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Name a retro game that had its reputation tarnished by the internet more.
>>
you can't make me
>>
Donkey Kong 64
>>
His criticisms were right for the most part. The dialogue and "hints" are all incomprehensible Engrish that makes a guide required for basic progress, and all the bosses are optional for some fucking reason. It's the kind of game that could benefit a lot from an igavania style remake where it fixes its issues.
>>
>>12028184
Say his name
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>>12028189
Who? The Irate Gamer?
>>
>>12028184
>all the bosses are optional for some fucking reason.
Isn't the Carmilla mask required to kill for Dracula's ring so you can get into the castle at the end?
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>>12028247
I can't remember, it's been at least five years since I played through it.
>>
Yo Noid
Taboo: The Sixth Sense
Who Framed Roger Rabbit
South Park 64
The Elder Scrolls: Arena
Redneck Rampage
Knuckles' Chaotix
Pac-Man 2: The New Adventures
Wild Woody
Mega Man & Bass
Kirby's Pinball Land
>>
>>12028184
>all the bosses are optional
That actually sounds pretty cool.
>>
>>12028259
It's not. You go into the boss room and walk to the right under them before they can even get an attack off and then you're in the post-boss room with the dungeon treasure. It's like the programmers just forgot to put a door that is locked until you beat the boss there. It's not clever or requires some out of the box thinking.
>>
>>12028247
Double-checked. She drops the cross, not the ring, but you still need it to reach the last castle.
>>
>>12028254
Taboo: The Sixth Sense is a literal psychic scam. It didn't have a reputation to ruin.
>>
>>12028162
Sonic the Hedgehog
>>
>>12028162
This game sucks.
>>
>>12028162
On the contrary, it's peak internet contrarianism to act like Castlevania 2 has any merit beyond the soundtrack.
>>
>>12028289
The correct answer
>>
Simon's Quest deserves the criticism it gets because of how confusing and underwhelming it is.

I feel like the people who praise Simon's Quest probably call SotN "too easy" when every boss in Simon's Quest can either be walked past or stunlocked.
>>
>>12028194
isnt he like a tiktok ghost hunter now or something?
good for him i guess. thats probably a better racket than youtube nowadays anyway
>>
Simon's Quest is genuinely bad
>>
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>Stayed on the Nintendo Power charts Top 10 from the moment it released to the final issue that charted NES games
>Was a standard barer of NINTENDO HARD; which was treated as a badge of honor

>fast forward to the 2000s

>"Duuuuuh. Its da black sheep of da Zeldur series. EXP? Side scrolling? Magic? THIS ISN'T THE REAL ZELDA! And it's HARD???? WORST GAME EVAR!!!111!!!!1!"
>>
>>12028368
>no actual items
>no exploration
>no hearts
>no rupees
>death mountain
All the criticism is valid, it didn't age well
>>
>>12028379
>death mountain
Opinion discarded.
You're bad at old video games if you get mogged by Death Mountain aka the place that you needed to explore to get a key item from.

It's genuinely hard to believe that people enjoyed a purposely cryptic game like Zelda 1, yet somehow Zelda 2 is just too hard for them.
>>
>>12028385
Exploring the overworld in zelda 1 is fun, enjoyable and rewarding

Exploring death mountain in zelda 2 is repetitive, confusing and disappointing.
>>
>>12028385
To be fair, everyone who played Z1 was following a guide. No one struggled with burning down every bush, blasting every wall, and worrying about item management to beat the bosses. THAT was suppose to be Z1's difficulty, but Nintendo Power watered that down.

Z2 takes actual effort to play. Nintendo Power absolutely showed you want path to take to get the hammer. But you had to actually grind for XP, learn Enemy patterns, and made choices on when to use/conserve your magic. Its the actual effort that passes people off. That's why Death Mountain is the ultimate filter and why most Z2 haters can only reference things between the start of the game and Death Mountain.
>>
>>12028436
I played Zelda 1 like that, it was fun
>>
>>12028436
This post better be a falseflag to make Z2 fans look like complete retards.
>>
>>12028349
Chris Bores was always a ghost hunter first and foremost. Angry reviews, like his later Puppet Steve shit, was a way to make money to fund his ghost hunting shit.
Guy's just insane.
>>
>>12028526
Have you seen what he's been up to with the creepypasta stuff?
>>
>>12028162
bubsy 3d
>>
>>12028162
he likes the game though, it's retards like you who consider a comedian to be a reviewer who are the problem.
>>
>>12028162
Worthless game.
>>
>>12028259
On paper, sure, but it quickly gets less cool when you find out that "all the bosses are optional" doesn't mean that you can find alternate routes and ways to get to goals, it means that the bosses are so slow and easy that you can just walk right past them
>>
>>12028436
>everyone who played Z1 was following a guide. No one struggled with burning down every bush
I did as a kid, when i first rented it and later got a used copy i had no manual or map. I never even knew it came with a map until i saw one pinned to a wall in a used game store in early 2000s. First burned bush was an accident fucking around with candle.

