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>finally get a modern comprehensive rerelease of Lunar
>it still uses the motherfucking Working Designs english script
Victor Ireland is one of history's greatest monsters. How many games did WD permanently ruin the reputation of?
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I'm brapping this thread, with no survivors.
*BRRRAAAAAAAPPPPPPPPP*
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>big villain reveal
>most dramatic scene in the entire series
>"it's my coming out party!"
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>>12041642
Lunarfags deserved it, that and Dragon Song.
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>>12041642
>ruin the reputation of
You kidding me? People loved Lunar. The Working Designs scripts were one reason why, and a reason why the game is still talked about today. The only mistake they made was not including the WD difficulty changes, the balance in their versions of the PSX Lunars was fine.

I don't agree with changing game scripts as much as WD did, but I'd be lying if I said I didn't enjoy their scripts.
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>>12041778
American manchildren that laugh at pop culture non sequiturs and fart jokes aren't people.
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>>12041642
based Vic forcing EOPs to learn moonrunes or die
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>>12041805
No one asked, why don't you crawl back to whatever chan they have for your third world shithole (and Europe is included in third world shitholes)
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>>12041642
>bad voice acting replaced with better acting
>good voice acting replaced with worse acting
What was the point?
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>>12041828
>Europe is included in third world shitholes
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Lunar 3 was never in development, why did Vic Ireland lie like that
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>>12041778
if I wanted to play gex, I would play gex
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>>12041778
Oh look, an American localizations shill. Go back to bluesky, tranny.
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>>12041778
honestly ive been enjoying the script so far in SSC but i cant imagine wanting the balance changes
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UnWorked patched translations are the way to go...
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>>12041917
>UnWorked patched translations
There are no patches for the translation, only patches to undo their meddling with mechanics and difficulty, which the Remaster also does
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Trashing Working Design is a modern opinion, from the point of view of someone who can now play hundreds of JRPGs and tons of fan translations. Back then they were some of the only ones bringing JRPGs to the US, and the balance changes are also what western players were looking for at the time.

I'm not saying they were perfect, there are of course plenty of questionnable changes they did, but you have to look at the context to get the big picture.

Anyway Legend of Eldean is one game I doubt would be half as memorable without the WD humour, it's a pretty "by the numbers" game otherwise.
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>>12041642
Don't play any version other than the original, especially EB. It's one of the worst remakes in history. Totally gutted and fucked both overwold and dungeons, less animations, less music tracks, pitifully easy.

Just emulate the original, it's easy as fuck.
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>>12042009
The original Gamefan review if Lunar, Nick Rox heavily rags on the translation and pop culture references. Back then it really annoyed me as well because the last thing I wanted to be reminded of playing this anime RPG was fucking Bill Clinton. But now I see it as nostalgically whimsical. I miss those days now....
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>>12042009
>and the balance changes are also what western players were looking for at the time
deranged cope, it was purely to dissuade rentals
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>>12042009
>Trashing Working Design is a modern opinion
true, back in the day people tolerated horrific fucking shit. If working designs today was altering scripts making hilarious pop culture references today at the expense of a certain american president im sure youd be laughing your ass off and defending it right?
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>>12042035
You don't need to "dissuade rentals" for an RPG, the game is already long enough that one wouldn't want to rent it, especially if the saves are internal to the cartridge. Besides rentals were only detrimental to the big publishers, anything with a low print run rentals were benificial because that meant thousands of guaranteed sales from the rental shops.
The average age of a JRPG player in the US was older than in Japan.
Western reviewers and players complained when games were too easy. In Japan they complained that the JRPGs were too hard.
"Challenge" was a big part of video game marketing in the west, even for RPGs. There is a 1991 press release from Square that uses the word "challenge" 6 times.
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>>12042054
>>12042035
Forgot to mention, but in the case of WD the balance changes make even more sense than for your average game.

In Japan the target audiance for these games was: literally everyone.
In the west the target audiance for a game published by WD back then was a niche of hardcore gamers

Same games, completely different markets.
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>>12042035
I agree with him. I think the difficulty balances WD made make it better. They set it so that if you explore each dungeon fully but don't stop to grind on purpose, each boss will be a challenge and drain your resources, but you will win. My first time through Lunar 2, the final fight against Zophar came down to just Hiro left alive, no more healing or MP items left, one round away from death and win the fight with a Poe Sword. This is my Borgan in the current playthrough I have been doing. Though as nails, but pay attention, use what you have at your disposal and you can win. It doesn't get better than that.
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>>12042068
Lunar is CD based game, Kiddo.
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>>12042063
>I agree with him.

