My sister had an iMac G3 growing up and I remember playing Frankenstein: Through the Eyes of the Monster an Flashback on it, but that's the extent of my experience with the Apple gaming. And other than Marathon, I'm not familiar with any big Apple platform games. Did any anons grow up in an Apple household and play games on them? What were your favourites?
>>12043073I've been trying to get into Classic Mac gaming for a while now, and it is awful.Classic Mac OS is just a terrible operating system. Half the games on the system have no respect for global volume controls, options menus are often hidden behind obscure game-specific keyboard combos, display scaling settings are just not a thing on Classic Macs, there's like three different rendering APIs on Macs and it's a coin toss whether the game you're playing supports RAVE or OpenGL or Glide or some other obscure bullshit, game compatibility is all over the place especially with many older titles having broken audio on anything beyond System 7, 68k vs PPC is a fucking nightmare with some PPC versions running slower on a 400Mhz G3 than the 68k version on a 40MHz 040, there is no standard way to install Mac software with some having shitty installers while others just want you to drag-n-drop the files, support for two-button mice is entirely game-specific, many later games just don't run well on anything that natively boots into OS9 and many many other complaints that I can't think of off the top of my head.The one type of game that I would genuinely recommend playing on a Mac instead of Windows is anything that relies on either Macromedia Director or Quicktime movies. Playing some of these old FMV games on Windows is just a miserable experience even in comparison to Macintosh, especially anything that's 16-bit Windows 3.1 only.There's also some pretty good Mac exclusives out there like Shadow Wraith and Shock Wave 2. There's also quite a few games where there's technically a Windows version but the only disc version you'll ever find is for the Mac like Battle-Girl (1997). Some games with both Windows and Mac ports also have radically different soundtracks on the Mac such as Descent.
Nanosaur was cool
>>12043073>Apple household?Yep, i did, in the 90s. A very dark age for gaming on a Mac, which was mostly ports; most of the native developers were edu software companies. Still, we played a lot of good games>journeyman project>myst>kidpix>atari ports>dark forces>moo2>Star Trek 25th anniversary>warcraft>rebel assault>prince of persia>>12043129>Classic Mac OS is just a terrible operating systemYeah, System 7 was very unstable. Games would crash or throw fatal errors all the time. That you had to manually manage virtual memory was a pain. Things were somewhat better in 8/9, and the new os wasn’t really stable until 10.2.>>12043759>nanosaurGood game. I also liked mdk, which was bundled with the original iMac. Part of the problem was that Apple dismissed the gaming market early on when they dominated it and ceded it all to windows. Jobs hated pc gaming, and all the suits who ran Apple in the classic days only cared about productivity software that would sell lots of Macs to businesses and schools.
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>>12043073>>12043129Apple ][ gaming was excellent. Lots of industry giants got their start there, either by creating franchises like Ultima or Wizardry or having been inspired by the platform in general. Plenty of titles to play on it. Mac gaming on the other hand was a huge dropoff, but there are still some decent titles. Usually, if a game was on both Mac and DOS, the Mac version would be superior in terms of graphics and sound. DOS definitely had a much larger and overall better library even if the ports from Mac were kind of shitty-looking/sounding. They were still playable at least.
>>12043073I did until Windows 2000 came out. Step on It is one of my cult gemmies, basically a superior Lode Runner with extremely clean controls and aesthetic
>>12043869there wasn't much money in games back then, which is why most people that made it big were bedroom devs
>>12045904There was plenty of money in gaming back then. Ignoring it was just another in a long series of boneheaded decisions made by Apple leadership in those days. These guys thought releasing a shitty PDA was better than making their platform appealing to game devs…in the 90s, when pc gaming grew a ton!
>>12043129I feel like most of these problems would be solved in a few ways:- Use a Mister or MisterPi for the Macintosh and related Apple II cores- Use Basilisk II and Sheepshaver for everything elseI say this because real hardware for Mac is just as expensive as trying to justify an Amiga.I say this because if shit goes bad, Mac faggot collectors on eBay have retarded pricing on very key hardware components.Truly one of those things where it's better to just emulate
>>12045376Agreed though some of the Amiga ports for some adventure games were better. Some Atari ST ports trump both but are few and far between.
>>12046836Yeah, if you attempt to buy classic Macs or parts on eBay, you are automatically in competition with a bunch of dickheads who consider Apple products some kind of “art.”