12002359>>12002424>I hate this board, lolCalled it.Samefag.
>>12002430I'm not OP and you don't play any real video games. /vr/ is full of nitwits who care more about tinkering with CRT filters than playing games.
>>12002424>proceeds to vomit the most brainrotted drivel known to manNot only are you mentally ill but also retarded as well. Take your meds and shut the fuck up respectively
>>12002425Smb1 is pure simplistic quality all the way through. It's a short game. maybe you're thinking of smw, but smb1-3 are very high quality platformers that hold up well or better than anything out these days.
>>12002432You're getting really mad someone is threatening to take your pacifier away. Obviously you have no response here, you're just a dumb man baby that orbits real video games while never playing a single one for real. Never in your life will you work up the courage to beat a game for real. You don't understand what made old games good at all, you'll never understand what made them so appealing as a naive kid, the challenge of conquering those games, you're just gunna slog through casual crap with save states like a big fat rpg playing man baby.
>>12002439I hope you're done embarrassing yourself
>>12002454To whom? There ain't no one left on this dead shitty board.
>>12002460To me. I never asked for this cringe
>>12002463I don't care what a whiny obese man child thinks. There is no outcome where we can coexist.
>>12002468>OPI simply do not care about your fucking worms post quality. If I could nuke every console poster off this site I would gladly push the button as many times it took. You're the worst fucking species in this site. Drool eating, booger drinking nigger fucking mongoloid faggots. Suck me.
>>12003521He's absolutely right and you're a huge bag of shit that ruins every board you touch.
>>12003521>playing on PC means spamming 4chan with crappy rpg gameshow did we get here
>>12003521Gunna guess you just made >>12003530You're not welcome here, go away.
>>12002045What is there to explain? If you don't like them, you don't like them. Nothing wrong with that. We've all got our genre preferences.>>12002101I fucking love Doom, and its gameplay is very different from pretty much any 2D platformer. About all they have in common is that they're action games, and depending on which 2D platformer you're comparing it with, there's exploration involved.
>>12005296>About all they have in commondohoho!
>>12002424>rpg rot is setting in,They are OLD roleplaying games, anon. They were popular DECADES ago. It isn't "setting in" only now. Your concern is bizarre. And roguelikes are far less passive than Doom, a casual game that features a quicksave system so that nobody ever has to become skilled at it.
>>12005524I forgot about that easter egg kek