[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/vr/ - Retro Games


Thread archived.
You cannot reply anymore.


[Advertise on 4chan]


>Earthworm Jim 1 and 2
>Virgin Aladdin
>Toy Story
>Donkey Kong Country
>Sonic 3D Blast
>Puggsy
>Comix Zone
>Adventures of Batman and Robin (Mega Drive)
>Flashback and Another World
>Shadowrun (Mega Drive)
>Toejam and Earl 1 and 2
>Mega Turrican
>Vectorman 1 and 2
>X-Men 2 Clone Wars
>Pirates! Gold
>NBA Jam TE
>NHL 94
>Road Rash 1, 2, and 3
>Kawasaki Superbike Challenge (Mega Drive)
>Ecco the Dolphin 1 and 2
I think there's a solid argument to be made that western developers really carried the 16-bit era. They certainly made a lot of the best 16-bit games.
>>
Absolutely not ROFLMAO Sonic 3D Blast is shite.
>>
No but they did make a fair share of classic console games, really impressive especially considering the fact that their games barely had any presence on the NES/SMS. There is only like one 8 bit western game that people still remember which is Battletoads
>>
>>12067875
Western devs carried every era
>>
File: Sonic3DBrighterSonic.png (17 KB, 320x224)
17 KB
17 KB PNG
>>12067880
No it's not, it's a great game.
>>
>>12067875
bait used to be believable
>>
File: fry.png (188 KB, 603x452)
188 KB
188 KB PNG
>>12067884
>There is only like one 8 bit western game that people still remember which is Battletoads
>>
>>12067875
>>Donkey Kong Country
Japanese supervision.
>>
File: file.gif (2.6 MB, 300x196)
2.6 MB
2.6 MB GIF
>>12067875
>>Adventures of Batman and Robin (Mega Drive)
>>
>>12067875
Did western devs make great 16-bit games? Yes
The best games? Fuck no
>Streets of Rage
>Super Metroid
>LttP
>Super Mario World
>Snes and Genesis Castlevania
>Snes and Genesis Contra
>Mega Man X
>Golden Axe
>Gunstar Heroes
Not to mention the RPG genre and Arcade game ports.
>>
I genuinly think that from 1978 space invaders ,japanese were always on top in term of quality, yes even the 7G

I think the closest western dev were to catch up was in 5G (all the Rareware stuff,the golden age of FPS,Tomb raider, Crash,Fallout,Baldur's gate, StarCraft,Deus ex,Thief,Planescape etc...)
>>
>>12067983
OP's list is bigger and yours has a lot more shite
>>
>>12068051
My dick is bigger and your opinion is shite.
>>
>>12067875
>Virgin Aladdin
Is there a sequel where he lost his virginity?
>>
>>12067875
Western devs made a lot more good and popular 16-bit console games than they sometimes get credit for, but saying they made the better games overall is taking it too far.
>>
>>12067997
>I genuinly think that from 1978 space invaders ,japanese were always on top in term of quality
Williams made plenty of great arcade games. Robotron 2084, Joust, Defender, Spy Hunter, Root Beer Tapper, they made some outright classics. None the less Atari with Battlezone, Tempest, and Breakout. You're really underrating the west.
>>
>>12067953
Cope. NoJ was insanely prideful. Of course they'd try to take credit.
>>
>>12067875
There's a bunch you could add. Kid Chameleon comes to mind immediately.

There were a lot of B-level games by Western devs that were awesome to play even if they weren't technically as good as the best stuff. I'm thinking games like Chakan and Jurassic Park: Rampage Edition.
>>
>>12068092
Still had Japanese intervention independently of westie journo gossip about the japanese.
>>
>>12068097
The Strike trilogy is fucking awesome.
>>
>be op
>list a bunch of slop he owned as a kid
>"da best gaems ever!!!"
>>
>>12068102
If that makes DKC Japanese then Sonic 2 was American.
>>
>>12068089
That's cool but come on

Space invader
Pac man
Donkey Kong
Galaga
Xevious
Tower of druaga

Much more iconic

+Breakout is before Space invaders
>>
>>12068194
Not saying DKC is Japanese, just that it being 100% western comes with a huge *
>Sonic 2
The comparison would be valid if Sonic 2 was developed by western devs and only supervised by SoJ.
>>
>>12068213
>Tower of druaga
I like how you tacked that one on the end as if it wasn't obscure
>>
>>12068345
It was huge in japan and very influential

And it's a great game, one of the best from the classic arcade era
>>
>>12068358
>we're big in Japan
>>
>>12068409
What is your argument here exactly, that a game isn't influential in Japan, if it isn't influential in the west?
>>
>>12068213
I'm not saying one is better than the other, but Japan and America stood shoulder to shoulder during the early 80's arcade era.
>>
>>12069501
How can you that when the biggest hit on the market were japanese games ?