If you let the title screen music play for a while it starts listing all the items in the game. My cousin and I would watch that and it would be exciting when we were down to the last 2 or 3 remaining ones to find.
>>
No game had its reputation ruined by the internet. Ever.
>>
I wish the Internet could tarnish the reputation of actually bad games that deserve to be remembered as failures like Shadow of the Colossus.
>>
>>12028764
He said tarnished, not massively inflated.
>>
>>12028254
>Kirby's Pinball Land
I played this game and it honestly sucked ass
Having to re-enter the boss stages every time you got out of the stave wasn't fun, since the whole game wasn't fun to begin with
>>
>>12028328
>I feel like the people who praise Simon's Quest probably call SotN "too easy"
This is also heavily skewed by these same people who know the grinding and weapon meta shredding bosses with the most OP kits in the game
>>
>>12028328
Me and my best friend loved Simon's Quest as kids. We absolutely loved SotN.
Exploration was the fun part of the games to us, not challenge.
>>
>>12028162
Nah, the game kinda sucks. You can appreciate it in a historical manner and from a developer mentality kind of way...., like what they were thinking at the time..... but yeah, the game sucks. Awesome music though.
>>
>>12028254
>Taboo: The Sixth Sense
I'm extremely curious to hear what you think this title's actual merits were, and how its reputation was tarnished and by who.

>Redneck Rampage
Most people probably never played the expansions, and a common opinion is that the base game fucking sucks, while the expansions make it actually good.

>Pac-Man 2: The New Adventures
As someone who went in blind emulating it like ~25 years ago, I'm not sure what criticisms of it are unwarranted. It's an interesting game, engaging in its own way even and has some charm, but it's also unwieldy and janky to play.
I wouldn't call it an irredeemable piece of trash, but I sure as hell wouldn't call it a hidden gem or misunderstood masterpiece. If someone said "It's a somewhat amusing but also tedious point and click adventure operated by prodding a clunky AI." I'd agree with that sentiment.
>>
>>12028259
It really isn't, because there isn't like some actual thoughtful design behind that.
In other Castlevania games, you get locked in the room with Death and he's generally the toughest boss fight in the game, but in Simon's Quest he's extremely lethargic and you can literally just walk past him completely unharmed to skip him.
You can also skip Carmilla, but you need the cross which she drops, so you shouldn't.

https://www.youtube.com/watch?v=Omkh1hLhlFk
There's only 3 bosses in Simon's Quest and they all suck, if you look at how they actually fight, and consider that two of them can be just walked past, I would suggest that the game was simply not finished and got released anyway. Like this is embarrassing compared to the bossfights of the first game, they're practically placeholders.

>>12029103
Yeah. I don't outright hate it, the music really does rock, and there were interesting ideas, but it's not a particularly well put together game as a whole, and again, I'm pretty sure that the game just wasn't finished.

This is actually the kind of game which would be worth remaking, because it's cool in concept and you'd want to see what it would be like if it got the amount of work it needed.
>>
>>12028162
>game that had its reputation tarnished by the internet
Oblivion
>>
I have a lot of positive Simon's Quest bias
I really liked the feel of NES Castlevania with Simon's walk animation and jump mechanics etc and having them in a less stressful game than 1/3 is nice.

