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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
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Do you prefer simulation racing or arcade style racing?
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Arcade style all the way. Sim racers fucking suck and ruined the genre forever.
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>>12059608
I like retro sim racers like gran autismo, but seeing what the genre has become (pay to unlock your favorite real life cars/parts), arcade is the superior subgenre
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>>12059587
arcade style is boring as fuck
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i see it as a big spectrum with kind of meaningless labels. imo "sim" should be reserved for actual sims that basically require a wheel, but people consider games like GT a sim because you actually need to brake for corners
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>>12059587
Sim. And it has the added bonus of filtering out casuals by its very nature.
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time gates > placing
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>>12059587
>The elephant in the /vr/oom
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Did the elephant meme taking off slightly prompt auster to unleash his autism in hopes that, this time, the board finally adopts his memes?
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>>12059613
arcade racers became gacha
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Arcade racers that feel like real cars
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>>12059587
whatever you consider gran autismo to be.
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>>12059587
All simulation racing games are actually arcade games with their own physics.
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>>12059587
>>12061202
Gran Turismo and Forza are simcade
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>>12059587
The sweet spot has always been early simcade (Gran Turismo, Colin McRae) and arcade racers with handling depth (Wipeout). It's crazy to think a genre like racing games should have peaked with the PSX, but so it is.
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>>12061202
Enlightened centrist genre.
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>>12059694
>Welcome friends!
>Do not redeem the balloons!
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>>12061384
You know what, I enjoyed Dirt 1 on PC with my g25 steering wheel so much, driving through the dust and ripping drifts in that game was super fun. I played more GT2 and 4 before 5 came out, did so much driting in Prelude withthe Skyline I got to #13. Sometimes games are fun for being silly and othertimes games are fun for being a hard slog of perfection tweaking it all to get a 0.01 of a second off



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