How many anons here actually played Classic WoW, before TBC or anything else just that st8 OG Kush. I played FFXI predominantly, so I missed the boat on WoW.
you chose the wrong time to spam thread
I played classic, but pretty late into its release. Maybe a year or less before TBC.
>>12051745i played only vanilla. stopped a couple days before TBC came out (because i had gotten my first girlfriend and knew i wouldn't be able to balance both the game and her). i don't say it lightly when i think it's one of the greatest games ever made. it was at a time when blizzard was at their peak. everything from the classes, talents, skills, quests, mobs, music, sound design, dungeons, raids, everything had tender love and care lavished onto it...which for MMOs is very rare. oftentimes they'd have whole sections of the game just missing because they rushed to get the game out. but nope not blizzard, they had the cachet in the industry to release it when they deemed it ready (along with a very understanding owner). classic got kinda close in that they kept most of the original game intact, but obviously and arguably one of the most important aspects, the playerbase, was never going to be the same. as such, various unforeseen phenomenons like spell batching and AoE farming could never have been predicted let alone would they have ever happened back in the mid 2000s. and then ofc the insane obsession over attaining your BiS setup and world buffs...absolute fucking cancer metas. that's not to say classic didn't scratch a good itch, the first run of it it was still terribly exciting to revisit the world and interacting with everyone that had the same giddy glee.
I played vanilla when it came out in 2005 and it was magical. Only time I've been able to replicate the magic of Classic WoW is by playing Hardcore WoW today.
>>12051745Literally every pc gamer in the first world played wow during vanilla at some point.>>12051991>classic got kinda close in that they kept most of the original game intactthey couldn't even get this right lol, blizzard can suck a cock that company is dead 20 years ago when activision got involved.they released post-nerf everything because of 1.12, they didn't do any item or talent progression, nothing. even private servers did a better job and they didn't have a copy of the code.
>>12051745I did.I was a dumbfuck 12 year old who didn’t know how to pick gear or stat properly. In fact no one knew anything about a ‘meta’. We were all playing blind, experiencing this world for the first time, and that’s what made it magical.
>>12052265>pservers didn't have a copy of the codeanon...how do you think pservers became a thing if they didn't have a copy of the code?
>>12052519through decades of bumbling with their own cores to finally get something that works like ascension or turtle. Early pservers were frankly, a buggy mess with half the talents not working, mob values being wrong, and certain items either working improperly or not working at all.
>>12052519not even blizzard has a copy of the vanilla code
I played it in '04 ('til '08), still have the 6 or 8 install discs somewhere. I was a casual and only got to lvl 50-something, but it was a magical time. When battlegrounds came out that became most of what I did, with lvl 19 and 29 maxed characters ("toons" sounds dumb) specifically for that.
>>12052278I remember being a warlock running around Silverpine in spirit gear.
>>12052849>When battlegrounds came out that became most of what I did, with lvl 19 and 29 maxed characters What was the term for those characters again? It's on the tip of my tongue. Going around on higher characters farming the best in slot gear for those pvp characters bracket.
I started playing late 2004. I was a huge WC3 fan and was so excited. I used to take the huge manual which was full of lore and other details to my part time library job to read when I was bored to tell you the kind of stupid faggot kid I was. For what it was worth I thought WoW was pretty cool since I really loved the lore and was a big RPG head, it really did feel like I was adventuring in the places I read about in the manuals and stuff. I loved doing the Warlock mount quest, it felt so cool since it was pretty rare to have an epic mount back then and the quest really felt like you were uncovering these dark secrets and performing an evil ritual. And that first time you enter Orgrimmar and see the armour of Mannaroth from the WC3 campaign was breathtaking, its hard to really explain at the time but back then there really was a novelty to seeing a video game world in such detail from a human scale/perspective.Sadly it fell off as it became less of an RPG and more of an MMO. I played TBC at launch but was turned off by the lore retcons and scifi aesthetic and then quit the game when I hit 70 and got introduced to daily quests. I have a distinct memory of doing some bombing run daily quest after a week and being like "this is just a fucking job, fuck this" and cancelling my sub immediately. I've gone back to some of the pservers over the years and those can still be alright but I never stick around for the endgame parts where everyone is just doing their chores to raid instead of actually adventuring.At least I sold my level 70 account to a kid in my physics class for $50. What a retard. I used the money to buy Command and Conquer 3.
>>12052925Never mind, i remember now. Twinks.