But the bosses are terrible shit that would be more at home on a bad Apple II game. Even with a new translation that successfully rationalizes it as an adventure game where you can realistically find where to go naturally it's just OK. Spamming holy water in the mansions sucks too. I can easily understand why anyone doesn't like it. That said I could probably go play it again right now and I'd enjoy it even though I couldn't recommend it to anyone. I have the same deal with FF8, just gets a lot of subliminal stuff I'm into right.
>>
>>12028162
>game that had its reputation tarnished by the internet
Sonic R. Name a bad thing about this game
>>
>>12029195
It's a sonic game
>>
>>12028162
I was 11-12 years old at the time of its release. Kids my age and a bit older all loved the game, it was extremely popular. I'd say maybe Super Mario Bros. 2--another hugely popular and beloved title around the same time--is a close second. So yes, I agree.
>>
>>12029196
Fuck. I concede
>>
>>12028368
Yeah, Zelda 2 is up there with CV 2 and SMB 2 for sure. I'm in the 45-50 age range and these games were all very well liked back then. Angry NES Nerd truly changed the initial perception of those games by amplifying their flaws and thus making the minority view become the new normal, so to speak.
>>
>>12029258
Spoony was always the superior Nerd clone, because the games he mocked were actually bad. The people behind the nerd channel weren't very intelligent.
>>
>>12028368
it rode on the success of zelda 1 you dumb fuck, the same shit happened with FF8. Also you weren't born.
>>
>>12028184
This, but also he was just parroting the most popular opinion of the time. Nothing he said was anything new to anyone who played it when it was even semi new.

>>12028189
I can say with happiness that I knpw the guy he's probably talking about with the shirt and glasses bit but can't remember his name at all. I only know of him from threads here.
>>
>>12029301
As someonewho had both CV1 and Simon's Quest as a kid, I beat both a bunch but have always lijed SQ more. It's much moreof an adventure.
>>
>>12028162
Metal Gear Solid 3 exists because retards online kept chimping out because of Raiden. On the hand I do like MGS3 even more but honestly how the giganiggers reacted to MGS2 was retarded. Raiden wasn't even a bad protganist and it was a good game.
>>
>>12028385
Even as a kid, I figured out you needed the Healing spell and the downthrust for Death Mountain. I remember guides told you do Spectacle Rock and get the Hammer before you got the downthrust, but it makes dealing with those crocodile assholes so much easier that it's worth the detour.
>>
>>12029464
i don't you can get the downthrust before death mountain, it's in the town near the coast which is past a boulder right? the healing spell you can get before level 2 though, no reason not to get that.
>>
>>12029480
maybe he is thinking of death valley. It's been too long but i don't recall the healing spell being hard to get so it would be weird not to have it for death mountain let alone death valley
>>
>>12029281
I always hated how he refused to review FF9, citing the fact that he skipped it outright due to the character designs. I love the game, but I'd still have liked to hear him riff on its less well-regarded aspects. Too bad he's unfunny and batshit insane now.
>>
>>12028184
>It's the kind of game that could benefit a lot from an igavania style remake where it fixes its issues
>retard who doesn't know his history
We already got a "remake", idiot. The devs acknowledged the problems with Simon's Quest, so they remade it and called it Symphony of the Night. I hear it was quite popular
>>
>>12029509
never understood the hate for the chara design, I loved it and I am saying that as a normie who got introduced to FF with 7. FFIX was one if not the most gorgeous looking game on ps1.
>>
>>12028162
>people who need to download opinions from the internet become less happy
As it should be.
>>
>>12029325
Raiden was an anime troon faggot.
>ok so decades later we've realized that Raiden was an anime troon faggot on purpose.
Good job Kojima, well played, I see and applaud what you did there, but I still don't want to play a military game as an anime troon faggot
>>
>>12029509
He was one of those older nerds who picked up that goony anti-anime mentality. Most of them turned out to have personality disorders.
>>
>>12028162
It's not the internet, I played it without being aware of its reputation and I fucking hated it. Still beat it but it was fucking shit. Had to go back and forth over the entire game map for multiple days looking for a way to progress because the vague clues gave nothing.
>>
>>12029325
The revisionist history on this game is absolutely insane, I remember people making fun of my to my face for thinking MGS2 was a good game, up until and even after MGS5 came out. Im not sure when it happened but now everyone sees it as a prophetic masterpiece with a legendary story, gameplay and characters. I remember each and every one of you who laughed at me for daring to think this perfectly playable game with a good story was fun. Metal Gear Rising got the same treatment too just for staring Raiden again and now everyone loves that game too. Fuck all of you I was right the entire time.
>>
>>12029480
Yeah I misremembered a bit. You can get downthrust before doing Spectacle Rock but you have to go through the Death Mountain caves first. Where you take a left to Spectacle Rock, you can go right instead and through another cave and cross a bridge to come out near the huge graveyard and the road to the coastal town with the downthrust teacher. It's out of your way but it does make fighting the axe guys in Spectacle Rock a lot easier.
>>
>>12029554
Gee I don't remember that at all. I remember some people getting upset that raiden was the PC, but once the dust settled, most were ok with it and thought it was a great game. By 2005 it was heralded as one of the greatest games by online communities and my irl communities. It wasn't until the early 2010s did weird revisionism start getting slung around like a nutsack on crack.
>>
>>12028162
Earthbound. It was forgettable trash nobody cared about and everyone saw it as such, but you'd never guess that nowadays with how the internet has rewritten it to be le heckin' Nintendo classic everyone loved and TEH GREATEST RPG EVAR.