Space invaders,Pac man,Donkey kong were the big games of that time even in the US
>>
>>12068092
Shigeru Miyamoto invented many of the key features of DKC that make it the beloved game that it is. For example, slapping the ground as DK to gain extra bananas is a Miyamoto masterstroke. Without it, the game would be an empty shell.
>>
File: Sonic3D825Sonic.png (13 KB, 320x224)
13 KB
13 KB PNG
>>12067886
It's OK
>>
File: weebs 90's gaming.jpg (647 KB, 4200x768)
647 KB
647 KB JPG
>>12067875
Yes!
>>
>>12068287
Right, except Rareware wasn't supervised by them. When they presented their game to them, they were surprised and disapproving of the faux-3D graphics. The only "supervision" they got was You're an idiot.

>Nintendo is usually highly protective of their intellectual properties, but was relatively uninvolved with Donkey Kong Country, leaving most of the work to Rare.[28][30] Programmer Brendan Gunn noted that the Stampers worked to shield the team from outside influence.

https://www.nintendolife.com/news/2014/02/month_of_kong_the_making_of_donkey_kong_country

Cope, seethe, dilate, etc.
>>
>>12069649
No he didn't. You're wrong and an idiot.

>>12069696
>>
>>12068213
>Much more iconic
I really fail to see how these titles are "much more iconic" than Defender, Joust, Battlezone or Tempest in the golden age of arcade. Hardly can something be more "iconic" than vector displays in the early 80's.

Btw. you seem to forgot Pole Position, typical for this board having some grudge or disdain for racing games, although largely thx for them we had this quite rapid development of tech in arcades/console/whatever.
>>
>>12069696
>most of the work
Yeah sure, they worked, but Nintendo supervised. They didn't make Rare change their artistic visions but probably told them if gameplay needed more tuning or level design a different approach. Rare said they were in daily contact with Nintendo over at Japan, regarding game design.
>>
>>12067875
Most of these games are fucking trash lmao
>>
>Did western devs actually make the best games
Yes
>>
Are we counting the stuff made for arcades during this time? Because...
>>
>>12069692
>Wipeout
>Wave racer 64
Who made this list?
>>
>>12070132
Not enough Mario or Zelda for you're liking?
>>
>>12070314
Too much shovelware for my liking. Almost all of the good western devs were focused on computers at the time.
>>
>>12070286
I think it's based on any game having at least 5 first party publications listing it in "best games of all time" lists.
>>
>>12070128
>Yeah sure, they worked, but Nintendo supervised
According to the sources, no, they didn't.
>>
>>12070557
>IGN: I was interviewing them earlier, and even though you weren't directly involved you were definitely very inspirational in making sure certain things were done in that game correctly. I'm wondering, which parts of Donkey Kong Country did you like versus not like? And what did you address with them?

>Miyamoto: The first point that I want to make is that I actually worked very closely with Rare on the original Donkey Kong Country. And apparently recently some rumor got out that I didn't really like that game? I just want to clarify that that's not the case, because I was very involved in that. And even emailing almost daily with Tim Stamper right up until the end.
>>
>>12070320
>shovelware
Nothing on that list is shovelware. These are all widely popular games that are frequently cited as amongst the best of the 16-bit era. You just don't like them because they aren't tendie games.
>>
>>12070673
NTA but your "if you don't like X then you are [/v/ console war lingo]" discourse comes off as weak.
I agree these aren't shovelware but I wouldn't put games like Sonic 3D Blast or Mega Turrican as "among the best of the 16-bit era", and don't brother labeling me a console warry name, I just prefer actually better designed games, usually by Japanese devs, on the same console.
>>
it might be disputable for consoles. as there are alot of 16 bit console games that were not available to western markets, that are being discovered in the emulation era.

