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Still the greatest game of all time
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>>12051882
Worse than OoT in quite literally every way.
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admirable
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link's awakening was better
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>>12051896
Silence OoTbabby

>ALttP: timeless 2D artstyle that aged like wine
>OoT: ugly early 3D abomination with muddy textures

>ALttP: smooth, tight, precise, responsive 60fps
>OoT: runs at 15fps, extremely sluggish and laggy

>ALttP: dense overworld full of secrets
>OoT: empty overworld full of wasted space just to hold stick forward through

>ALttP: can see entire room at a glance so puzzles require unique ways of interacting with the environment and thinking outside the box
>OoT: entering first person and looking at a wall is consisered a """puzzle"""

>ALttP: starts you right in the action, can approach dungeons in your own order at your own pace with little bogging you down.
>OoT: constant cutscenes, constant exposition dumps, game treats you like a retard with tutorial every two minutes

>ALttP: combat is fast-paced and challenging with a huge variety of enemies. Spacing and positioning are important
>OoT: Z-targeting removes any challenge of spacing and positioning and makes the combat just a glorified rhythm game. Every combat encounter just involves circling around the enemy, waiting for them to be open to attack, and repeat. It's just a boring, drawn-out slog

>ALttP: dungeons are complex and labyrinthine and require you to create a mental map and learn how rooms are connected
>OoT: dungeons are largely linear on-rails where you just solve the """puzzle""" by entering first person and looking around the room or jumping on some platforms

>ALttP: bosses are challenging and memorable requiring unique methods to dispatch them that you must figure out
>OoT: booses are pushovers that are just a glorified tutorial for the item you conveniently just found in that dungeon
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>>12051896
nope, botched-o-rama (waste) of time was the start of nuZelda and is not the same franchise as lttp
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>>12051901
Always that one contrarian hipster faggot that says this. LA is easily the most overrated game in the series because of retards like this.
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>>12051882
There's at least 3 similar games that are better on Mega Drive, 2 similar games that are better on Saturn, and 1 similar game that is better on PlayStation. It's not even in the running.
SNES drone delusion as usual.
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>>12052073
>and 1 similar game that is better on PlayStation
Alunda 2 is so bad even Ausfalia won't tout it, damn that's rough.
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>>12051882
Every Zelda game after part 2 was designed for toddlers and emasculated adults, that's why they place more emphasis on exploration and puzzle solving rather than combat, because combat requires hand-eye coordination and skill and determination, things that toddlers and wimps don't possess.
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>>12052109
ALTTP dungeons are combat and hazard gauntlets, and the overworld is full of enemies. I found it about similar to Zelda 1 in difficulty
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daring today are we
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>>12052124
>(alttp) is more combat oriented than 1
Not true at all. In Zelda 1, the entire game is focused on combat. There are no puzzles. Pushing every block, burning every bush and bombing every wall are not puzzles. The dungeons are all about clearing the rooms of enemies.

>the overworld is full of enemies
There are fewer enemies than Zelda 1 and what enemies are there are not much of a threat.

>I found it about similar to Zelda 1 in difficulty
Maybe so, but the difficulty comes from the wrong kind of challenges. Zelda 1 & 2 are primarily action games centered around combat. Lttp is more of an adventure/puzzle game with some combat sprinkled about.
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>>12052040
>contrarian
Awakening is objectively better game. funnier, more moving, better music, controls, mazes, no switching between Light and Dark world crap
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>>12052562
>There are no puzzles
Actual retard
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Soul Blazer > LTTP
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>>12052562
>pushing blocks, bombing walls, and discovering secrets in Zelda 1 isn't a puzzle
>pushing blocks, bombing walls, and discovering secrets in Zelda ALTTP is a puzzle
>dungeons filled with enemies, hazards, and bosses are a combat focus in Zelda 1
>dungeons filled with enemies, hazards, and bosses are not combat focus in Zelda ALTTP
ALTTP has harder bossfights and almost twice as much enemy types as well. The game is extremely combat-focused.

You are either retard or troll who has never played ALTTP beyond maybe a few minutes
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>>12052073
>>12052628
You couldn't be more wrong. Being a Contrarian isn't a substitute for a personality.
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>>12052640
I just played both and like Soul Blazer more, simple as
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I have more nostalgia for aLttP than any game, story, movie, or show so I can't really be unbiased. Got it when I was 3 or 4, so it really sticks with me.
It's one of my favorite games, not the best, but it ties 50/50 with OoT (both better than LA by a decent margin). Both games lack replayability to me because of their 3 boring "training" dungeons that take hours to get past.
We have discussed these games enough, everyone formed their opinions decades ago.
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>>12051882
A Link Between Worlds is so much better. ALttP isn’t particularly good at things. They couldn’t even be bothered to come up with unique themes for the dungeons.
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>>12053729
Wrong and not retro zoomer faggot
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>>12051882
Shame that the original LoZ beats it.
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>>12053740
ALTTP blows it away in terms of combat, dungeon design, artstyle, and music.
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this thread is full of young boys with no taste

official rankings-
1. the legend of zelda (NES)
2. aLttp
3. OoT
4. zelda 2: the adventure of link (NES)