People even shocked when you tell them this slop was in the clearance bins. No, heckin' Eartharinobound?! It would NEVER be a clearance game!
>>
>>12029515
They were pretty goofy-looking, but I still found them charming, especially given how expressive they are.
>>12029524
But IIRC he liked FF7, and that was anime as fuck. Still, I suppose it checks out.
>>
>>12028162
Everybody in my neighborhood thought this game sucked and nobody beat it. The internet didn't do shit to this game's reputation. Now Super CV4 on the other hand...
>>
>>12028162
Nightmare on Elm Street for the NES.
>>
Far more often do you see The Internet elevating a game's reputation rather than squashing it. Look how much revisionism goes on nowadays, as if people are doing tryouts for the Ministry of Truth or some shit.
>>
Castlevania 64.
>>
>>12029836
always hated for having a wonky camera and paling in comparison to SotN
>>
>>12029901
The irony is that CV64 was meant to be the future of Castlevania while Rondo of Blood and SotN were meant to be wacky spin-offs.
>>
The real Castlevania that had its reputation tarnished by a dumbshit video essay is Super Castlevania 4. It was widely believed that Super CV4's dev team included Konami staff who went on to form Treasure, and Treasure was in every forum nerd's top 5 game developers back in the aughts, with Super CV4 commonly placing highly in people's GOAT lists in online discourse if only from its reputation being inflated by the notoriety of its devs. Nobody gave a fuck about how its changes affected balance, they cared that multi-directional whipping felt fucking awesome and that you finally had full control over your jumps, making it the go-to classic game to recommend the layperson, and leading many to profess difficulty returning to previous entries. Then that shitter Arin came around, said "hurf durf da axe do da same as da whip at an angle, DAS BAD GAME DESIGN" (neglecting sub-weapons' utility to occupy screen space at the same time as your whip so that you do get increased coverage) and now the game is incorrectly viewed as easy to a fault to such detriment that it's supposedly among the weakest Classicvanias. As if you aren't going to a fall in a fucking hole or spikes as the primary challenge anyway.
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>>12028254
>Yo Noid
>Taboo: The Sixth Sense
>Who Framed Roger Rabbit
Those are legitimately shit games.
>>
>>12028289
>Sonic the Hedgehog
This
With CV2 it’s not that bad because normies don’t care, so you don’t have to hear people shitting on it all the time
Meanwhile, every single normalfaggot has been saying "Sonic was never good" since Sonic 06
>>
>>12030125
delusional + terminally online bozo take
>>
>>12029509
>>12029524
Spoony didn't go insane, he just aged out of being able to coast through life as one of the laziest human beings to ever live. His peak era content is 50% vlogs and him cracking one-liners over FMV games. His actual reviews have huge portions of their length devoted to him sitting in a chair talking with no footage. There's no hard evidence for WHO was giving him game footage early on, but most people assume he wasn't playing half the games. After he had a messy breakup, he stopped playing any games at all. Some of his most popular content was just him depression rambling about Reb Brown and Ultima over Reb Brown scenes and gameplay footage he borrowed from Ultima LPs on youtube. Then after he finished Ultima, it's like a weight was lifted off his shoulders, and he thought he was now free to live off Patreon donations never making another video. Until that didn't work and he had to start livestreaming again.

Spoony was the kind of funny guy who has to be cool and handsome for his whole shtick to work. As he gets older it gets less and less effective, and it gets even harder for him to overcome his laziness. He didn't go crazy, he just reached the logical conclusion of his personality flaws as a man who can not commit to or finish anything.
>>
>>12030201
He's literally me, and he made videos and I didn't, so he's not the laziest human to ever live.
>>
>>12030279
He made those videos to impress and be accepted by...
Linkara, JewWario, Lordfat, and Doug Walker.
You legitimately might be more impressive. Spoony is almost a perfect specimen of a handsome autistic guy carried by his charisma, can't think of a better example off the top of my head.
>>
>>12030281
He was just there early doing the Youtube thing.
>>
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Spoony's account is 20-years old next year
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>>12030292
Yeah, it's impressive how much getting your stuff out there first can create a lasting impression.