however western devs absolutely dominated the pc gaming market during the 16 bit era. and that is undisputable. though the pc gaming market was definitly more niche during the 16 bit era.
>>
>>12070609
https://www.ign.com/articles/2010/06/17/e3-2010-shigeru-miyamoto-likes-donkey-kong-country-after-all
And this quote is actually real
>>
>>12070685
Sonic 3D Blast I get, but what's wrong with Mega Turrican? It's another quick paced action game in a console full of them. It was western attempt on both Contra and Metroid dating back to the Commodore 64 scene. Manfred Trenz stopped personally developing Turrican after the 8-bit era, but Factor 5 weren't half assing the 16-bit sequels. The first SNES one had to be cut due to storage, but it's still full of large maps and action like the prequels. The only thing I could fault Turrican for is Eurojank even when Manfred Trenz was doing all the design. But it's still faster than Commander Keen and par with Jazz Jackrabbit or the other known western Mega Drive action games like Vectorman, Batman & Robin, X-Men, etc. It's nowhere as fun as Hard Corps, Alien Soldier, Gunstar Heroes, Rocket Knight Adventures, Pulseman, Shinobi, etc. but few Mega Drive games are. At the very least it's as fun as Earthworm Jim. I'd have Mega Turrican over Ecco the Dolphin.
>>
>>12070740
Nothing wrong but not among the best
>>
File: 2nBl.gif (24 KB, 320x224)
24 KB
24 KB GIF
I see the inherent superiority of western devs continues to make SNES drones seethe.
>>
>>12071782
The Super Nintendo lives rent free inside of you.
Also it got some good westie games too, as far as westie games go, like Super Star Wars
>>
File: 1701312389953742.gif (354 KB, 305x224)
354 KB
354 KB GIF
>>12071804
>Also it got some good westie games too
>like Super Star Wars
Standards are in the dirt for game quality on the SNES. Sad.
>>
>>12071845
As I said, rent free.
Both MD and SNES are great and I'm glad I didn't grow up to be an obsessed console warry guy
>>
>>12067875
Earthworm Jim is most overrated mid shit ever only 90's kids give a fuck about

Absolutely mediocre platformer carried by lul so random humor
>>
>>12071914
*drops a cow on you*
>>
>>12067997
If we're talking about consoles and arcades, yeah I'll have to agree. But western games peaked on pc
>>
>>12067875
YOU CAN NOT TELL ME YOU LIKE PUGGSY

YOU DONT LIKE PUGGSY

YOUVE NEVER PLAYED PUGGSY

YOU WATCHED THE SONIC 3D BLAST MAN TELL YOU ABOUT THE PUGGSY DICK AND BALLS PHYSICS AND YOUR TINY HIDDEN GEM BONER SHOT UP 3 CENTIMETERS YOU DONT LIKE PUGGSY NOBODY DOES
>>
>>12071859
NTA, but SSW is the poster child for a game that looks nice but plays bad.
>>12071914
False. Though you could describe SSW as a mediocre platformer carried by its franchise connection
>>12072289
True
>>
>>12072368
Both are shit
>>
>>12067875
What did Japan make? I guarantee their list easily beats this list because you did not list SMW, the Megaman X games, Super Metroid, Castlevania and just with that alone I say it beats everything the west has done. This doesn't even factor into account Streets of Rage, Chrono Trigger, Final Fantasy 6, Final Fight and on and on.

This list while good is still easily beaten by Japan. You can't convince me Japan wasn't the top dog of gaming for the entirety of the 80s, 90s and even into the early 00s. Ironically it wasn't until the Xbox and Halo where the west started to take over the crown from Japan for a little while but then Japan slowly took it back anyways with the invention of the Souls games and the wests clear decadence and desire for greed, laziness and just genuinely being complete shit. They chose to pander to women and trannies and left leaning politics instead.

Getting way off topic here at this point but the primary point is I see it as Japan dominated not just the 16-bit era but the 8-bit era, 32/64 bit eras, the PS2/GC/Xbox era even although at this point is when I would say a huge shift to western dominance was taking form thanks to Halo, GTA and the like.
>>
>>12072619
>you did not list SMW, the Megaman X games, Super Metroid
>just with that alone I say it beats everything the west has done
SNES drone queers will never stop being mad that they were cucked by the west because of how much of a piece of shit the SNES was. No, your tiny list of faggy Nintendo games does not beat everything the west has done.
>>
>>12072619
Pretty much, seems like a dumb bait thread
>>
>>12072619
>You can't convince me Japan wasn't the top dog of gaming for the entirety of the 80s, 90s and even into the early 00s.
For consoles and arcades yeah, but the West was top for PC games obviously.



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.