Metal Slug was much better before they added the playable coomerbait girls and the excessively wacky setpieces and enemies
>>12025364>another "Metal Slug 3 is le bad" post
>>120253642>1>4>X>3>5>6>Advance
>>12025364Yeah people were normal back then anon.
>>12025452Terrible taste1>3>6>X>2>XX>7>Advance>5>4
>>12025452I did a modification to my MS2 rom where I overwrote some of the bytes in the program rom to fix the stupid frame delaying bug they shipped with.Renamed it mslug2t.zip (for turbo) and it plays fantastically.While MSX is pretty cool, it's nowhere near as beautiful as MS2. They already did their best work and then they had to do "alternate palettes" to justify a second release. Man, they should just have delayed MS2 and found/fixed the bug.
>>12025452For me, it's:X>3>2>1>4>5>ADVANCE>6>>>>>>7Seriously, why did every level have to be either a rocky mountain or a junkjard?They had a great idea for level and enemy design, time travel, I was expecting dinosaurs, medieval levels, futuristic levels (i guess they had that, but it looked no different than any other level) and a crazy final stage with mixed enemies, weapons and slugs from all time periods, maybe even Allen O'Neil riding a T-rex or something.
>>12025459>6 that high>4 in last when it's extremely solid>the far and away best game by a mile, 2, in the middle of the packFuck off poser retard
>>12025491If MS2 had the same amount of slowdown as X, how would you rank those two?As I said before ( >>12025468 ), I like 2 a lot more than X as I think they did their best color choices for the original. The desert at night looks kinda bad. Doesn't fit the enemy selection/types.
>no one ever mentions First and Second Mission when discussing MSGrim.
>>12025502We only discuss games worth playing
>>12025501If 2 didn't have any slowdown I'd rate it above X. If 3 didn't have bullshit cheap deaths, it'd be on the top of the rank> I think they did their best color choices for the original. The desert at night looks kinda badI agree, also, I hate that in X, they changed they changed most of the middle eastern enemies for generic soldiers in the first level.
>>12025364can we talk about the deadly sin of 2D sprite based action games running in 30fps??
>>120255203's biggest problem is everything is a fucking bullet sponge, playing that game feels like accelerating towards inevitable carpal tunnel.
>>12025534the worst part for me is the inconsistency of enemy HP values. In level 2 for example, some zombies die in like two hits while other exact same type of zombies can take what seems like a dozen.
>>12025364trvke
>>12025364So Metal Slug 1 and thats it?
It's an elephant in a room
>>12025491Yeah 7 was kinda retarded for exactly why you stated. It would be cool if 8(which has supposedly been in development for years), was a direct sequel to 7 where you atleast travel to the future.I also have the theory that the zombie blood vomit attack sfx was from the cut T-Rex slug in 3.
Whats different between 7 and XX? Was it major changes like 2 to X, or just the addition of the KoF hoe?Always was retarded they didn't do an X version of 5 with all its cut content restored.
>>120253641>2>4>X>5>3>7>6This is the only right order. 3 babies can fuck off with their terrible taste.
>>12025635True connoisseur. I was about to call you out over 2>4>x but it does make sense when you really think about it
>>12025635Bait, or long covid impaired cognition?
>>12025364hehe
>>12025364>coomerbait girlsAnon, I...
>>12025364>excessively wacky setpiecesThat's literally all metal slug has every been
>>12025468You made MS2 Turbo? I'm going to play it over Fightcade soon.
My problem with 3 is that they just put all the shit they had in mind without any type of quality control, that's why the game feels unnecessary long.
>>12025534Agreed. The game shits a steady stream of bullet sponges at you that you're ill-equipped to deal with except through mashing. With how much of that shit there is, it should be giving you gun pickups like candy.