I did think of another handsome autistic person who ruined games discourse. We can thank John Romero's big stupid mouth for ruining the reputation of various level designers and the maps they made, because he spent half the 90s talking behind their backs to any magazine writer who would listen. Daikatana proved to gamers he was a retard, but the reputational damage to guys like Sandy Peterson and Levelord still persisted. Its only now 30 years later that people are realizing Sandy's Doom maps have better gameplay than Romero's, and American McGee's Doom maps had better detailing.

Doom has gone the full gamut from its reputation for being one of the funnest games ever in the 90s, to an era in the 00-10s where John Romero's endless self-promotion had people saying, "All the maps not by Romero suck, just play custom wads," to finally where we are now where people make video essays defending Sandy Peterson and full length wads where they try to copy his map style. And Romero is STILL being a cunt on Twitter, claiming more credit for Doom than a guy who made 4X as many doom levels as him. All because Peterson, McGee, and Carmack didn't want to make fucking Daikatana.
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>>12030201
>Spoony was the kind of funny guy who has to be cool and handsome
I can't imagine how awkward and ugly you are if you think Spoony was at any point cool or handsome.
>>
>>12029325
This. Kojima had to hide the fact that Raiden was the real MC or else people wouldn't give the game a chance.
>>
>>12028184
>His criticisms were right
THE FUCKING FALSE FLOORS

It's a dumb waste of your time to have to throw holy water every two steps so you don't fall down 100m and have to reclimb the dungeon. It'd be different if they shattered and broke a second after you step on them, but they're visually there except they have no terrain to stand on. Fake holes to trick you.
>>
>>12029945
>the difficulty was shifted from the actual combat and encounter design to instant spike traps
>this is a good thing somehow
why are scivfags like this
>>
>>12030296
Yup, I have the date marked on my calendar. I will buy an ice cream cake from Carvel to celebrate and will be marathoning all his videos.
>>
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>>12029769
>The Internet elevating a game's reputation
For like 20 years Earthbound was "that weird RPG with the big box", now it's been elevated to video game sainthood and I'm still not sure why.
>>
>>12030510
I ought to revisit his SWAT 4 videos at least. Maybe Phantasmagoria 2.
>>
>>12029520
No one knew what a tranny was back then, retard.
>>
>>12030470
I certainly wouldn't go as far as to say he was either, but back when he began he was still much better looking than a lot of his peers, as in he actually looked like a normal person who just happened to like nerdy shit, and where they had to rely on scripted videos for their humor, he excelled in quick-witted unscripted snark, which suited him very well given his laziness. Then the break-up happened, his popularity got to his head, and apparently he got diagnosed with bipolar disorder or some shit, and he started looking like a greasy slob and acting the part, too. I remember trying to watch his livestreams of the SWAT 4 expansion and Kingdom Hearts, and it was just him angrily complaining about the games, not even any wisecracks or anything. That's when I knew he was spent.
>>
>>12029325
I was there. I played this in 2002 and it instantly became my favorite game. I won't pretend I understood most of it at face value on a first room, but even then I could get that Raiden being what it was was a very deliberate choice and very risky.

