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I got the highest score in King's Quest 5. Who can top that? It had such good graphics considering it was a DOS-ROM instead of a Sega System app.
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kys
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>>12030569
no
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>>12030567
>42EKR?4T1AD
That's not a score, stupid.
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Try being more careful next time!
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>>12030567
Ah, so you went and put pandora's box back, quite clever of you.
>King's Quest 5
I think you'll find that's KQ4
BTW, did you try the BEAM ME code (in the AGI version).
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>>12030567
>Sega System App
wh
...
what
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>>12030567

What's the least frustrating Sierra game to start with?
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>>12030745
Quest for Glory I
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>>12030771
>Quest for Glory I
the vga version
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>>12030745
LSL5
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>>12030745
just play Monkey Island or something. Sierra games are fucking shit, you'll get soft locked a million times before you ever beat one without a guide
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>>12030923
This, but just play Half-Life instead.
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>sega system
neck yourself spammer
>>12030569
fippy bippy
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>>12030923

I'm very familiar with the Lucasarts library, and very fond of those games - I've never really dived into Sierra, but there are some well regarded games I'd like to experience.

>>12030782
>>12030790

OK - I'll give them a go
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>>12030923
>Mongey island
This is no reddit nigga
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>>12030745
Pepper's adventure in time
Ecoquest 1 & 2
Lsl 6 & 7
In this games you can't actually die or get soft locked.
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>>12031115
>Ecoquest 1 & 2
ahhh, not very fun
>Lsl 6 & 7
I didn't know there was anything after 6.
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>>12030745
Mixed Up Mother Goose
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>>12030567
In a way these were entertaining, in other ways, playing 'find the magic pixel or die' got old fast.

Sierra used to operate a 1-900 number for game tips. Imagine how many kids called that thing. They also sold hint books with a magic marker which would reveal the hints in stages if you were stuck. I have a couple still from when I was a kid.

Eventually you have to enter into the mind of Roberta herself, a witch woman for sure, to understand what the hell is going on.
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>>12030745
A better question, which was the most frustrating one? I'm probably going to say The Colonel's Bequest which was entirely based on the premise of timed events and inexplicable deaths. But, if you were considering Sierra games that were impossible without a manual, I might say Police Quest 2 or CODENAME: Iceman.
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>>12030567
perils of rosella was surprisingly fairly easy, I mean outside of establishing your own soft lock avoidance save catalog system most of the puzzles aren't that mind bending, pretty basic recognize the fairytale trope type stuff. I could easily see someone completing it without a guide over lechuck's revenge or grim fandango.
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Why is King's Quest VII so underrated?
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>>12031092
while a lot of the softlocks are bullshit(not giving sierra a pass, a lot of them aren't clever or meaningful enough to justify the player punishment), it definitely can give the puzzles a different feel than lucas arts. when you solve something in an LA game, even a hard one, it's just a static puzzle you figured out, a self contained mental exercise. when you finally get through a puzzle tree in sierra it feels like you orchestrated something, saw through the folds of the matrix.
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>>12032304
the neutered interaction systems that came about in that wave aren't remembered very fondly.
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>>12030745
gabriel knight's chapter system means that there aren't really any true softlocks, you always start a chapter with the means to complete the game, and most of the fail states that exist in the game generally don't involve any prerequisites, you make a bad choice and then immediately you die. the closest thing to a softlock in the game has its trigger point at the start of the final area, so only sets you back 15 minutes at most.
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>>12030745
Maniac Mansion
You'll thank me later.
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>>12032321
>gabriel knight's chapter system
not sierra
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>>12033216
>Maniac Mansion
thats Lucas Arts
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>>12030745
https://www.youtube.com/watch?v=cmZpj_SGvXY
Oh wait, sorry, were you talking purely about Sierra's quest games?
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>it was a DOS-ROM instead of a Sega System app
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>>12034578
it seems like it
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>>12034339
Are you sure?
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how about the one that softlocks you over some typical adventure game bullshit that never got explained beforehand, just like every piece of shit Sierra ever made
fuck motherfucking Sierra, leisure suit Larfy is for fags anyway. Honk if you love pussy!
>>12030569
fpbp
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>>12030771
>>12030782
Seconded, love that one. My favorite is King's Quest III, but if timers piss you off I'd say to leave it for now.
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>>12032304
because it's ugly and VI is right before it.
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>>12036252
http://en.wikipedia.org/wiki/Video_game_console
Gen 1: Magnavox Odyssey.
Gen 2: Atari 2600
Gen 3: NES, Sega Master System
Gen 4: SNES, Sega CD, Neo Geo
CUTOFF DATE
Gen 5: Sega Saturn, PS1, N64, 3DO, Atari Jaguar,
Gen 6: Sega Dreamcast, PS2, Gamecube, Xbox,
Gen 7: Xbox360, Wii, PS3
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>>12032321
So here's what I'll do. I won't be removing GBA, but I will be adding the Sega Master System due to it being heavily requested. What happens from there? You can either branch off to the Master System or do the optional GBA. Either way you will be finishing with the PS1 whether you finished a MS OR GBA game. Sound good?
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>>12030745
>>12030771
This. The Quest for Glory games are the only playable and reasonable of the Sierra games. Really fucking good games.
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>>12037703
Does anybody try and play every game in a console's library? I've been getting complete romsets and playing each rom alphabetically. I've done NES, Master System, Genesis and SNES so far, made easier by playing on a PSP, so I can do it on the go.

I was surprised there were so many Earthbound-like games I'd never heard of on Famicom (i.e. RPGs set in contemporary times with kid protagonists).
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>>12034578
Not a P&C adventure, but still very fun.

>>12033378
??? - is there some sort of pedantic point I'm missing here

>>12036065
>>12034339
Technically it's a 'Lucasfilm' game - but it's very different from LucasArts later games when they adopted the non-soft-lock philosophy that you seen in Monkey Island and beyond. It's pretty fun.
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>>12038146
Maniac Mansion is good. I preferred Zak McKracken and the alien mindbenders, it had ironed out the chinks. After playing Sierra I was a bit 'wow'. I do like the Sierra games though, very frustrating but you earned your wins. King's Quest 3 was particularly excruciating, but in a good way to me
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>>12038150
*a bit wow on the point and clicks
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>>12033216
Unironicaly a far better game than monkey island
>>12031495
Don't ignore pepper
>>12031585
I appreciate Sierra doing games for kids, but it's very boring if you're an adult
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>>12030567
Wait...
Wasn't his wife a blonde? With huge tits?
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>>12038290
>unironically
Ouch, I'm grimacing
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>>12038291
I think that's his daughter.
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>>12038150
kinks*
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>>12031960
>in other ways, playing 'find the magic pixel or die' got old fast.
It's a good thing that's not what Sierra games were.

>Sierra used to operate a 1-900 number for game tips.
As did Nintendo.

>They also sold hint books with a magic marker which would reveal the hints in stages if you were stuck.
As did Nintendo, although they called it Nintendo Power, and they sold them for cheat codes so you could actually beat their games. Also, those "hint books" from Sierra didn't come out until years after the games released.

>Eventually you have to enter into the mind of Roberta herself, a witch woman for sure, to understand what the hell is going on.
Roberta was only in charge of King's Quest, Laura Bow, Shivers, and Phantasmagoria.

In other words, shut the fuck up.
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>>12038153
says you



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