no reason to play any of the others
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ALttP isn’t even the best Zelda game at anything. Music, story, art direction, controls, dungeons, graphics, overworld, you name it, it’s been surpassed in every way.
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>>12053774
definitely has the best randomizer, particularly when combined with super metroid but even by itself.
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>>12053774
>art direction, controls, dungeons, graphics, overworld
It's the best at these right here
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>>12053796
>games are just too simple and slow to hold my interest.
They are much faster pace and more difficult than the 3D games. You're just a born in 3D zoomer
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>>12051930
>not understanding the beauty of early 3d.
I don't need to read any of you other stupid takes after that.
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>>12051882
OP here. Accidentaly posted a wrong pic.
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>>12051901
Too many comically easy bosses in LA for that to be true
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>>12051930
Didn't read all that. OoT shits all over LttP. What an anemic pos game that is.
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I get the feeling that most people didn't get more than 4 dungeons into aLttP.
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>>12053928
>that one fairy room that requires a bonk off a block
they must have known about that for misery mire, right? there's nothing else to hookshot in that dungeon except for the entrance block.
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>>12053961
actually that's not true there is the room with the cane that has a crumbling floor as well but that's not necessary, just makes it easier.
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>>12053834
Last three dungeons of ALTTP are all harder, more labyrinthine, and better designed. Oh wait, you never made it that far.
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>>12053796
>the 2d games are too slow to hold my interest.
Meanwhile, in OoT, getting to one location to the next requires 5 minutes of walking through blurry environments with nearly nothing to interact with. So EXCITING! So IMMERSIVE!
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>>12051882
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oot is one of those games that seems better in hindsight. actually replaying it, the levels are empty and linear. compare the lost woods in alttp and oot, the oot version is just stupid. the n64 simply couldn't handle a proper large 3d environment such as a forest.
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>>12051882
Puke and brandslop. If was not by Nintendo you would not give a fuck about it.
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>>12051882
I always go for the Lost Woods dungeon as soon as I get the mallet.
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>>12054990
Wrong. I hate Nintendo
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>>12053832
Being there at the time it made it someone that would be impressive forever.
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>>12051882
Haha.
No chance.
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>>12054337
>nooooo I can’t stand going 5 seconds without action because I’ve had an iPad in front of my face since the day I was born!!
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>>12054990
rent free
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>>12051882
Probably not but one the very best SNES/GBA game.

>>12051896
OoT is much worse than ALttP in every way.
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>>12051882
>Posts pic of supposed greatest game of all time
>It's not even the greatest game of that series
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>>12058210
SNES in a nutshell.
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>>12051882
It's mid all zelda is
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>>12051882
LttP is undeniably the most cohesive retro action-adventure experience that doesn't filter normies. There are better stories and better gameplay elsewhere, but other games just don't capture that perfect sense of adventure without being at least a little bit frustrating at times. There really aren't a lot of flows to pick at with LttP, even after 30 years. It built upon all the expectations gamers had for a perfect 2D game after 15 years of 2D gaming, to the extent that it killed dungeon crawlers as a mainstream genre by removing the frustrating aspects.

I don't think a 3D game came anywhere near the same level of obvious quality and perfection until Elden Ring, and both have this weird effect where tons of normals can beat it, but for some reason some hardcore gamers get filtered. I generally prefer Sega and DOS games, but I'd have to be delusional to claim Landstalker or Ultima Underworld were anywhere near as gripping or universally accepted as 10/10 by normal gamers as LttP.
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>>12051896
ye
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>>12052040
>be conformist NPC
>"nuh uh you can't have an opinion! you are buzzword!"
Link's Awakening is just ALTTP with all the useless bullshit cut out and with an actual story and characters, and a soundtrack of more than 5 songs. The one-screen scrolling system does wonders for the gameplay and it's a shame every other 2D zelda after does smooth scrolling. ALBW is especially bad with enemies popping up in front of your face because the zoomed-in camera decided not to scroll that way. Even the graphics in LA manage to be better, ALTTP has some of the most hideous sprites in existence.
>>12053919
Every zelda after 2 is hopelessly easy in any case
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>>12058887
ALTTP is far harder with far better combat than LA. ALTTP also has far better artstyle and OST.

LA is an ugly black and white game on a cramped GB screen, it loses by default. LA hipsters are the biggest contrarian fags
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>>12051882
yes
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>>12051882
playing the randomizer made me go swordless for a long time and made me see that the game can be surprisingly difficult, though I stopped because the randomness gets annoying fast
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>>12062261
>the game can be surprisingly difficult
>if you just deliberately ignore core parts of it
this is why nobody takes you people seriously.
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>>12058887
>Every zelda after 2 is hopelessly easy in any case
LA specifically has 4-5 bosses that are stupid easy. No Zelda bosses are insanely challenging but the Facade and Angler Fish fights are comically easy
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>>12053857
Absolutely awful box art
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>>12062716
He's clearly experienced and has beat the game many times. 3 heart romhack is another fun way to make the game a fun challenge on replays.

The game is tough for a first time player (about the same difficulty as Zelda 1) but once you're experienced it's a shame there is no hard mode or second quest



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