Seeing the discourse shift around this game, and people scrambling to pretend they always loved it and understood it was quite jarring, and only served to further proves its point. Even now, most pseudos only fixate on the AI speech and still miss most of what made MGS2 so interesting.
>>
>>12029554
It wasn't like that here. I remember the Raiden hate, absolutely, I said it at the time, but I don't remember any of my friends specifically shitting on any other aspect of the game. Once we actually got our hands on it and played through it, everyone had a fun time, we were impressed and we wanted to know the rest of the story.
>>
>>12030516
>>12029580
It was always appreciated and big in japan
>>
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>>12029325
>game made specifically to appease Western fans who blew a gasket over the previous game not being enough like the game before it
Where have I heard that story before?
>>
>>12028162
His opinion on Simon's Quest quite accurately reflects what I was hearing people say when the game first came out in North America. It's weird how many things like this people are arguing about now. It wasn't long ago that I took for granted most people agreeing on these things and it would have been a shock if somebody I knew didn't.
>>
>>12029554
I think some of this disconnect is because a lot of gamers were not terminally online like they are now. I didn't even realize that people had any problem with MGS2. It was the first game I bought when I picked up my new PS2 at the mall. My best friend thought it was weird that I would buy a game that I could borrow from him but I really wanted my own copy. It ended up being my most played game for over fifteen years. Then I started reading online. I think a lot of this kind of thing just comes down to different bubbles interacting online. Then eventually more of a consensus forms or shifts over the decades as some of us die off. Also keep in mind that only the most rabid fans are going to keep talking in earnest about any particular game. Other conversations are always going to be surface level.
>>
>>12029945
Once again, I think this comes down to whatever bubble you inhabited. One of my earliest memories of the CV4 was my best friend's mother saying that it was too easy compared to the NES titles. That always stuck with me.
>>
>>12028254
>The Elder Scrolls: Arena
This would require people to actually TALK about Arena, which is unheard-of
>>
>>12031728
All that would require is a Unity remake, that's what made people talk about Daggerfail.
>>
>>12029554
This isn't true at all, what the fuck are you talking about? MGS2 was always seen as the pinnacle of the series, at least in story. The Raiden hate died off pretty fast. And I don't remember a single person complaining about MGR
>>
Final Fantasy VIII, probably
>>
>>12028368
Correct, Zelda II is great and always was
>>
>>12029520
>Waaaahhhhh mommy the Japanese cartoons are gonna hurt me
Somethingawful is dead
>>12029945
You faggots aren't going to alter reality, I don't know why you even try. Everyone still sucks CV4's dick and it consistently gets praised and placed among the best SNES games by normalfags and journos. The myth that everyone hates that game now because of big mean Arin Hanson is stupid.
>>
>>12031887
Fuck you prick nigga, you talk like a cunt. You can have your own version of reality where your bitch ass lives and I can have mine, I don't give a shit what you think.
>>
>>12029901
It's actually better than SotN, but the internet is not ready for this one.
>>
>>12030646
no it wasn't lmao
>>
>>12030296
>>12030510
>>12030523
So next year is the real Year of The Spoony, right?
>>
>>12028526
Not only that, but he's the puritan kind of schizo who tried pushing "kid-friendly" shit years before JewTube started encouraging it and always made sure to tell the audience that M-rated games are NOT for kids. I feel bad for his children.
>>
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>>12028162
The majority of its discourse for years has been about one of one of its plot twists in an overly reductionist manner from people who never even reached it
>>
>>12032067
Nah, he just saw the way the wind was blowing since youtube was a google owned site and inevitably advertisers would pursue more sanitized content.
That's why he even got into the youtube partner program before James- he already self-sanitized.
>>
>>12032069
SO3 was way too ahead of its time, 99% of people can't even play it the way it's meant to be played, including me. that being said the plot is fucking garbage even though the characters are better written than any other SO
>>
>>12030303
>Its only now 30 years later that people are realizing Sandy's Doom maps have better gameplay than Romero's
Debatable.
>>
>>12032098
Even the story was like if Descartes wrote a few episodes of Star Trek. The plot on face value wasn't exceptionally strong, but the theming throughout more than made up for it. The big twist was only an avenue to deliver the bigger story about the human condition and consciousness itself.
It definitely benefits from understanding the concepts presented throughout, but it defenitely deserves better than the way people have been shiting on one scene without context for years.
>>
>>12032069
I just thought it was really boring as a game at the time after getting it because I was a big SO2 fan. Partially because it was pitched right at the "major game systems basically require massive strategy guide chart and table dumps to dig into" era when that was really getting old. I remember between this and Suikoden 4 I was pretty much done with JRPGs for many years.
>>
>>12032098
What do you think it was supposed to be played like? I am open to the idea I disliked it because I played it wrong.
>>
E.T. will always be a good game, no matter what they say about it
>>
The previous janny mass banned people for talking about YouTubers, mere months ago, how things change.
>>
>>12028184
Terrible translation/localization isn't fault of the game itself. It's the fault of the retards who changed the game from what it was before to the piece of shit it became.
>>
>>12032508
Yeah the previous janny was a fucking schizo - tell me about it.
>>
>>12032902
That janny also personally had it out for me.
>>
>>12032508
>>12032902
>>12032918
I got a 1 month ban for "Ban Evasion" because I posted the words "Sega System"
>>
>>12032541
This. There's a reason everyone in Japan considers CV2 to be the best Castlevania game.
>>
>>12032504
Contrarian as fuck, even the guy that made it said it was rushed



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