What the hell is the correct shade of red/orange for Japanese Dreamcast covers?Even images from official websites (on the Wayback Machine) that should have been exported straight from the source vary wildly, I've seen a few that hover around #FF3300 and a few around #EA5505 then some that are just all over the place.I'm trying to make a cover template. Am I doing this wrong trying to figure out an RGB value in the first place considering CMYK and ink variances? There's a European style guide that shows the exact Pantone blue they got but nothing for Japan/America.
>>12063436Have you tried looking up the trademark registration? It might be listed on that, but I have no idea how to get that in Japan.
>>12063436Yes, you're approaching from the wrong direction because of CMYK and ink variances.But also, WHO GIVES A FUCK. Dreamcast official publishing was defunct 20 years ago. Just use the color sampling tool and grab the color from any scan. Close enough.
>>12063451It's in BW on the website.>>12063454>WHO GIVES A FUCKme, but fair
>>12063436You buy one of these and eyeball it:https://www.amazon.com/Pantone-SOLID-COLOR-SET/dp/B0BJ151G57At least I find doing the comparisons quite easy.
Watching this thread. It's a very good question. This is the same for nearly every logo remade as fan art. I know the European blue Dreamcast colour because it's in an official style guide https://segaretro.org/images/f/f3/Dreamcast_EU_Style_Guide.pdf but I could never find one for the Japanese. Billions of different versions on google images but there's only one that's right. I think there could be an answer somewhere on Sega Retro, though..
>>12063905>$681lolI'm just using an inkjet printer with third party ink but I guess I should get a cheap JP game to compare to
>>12064061Or even just buy a slip cover
https://segaretro.org/images/e/e8/SegaDreamcastSoftwareCreationStandards_US.pdfFound this official document which contains the US logo in vector format, but for some reason the colors are different between viewing it in a web browser and GIMP. In the former it's a more orange #F37121 and in the latter #F35E18 which lines up more with cover scans.
>>12064061Yeah, it's a tool for printers and designers, so it's a fine price. Each shop has one to verify prints and make decisions.If you think it's really important, bring some cheap jap game to print shop and ask nicely if you could borrow their pantone color spiral thingy. I've found that asking nicely opens many doors.
>>12064224Check between gimp, inkscape and irfanview. Maybe you can get a nice average
>>12064224The Dreamcast orange is Pantone 158 C or L: 64 a: 44 b: 63.
>>12064435It's still just some ink on paper but okay>>12064447Inkscape shows it almost identically.>>12064624Thank you, but is the color of the orange swirl actually the same as what was used on JP cases with the white swirl? Every scan I've seen looks more red, including ones that come with a calibrated color profile for the scanner used.
>>12064624Source?
Take lots and lots of samples from the best sources you can, then blur them all together into one averaged color, and use that.
fwiw, there's some raw scans of D2 here. I averaged the colors and you get this#2596bergba(37, 150, 190)hsl(196, 67, 45)https://archive.org/details/D2-Japanese-Dreamcast-Scans
>>12066217There's also this guys scanshttps://archive.org/details/AirJapanCompleteArtScanshttps://archive.org/details/NFL2KDreamcastCollectionJapanCompleteArtScanshttps://archive.org/details/BiohazardCodeVeronicaJapanCompleteArtScansThey all have almost identical colors besides this one which seems to confirm the swirl orange is different https://archive.org/details/dream-passport
>>12067169Nice find! The color is darker there.