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Was it an immersive sim
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That is implied ofc it pushes the boundaries of fact and fiction for the mgs experience.
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necrobump
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>>12007790
No
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>>12007790
>immersive sim
not a real thing
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>>12007790
No. Go play Deus Ex.
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Felt it when it came out.
Not a perfect game but mind blowing at release.
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the menus were fully immersive from the gameplay and the menus were realistic and complex enough for the game to be a menu simulator
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Ever since mgs2 you could do pull ups to increase your stamina bar. Why?
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>>12007790
More rooted on Japanese arcade game design over PC game design even if it takes some influence from those, so no.
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>>12010274
Metal Gear is all about feature creep and gimmick mechanics that don't matter. You're supposed to feel blown away by Kojima's creatividad and praise the "attention to detail" of the developers when you read about things like that online, but it is completely irrelevant to the actual game which is incredibly simplistic and boring.
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>>12010567
git gud
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>>12011091
?
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>>12010567
Yeah, that's nice. I'm going to go collect dogtags and do pullups, then take pictures of pinup girls before I shoot the lights out and slip on some birdshit. I still have so much fun with mgs2 and 3. It's fun, it's a game, go read a betty crocker cook book or something, sad sack of shit
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>>12011146
Note how none of this relates to the actual """stealth""" gameplay, which sucks and Metal Gearfags know it sucks, so they do not even try to defend it.
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>>12011168
Note how having fun is directly related to the game itself and playing it. Stealth is a nice part of the game, but it's not the whole game. I enjoy the stealth aspect of mgs. Sneaking up behind a soldier at gunpoint and then making them drop items, using them as a human shield or making them piss themselves is actually well done. Then in mgs3 you can interrogate an enemy after sneaking up on them, choose to let them go, knock them out or slit their throat. The box gimmick is fun, in mgs2 the boxes also allow you to fast travel through the mail room. I'm beginning to think you're even more retarded than I originally noticed.
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>>12011180
>Sneaking up behind a soldier at gunpoint and then making them drop items, using them as a human shield or making them piss themselves
Completely useless gameplay wise. It is always better to just take out a soldier immediately and loot the body afterwards.
>Then in mgs3 you can interrogate an enemy after sneaking up on them, choose to let them go
Again useless.
For both of these games, the aforementioned actions are just ineffective and a waste of time on lower difficulties, where enemies pose no threat and it is impossible to run out of resources, whereas on higher difficulties the game is narrowed into a small range of optimal strategies which exclude these things. Interrogation, for example, tells you nothing you don't already know if you've already beaten the game once, except for radio frequencies to disable Caution which you cannot afford to get in the first place on Extreme and above.
A player can, in theory, do these things and get away with them, but at that point it is a make-your-own-fun exercise for a game that does not encourage or reward usage of its disconnected mechanics. I do not condemn such a thing, but at that point it is the player's effort rather than the developer's.
>in mgs2 the boxes also allow you to fast travel through the mail room.
And in MGS3 the boxes are broken and allow you to trivialise the Fury fight and all of Groznyj Grad. This is good because it means you have to play the dogshit game less.
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>>12011196
You just sound like you don't like having fun. Besides the fact that these mechanics aren't useless, add depth, replayability and fun situations to encounter. You sound like you don't like playing games at all. Just get it over with as fast as you can, no enjoyment, just a to b, then done. Your whole argument is anti fun and fun mechanics just for the sake of being a hater.
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>>12011210
It's true, I do not enjoy playing Metal Gear games. I do enjoy playing various other games, particularly ones that deliver some kind of gameplay experience, rather than the dumbest 3D anime movie of all time.
>Just get it over with as fast as you can, no enjoyment, just a to b, then done
Encouraged by Metal Gear with its ranking system, btw.
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thief tranny having a meltdown, business as usual



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