Every retro gamer could give a solid attempt at recreating 1-1 from memory.Even the biggest Sonic fan wouldn't be able to recreate Emerald Hill Zone Act 1 from memory.
>>12032972don't forget the invisible 1up block
It's almost as if one is a children's game where the map takes up barely a dozen screens, and the other is a game for adults that's about 6x as long with branching higher and lower paths in multiple areas. This section of the map alone is bigger than the entirety of 1-1.
I'm just going to say it, I never had any kind of mental map of any level in a sonic game, I just keep running to the right until I win
>make your maps so complex that no two play-throughs feel the sameIs John Sega, dare I say it, a genius?
>>12032972>Every retro gamer could give a solid attempt at recreating 1-1 from memory.I can't fucking stand mario and never could. You know fuck all.
>>12032985>hold right>hold right>hold rightDamn, so this is the power of Sonic's branching paths... Unbelievable..
>>12032985expectation>you can go whatever way you want!reality>okay so I have to go top and get all the rings then backtrack and go mid and get all the rings then backtrack and go bottom and get the rings and then I can touch the save point to open the portal and get the chaos emerald then I can go back up top again and go right
>>12033060>then I can touch the save point to open the portal and get the chaos emeraldThat wasn't a thing in Sonic 1, lil zoomy.
>>12033063op was about emerald hill zone which is sonic 2 retard-kun
>>12032985One thing about sonic levels is they repeat a lot. They are built from a small number of 256x256 chunks. You can clearly see the repeated chunks in that image. Building up a level from these chunks is space efficient allowing for massive levels, but it does limit the variety.
>>12032985>sonic game>for adultsextreme levels of delusion
>>12032985I've played "Journey," is that for adults? Way bigger than Sonic 1-1, btw.
>>12033057The hold right meme immediately falls apart in Marble Zone
>>12033163The infocom one? Sure.
Can't compare 8bit bit games to 16bit because they are very simplisticIn comparison, 16bit games like Sonic are detailed and complex offering multiple routes, possibilites and replayability, rewarding exploration.
>>12032972>>12032985>4th generation game levels are more complex than 3rd generation onesno fucking way
>>12032972Yes, but that's because SMB and STH are different platformers with a diferent focus.Classic Super Mario games' in on making high precision jumps, while Sonic's is on building speed.>>12033180Also this.
>>12033180Although to be fair Mario games also reward exploration.
>>12033124Weird complaint to make in a thread comparing Sonic to SMB1, which copy pastes entire levels.
Sonic alternative route:>it's like an entirely different levelMario alternative route:>walk on the ceiling to avoid gameplay
>>12032972mario is meh always was.
>>12033159Aside from PC and 8 and 16 bit computers most games (nearly all) on consoles were for childern until the PS1 happening. They were pretty much marketed exclusively at kids as well.Nintendo were the last to hop out of the kid friendly marketing and price gouging cartridge cage.
>>12033057
>Big maze-y map, Metroid :D>Big maze-y map, Sonic >:(
>>12032972What about the MegaMan X Intro Level?
>>12032972It helps that SMB1 doesn't scroll vertically at all, so you see every single part of the level easily
>>12033321Sandopolis had a vertical loop, if you didn't clock into that it was a lot harder to find the right path.
>>12033312DELETE THIS
>>12032985That's Green hill zone not emerald hill zone..
>>12035223emerald hill is even more vertical, op obviously meant green hill but he is still retarded for making the comparison
>>12033321>maze-yit's a mostly linear path
>>12036246Still mogs the most complex Mario level
>>12032972>Every retro gamer is a tendieThings zoomers actually believe. Stop watching youtubers if you want to understand gaming history
>>12032972so you're saying it's forgettable?
>>12036445Being any kind of gamer and not having experience with Nintendo is not possible.