>>12052849Hearing zoomer children unanimously call chars “toons” was the first time in my life that i ever felt old, and i was only like 21 when it happened
>>12051745I literally only played vanilla WoW for six months back in 2004 and never played it again.Its funny I was a big Warcraft fan and played Warcraft 3 all the time. My cousin learned about that game from me and played some of it with me like some custom maps and stuff. We then both saw the trailer for WoW and we flipped our shit.We both got it on release day, my cousin became consumed by it. I liked it well enough but I was always more a strategy/fps gamer not so much MMO so I eventually lost interest while my cousin was there for everything, constantly raiding with his guild, got every expansion every thing and eventually he got fat as shit just like the south park episode and never left his room. It really was like crack for him.He eventually stopped WoW when he got married in 2012 and lost all the weight. I don't guess he plays it anymore but we don't talk as much these days since living far apart and all so I really don't know.end blog
>>12052978oh and my chars were a Dwarf Hunter and Orc Warrior iirc I don't even remember how high I got there levels, it was at least pasty fourty before I stopped playing I think.WoW had some nice scenery, main thing I remember about it. Even with the cartoony style.You really just had to be there.
>>12052964dont put that evil on zoomers, they have a lot of atone for but toons is not a zoomer term
Started playing early 2005 with my high school buddy (grade 9). Made friends that I met IRL, raided, lived in BGs...was probably the best gaming experience ever. Kept playing it on and off until the latest expansion. Typically only a handful of days during release since WotLK (even WotLK wasn't great). Game is a shell now. HC can be fun but it's figured out and too min/maxxed. Will never be the same....let it die.
I think I played the free trial in 2004 or so. I remember telling my real life friends how great it was and them scoffing at it because who would pay a monthly fee for a video game? So when my one month trial ran out, I stopped playing since I didn't want to play alone.A year later two of them downloaded it on a whim and got hooked then started talking about how there's this awesome game they found. I was kind of annoyed they didn't start earlier, but I logged back on to my original account and started playing with them. Me and four other guys went blindly from level 10 or so when we all caught up to 60, doing dungeons together every day after school and every weekend. We were all pretty slow, so every week felt like a new saga with a new area and dungeon--from clearing the Deadmines and the Stockade together, then hanging out in Duskwood for a while, Stranglethorn Vale and Scarlet Monastery, etc. I think Feralas/Tanaris and Zul'Faraak took us a couple of weeks since it lasted from 40 to 50, and the Plaguelands seemed to take forever because Sunken Temple and part of Blackrock Depths were the only two dungeons in the early 50s range.Times were great, and then some of the guys in the group started getting in to raiding and things fell apart. Suddenly 4 nights out of the week, two of the guys were in Molten Core trying to kill bosses for four or so hours. When they finally did manage to kill things and get gear, they no longer wanted to run Scholomance, Stratholme, or any other 60s dungeon. They stopped doing battlegrounds for a while too. I wasn't willing to commit that hard to raiding, so I wound up playing mostly alone with randoms.TBC came out and we briefly got back together to level before everything hit harder, the release of the Eye is when they finally threw in the towel and cut contact altogether. After that, WoW lost its luster to me.
>>12052926TBC's lore really disappointed me too. I was disappointed the Blood Elves were horde, that paladins and shamans weren't faction locked and we weren't getting more faction locked classes to differ the sides with, and I absolutely couldn't stand the Draenai. The Naruu were a complete disaster, suddenly giving a face and codified rules to the mysterious forces that shaped the universe.At the end of vanilla, people were still talking about hero classes since that was at one time the original plan, where you had an epic questline at 60 where you switched from something like a Warrior to a Mountain King for instance. I wish Blizzard would've went down the path of character development and keeping people engaged from an RP perspective, but the world just became more and more like a comic book with every major patch. Everything was done for spectacle first and the story was completely in service to it, contorting to justify fancy set pieces.
I wish blizzard was braver with class race restrictions. I think stuff like Tauren that only had 4 classes to choose should have been more the norm. Hell priest should be borderline alliance only. I also wish they kept to the night elf gender lore for classes and maybe did that for other races if they had that culture. And I never understood gnomes either. High elves should have been base and blizzard should have been braver about the too.many elves thing. Gnomes are like goblin tier for what they are to their faction. They don't really make sense as any of the classes. And I wish the expansions expanded on azeroth more and added content to the continuous map rather than introducing instanced off islands and realms. Classic wasn't perfect. Too many specs and even whole classes were broken and unfinished. Zones were unfinished and empty. But it was amazing
>>12051745Was there at launch. Didn't click until around patch 1.09 then I got hooked. I think it was the weapon speed normalization patch that nerfed warriors.They should've never took out cliff walking, that was an entire game in itself.