I never gave an opinion of what I think is better between the original or WD balancing as a whole (I think it varies from game to game, in fact I loved WD Alundra on my first play but hated it on my second play, go figure), I'm merely stating the context around WD because I feel that most people these days complaining about WD do not know or understand that context. They apply modern logic to it, like that anon above comparing the Bill Clinton joke to a moder "Donald Trump joke" in 2025.... the context is not the same.
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>>12042089
exactly I agree.
Terrible localization for a game I played when I was a child and didnt know any better = good
Terrible localization when I am an adult and know better = bad
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>>12041642
>>finally get a modern comprehensive rerelease of Lunar
We already got that on PSP 15 years ago and it didn't use the shitty WD script either.
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>>12042089
I see what you mean then, and generally agree. With the pop culture stuff it wasn't so much specifically Clinton as much as just breaking the 4th wall like that pulled me out of the experience. Also shit like the fart jokes added in which I just thought were lame. Other than those parts though, I think the translation is really good overall. If you ever want to experience pain, play the Ubisoft port for Lunar SS on GBA, it is so dry and dull it somehow makes an awesome fantasy anime adventure utterly boring.
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>>12042148
It removes some of the shitty padding and is mostly a better gameplay experience than the original game. Some people shit on it because it ruins the "plot twist" of who the villain is early on.
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>>12042148
The game is completely different from the original. Dungeons are different, the overworld is completely different. If you're not an idiot both original US releases can be beaten with zero grinding at any time.
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>>12042163
This >>12042032 is probably the most political thing in either game. There are fart jokes and Austin Power references, I really can't think of anything even the most easily triggered 2025 youngster would get offended over.
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>>12041642
But does it include the WD Sega CD intro for Silver Star? Cause that shit rocks.
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>>12041778
I love the localization of Popful Mail and idgaf what anyone thinks.
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>>12042171
Nah I'm down with it's meaning. Have you played the original translations, or can you describe what you see as the "troonslation injecting politics"
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>>12041642
>shit game getting another shit release
meh
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>>12042184
Based, me too.
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>>12042196
Do you see mentioning Bill Clinton as fundamentally different than mentioning Austin Powers? That's the bit I'm curious about, because to me now but even much more so at the time it's the exact same thing.
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>>12042209
I agree with this, making a Bill Clinton reference in the 90s wasn't seen the same as a Trump reference is now (or a Trump reference in the 90s, as seen >>12042206). It was basically on the same level as an Austin Powers reference.
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>>12042216
>(or a Trump reference in the 90s
I phrased that poorly, I meant a Trump reference back then was just a generic pop culture reference with no political weight to it.
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>>12042068
>I distinctly remember fighting other renters not only for the cartridges themselves, but for save files.
I remember that too, I rented Lufia 2 a bunch Didn't help that Lufia 2 had a habit of glitching and erasing my saves on top of people deleting it. But that kinda proves his point, you already had an incentive to buy RPGs instead of renting them because it wasn't fun fighting over saves or renting repeatedly.
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Working Designs scripts are good and I'm tired of retarded contrarian weebs pretending otherwise.
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>>12042226
Agreed
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>>12042215
So you have no response or are you agreeing? Please at least try to use your words.

>>12042216
Exactly. Both a Trump and Clinton reference were just random pop culture things, it wasn't seen as a political statement the way things are now. People are tiggered over things now in a way that is just surreal compared to how it used to be.
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>>12042227
>I HAVEN'T SEEN SOMETHING THIS WEIRD SINCE
literal family guy cutaway joke
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>>12042228
>you would either rent or emulate if your parents just said no.
>or emulate
When/where are you thinking of? When people were regularly renting 16-bit RPGs, emulation for those games wasn't very good or a popular thing to do. Didn't start getting more commonplace until the late 90s and especially the early 2000s as far as I remember.
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>>12042231
What I come up with is even seeing vague mention of a Clinton gets your panties in such a twist over modern politics that it makes you incapable of not being upset over even the mildest of jokes. If you're not that much of a triggered baby though I encourage you to actually articulate what you mean.
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>inaccurate translations: new
:v
>inaccurate translations: old
:)
nostalglafags are the worst kind of hypocrites.
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>>12042269
Modern inaccurate translations can be good too. Inaccuracy doesn't change whether or not the script is enjoyable. I prefer when translations stick close to the original scripts, but that doesn't mean that inaccurate scripts can't be entertaining.

