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File: symphnia.jpg (60 KB, 1024x576)
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I like Tales of Symphonia because it has great dungeon design
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>>12016229
I liked it when I was a kid.
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ah yes, my favorite dungeon design - a perfect grid
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>>12016269
fuck you
t. dungeon crawler enjoyer
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>>12016273
>in order to access the boss's room, you must travel diagonally
>you can't do it
>evil wins
psssh.. nothin' personnel..
>>
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>Huh? What's this?
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>>12016229
Looks like a maze to me
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>>12016408
I like the sewers, dark temple and ymir forest.
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>>12016229
Explain in detail
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We clearly took alot of this for granted because future jrpg's would make all dungeons into cutscene hallways.
These dungeons weren't always amazing but they gave the game variety and the devs were clearly having fun coming up with random ideas to put into a dungeon
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>>12016815
I wonder if it had something to do with Symphonia being on the "Zelda machine".
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>>12016779
You monster.
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>>12016815
>We clearly took alot of this for granted because future jrpg's would make all dungeons into cutscene hallways.
I would have preferred that over Symphonia's dungeons
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>>12016229
I have a lot of gripes with Symphonia, but I did really like the dungeons
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>>12016229
How did they go from this game to the absolute dogwater that was Abyss.
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They knew.
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Whoops! Gotta leave the dungeon to do all the sidequests then walk all the way back!
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I like the sequel more, because courage is the magic that turns dreams into reality
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>when you realize that you have made the game much more difficult than it had to be because you insisted on using the worst character because she had big ninja titties



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