>>12053316Horde Blood Elves is one of the only examples of successful writing post-vanilla wow has>Have a war with Orcs and a specific tribe of forest Trolls>Some time passes>Get absolutely buttfucked by a human prince, so hard that their very way of life is shattered, turning the entire species into addicts>Try to pick up the pieces of your broken kingdom and aid the remains of Lorderon in bringing piece to the area>Turns out the remains of Lorderon are following a human supremacist, and he's received endorsement from every surviving human kingdom>He sends your people on a suicide mission and they defect>Some time passes and they've been rebuilding in isolation because their prince went crazy and fucked off to space>Alliance heard a hearsay account from the Draenei, aliens that they just met, that Kael Thas and blood elves were going crazy in outland>Instead of trusting the allies that literally gave them magic, or using their legendary spy network to scout the situation out, they immediately begin sending faux diplomats and night elf rogues to poke and prod the blood elves>Meanwhile their closest human allies, the now undead humans of Lorderon, are literally just reaching out in earnest and helping the blood elves, they're now sided with repetant orcs and a completely unrelated troll tribe to the amani, their completely serious about starting an alliance as soon as possibleBlood Elves joining the horde was good writing because it was a good job of displaying the Alliances weaknesses and Horde strengths and the Blood Elves history yet also a surprising development for the world
>>12053537I disagree, at least to the extent how Blizzard wrote a lot of it.The Blood Elves under Kael'Thas that went to Outland have a logical reasoning for not joining the alliance, but the new allies they have and the position they're in doesn't exactly engender any favor towards the horde either. They have the Naga, Illiden, etc in Outland, they don't need to be part of any other faction.The question of how there's enough elves still alive in Silvermoon and they're able to rebuild a land that was completely ravaged by the scourge is sort of a handwave as well. By all rights, the situation there should be almost or just as bad as it was in Lorderon, with a few pockets of resistance about if anything. That it's in the state it is beggers belief.The high elves before them were not so isolated as to lack contact with the rest of the alliance either--a single shitty leader might have a chilling effect on the localized blood elves in Lorderon, but any high elves in the rest of the alliance territories would still likely keep their ties with the humans in Azeroth and the dwarves of Khaz Modan and wouldn't think of joining a faction that was by all rights rampaging across the continent and killing everything in sight.Basically, the way Blizzard wrote it, there would have to be:>A significant presence of blood elves to the point where Quel'thalas could be reclaimed from the plaguelands>Enough Blood Elves under Kael to establish a significant presence in Outlands>A complete disregard for the fact that orcs and trolls just attempted to genocide the entire continent and that a war was fought to prevent it>An absolute rejection of diplomacy by Stormwind and the rest of the alliance by fiatThe only thing really going for it was Sylvannis being an important part of high elf society before her resurrection. It would've made more sense if a significant part of what makes up Silvermoon was forsaken elves though, where they share in Lorderon's plight.
I played a few weeks of open beta then 1 month of release. I liked the atmosphere and probably would have played past the first free month if I had been able to continue playing solo, but I hit a point where the game forces you to play with otners and I couldnt be bothered with that shit.
>>12051745I did it was great I got to like lvl 36 the grind was real
I had to upgrade my RAM from 256 to 512 to not have freezing screen when using a flight path
I loved vanilla but TBC really lost me, and none of the expansions were able to recapture me.I also loved classic when it came. I think it couldn't have gone much better, all things considered. The players were all really enthusiastic and it had as much of itself as I could ever expect. Classic is now a second block of nostalgia that I can draw on. In that sense, it really was like re-living it.
>>12054021>massively MULTIPLAYER game forces you to play with otherswow who could see that coming. also, it does not force you. you can very much make it to 60 by solo questing. your gear will be trash, but it's possible.
I got it on the day of release. It was not a game, it was a way of life. Its sad to see what blizzard has become in recent years. they used to be the guys that never made bad games and always knew what they were doing. I was sadly a huge noob back then so i never really raided until TBC. The social aspect was more then enough to keep you playing.
>>12055342really anon?