There's no hypocrisy there, just facts.
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>>12042253
I literally don't know what that word means. If you can't speak English, we're clearly done. Your generation is fucked given the way you try to communicate.
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>>12042282
Yeah. Act like a baby and that's how I'll treat you. What a generation of absolute cry baby pussies. Enjoy never owning a house because you never learned hard work lol
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>>12042227
looking at this, this comes off as more endearing than raping the original script
i feel like the only BAD translations are the ones that outright erase all traces of the OG setting of the game like Ace Attorney
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>it's not 100% accurate boring shitty Jap translation!!
Seethe more tranny, it's simply more fun
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>>12042298
>comes off as more endearing than raping the original script
Exactly. WD localizations weren't nearly as bad as some people make them out to be. It also varied depending on the game. Stuff like Alundra wasn't as full of jokes outside of a few things like Bonaire being a stoner dude.
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>>12042312
Do you even play games?
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>>12042316
Such as?
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>>12042320
Have you played Lunar?
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>>12042323
Which Lunar?
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>>12042325
Which versions?
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>>12042328
I'm getting the feeling this dude never actually played Lunar.
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>>12042250
>posting a weeb image means you are a contrarian weeb retard
Retard.
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>>12042185
>No one gives a shit about Lunar
It's an old JRPG that's not from Square, of course no one gives a shit about it.
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>>12042563
Lufia II gets along just fine without glowing from space.
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>>12041885
He probably just bugged Game Arts at some point and they were like "yeah man we didn't forget about Lunar, maybe some day" and he shot his mouth off
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>>12042023
Silver Star Story Complete is damn near incompatible with Eternal Blue's plot, changing the entire background between Dyne, Althena and Ghaleon fucks his entire motivation up and turns him into a basic bitch bad guy
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>oh no the script is not sharted and farted up for my modern sensibilities I am literally getting testosterone poisoning from reading the dialogue
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>>12041642
>>it still uses the motherfucking Working Designs english script
Even worse, it uses an edited version of the WD script that removes anything "offensive"
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>>12043180
>somehow this translation is so "horrible" that weebs refuse to play it and shit themselves in a fit of rage whenever it's mentioned
I swear these retards must have just been told that it's bad and run with it. There's no way anyone with a brain would look at this and think, "yeah this sucks." It's gotta be sheepthink.
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>>12041642
I don't think the game would be as popular as it is without Working Designs. They actually put in the effort when no one else would back then. They supported the less popular platforms I liked such as the Turbografx and SegaCD, which gave them a lot of goodwill, had it been with the more popular systems it would have much less impact.
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>>12043180
>translator headcanon good actually if it upsets people on the opposite political sports team to me :)
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>>12043718
Yes, fuck libtards
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>>12043705
Do you have some undiagnosed homosexuality to tell us about.
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>>12043718
It's good because it's good, the need for external validation is a mental illness
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>>12041642
It's more like 50% WD, 50% retranslation.
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>>12042226
I played Lunar 1 CD a while back and the conclusion I came to was that the script had good quality, but was decent at best at being an actual script.
The script has a very snappy feel to it and even makes me feel nostalgic despite this game being before my time. But then you get the jokes that didn't age well (some to the point of being nigh incomprehensible: i.e. the "Dark Wizard" rant) or aren't particularly funny (Merryod being a hick town). And while I'm an EOP, there's a site that has some of changes WD did and some can be wildly different (though mostly for Eternal Blue where one character's backstory is just inexplicably cut, presumably until a point WD deigned suitably climatic).
>>12042298
>>12042309
What people consider to be "good" or "bad" varies so much that it's hard to objectively call a non-obviously terrible script bad. Some people are satisfied with the story being generally the same and others want all of the information conveyed as accurately as possible.
WD's scripts are good in the sense of how they read (though the jokes are very 'depending on the person), but gets more questionable in terms of accuracy.



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