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A horror masterpiece for Xbox.
>>
>>12072354
This runs badly on PC, whats it like on xbox?
>>
>>12072359
No real problems on Xbox. Seems to be the PC port wasn't finished.
>>
it stops being a horror game one hour in and turns into a bad half life clone.
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>>12072397
>horror is when no combat
brainrotten zoomie. amnesia and its consequences have been a disaster for survival horror.
>>
>it's locked
>>
>>12072397
This, I don't think anyone can do a vidya that hits lovecraft well. You'd need pretty much taking the COC table top and put into a sandboxy game where you can pre load stories.

It's a fun game and as a long time lovecraft nerd I have it and it's fine.
>>
>>12072397
I wonder what it'd have been like if they just pulled back on the guns entirely and only really gave you access to two or three with ammo being extremely scarce.
>>
>>12072771
>The door is bolted shut.
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>>12072359
I've had it crash a few times. Disc is perfectly clean.
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>>12072354
This game really overestimated its replayability with that ranking system.
>>
>>12073281
Frankly I think the only way to do a lovecraft game is to have it be a fun game with lovecraft flavoring rather than attempting to do a straight lovecraft game, because the only way to feasibly do one would be to make a walking sim. Even though it's off topic on this board and half the people on this site seethe at it, I think bloodborne is probably the best way to go about doing a game like that.
>>
>>12075634
Lovecraft's stories are visually very imaginative and strong, but in a way that's lost when you adapt them to any type of medium other than text. I think this game does a pretty good job of adapting various concepts and ideas, and it has a really rich atmosphere to go with it. Lovecraft has been a bit spoiled by his own fans because the entire Cthulhu mythos is something which has always been a bit lost on me. Cthulhu was memed so heavily and early on the Internet that it's hard to really feel anything about it. I also think the intention was to make the hymns and prayers about Cthulhu alien and unintelligible, and when you hear them said aloud in any form of media the effect is completely lost.
>>
>>12072779
I think the forst Alone in the Dark captures the gothic horror/fantasy side of his writing, with the characters and the style of prose in the readables (and the plot is basically investigating the death of someone who would be a main character in a Lovecraft story). It isn't that scary though, which arguably also is a quality it shares with many of Lovecraft's works.
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>>12075646
Start out realistic and progress artstyles until it becomes freaky and impressionistic. Probably degrade or distort the audio too. Human devs don't produce games like this though because it's not efficient.
>>
love amnesia
love bloodborne
love call of cthulhu
love me speccy.
simple as.
>>
>drop down 23.5 inches
>break both femurs
>break both shins
>whisper 'I shouldn't have come here' to self
>overdose on morphine
>go insane
>wobbly insane-o-visionâ„¢
>'it won't open'
>'it won't budge'
>'it's locked'
>write in diary
>die
>'KEEP YOUR WHINING DOWN, OUTSIDER!'
>>
>>12075969
>love amnesia
>love bloodborne
Disgusting fag
>love call of cthulhu
>love me speccy.
Based
>>
>>12072779
The best Lovecraft game by far is Bloodborne, followed by COCDCOTE. Any game that markets itself as "lovecraft-inspired" is a sign of a bad game that can't stand on its own merits.
>>
>>12072363
Does it have the bug where the witches you were supposed to shoot didn't appear?
>>
>>12077990
What is actually "Lovecraft" about Bloodborne?
>>
>>12072354
>ate poles
>ate pakis
>ate moslems (not racial, just don't like em)
>love me pints
>love me sossij roles
>simple as
>>
>>12078054
You're either retarded, or you haven't read Lovecraft, or you haven't played Bloodborne.
>>
>>12078136
I have read Lovecraft, I haven't played Bloodborne.
>>
>>12072354
played it last year,
and dropped it around the 4-5 hour mark,
it gets so boring and tedious.

>masterpiece
take meds.
>>
>>12078579
Imagine having such awful taste. I bet you're a weeb who thinks Resident Evil/Silent Hill games are the height of survival horror.
>>
>>12078054
there's squids and fish people and this one dude talks about space sometimes and this other dude talks about being cuhrayzee :P
>>
>>12078168
NTA but several areas and enemies are directly inspired by Dream Quest of Unknown Kadath, for one.

I mean the game is largely original concepts, if inspired, but it really does the "unknowable cosmic horrors and maddening insignificance" thing very well. Not just "whoa heckin cthulu and squid people"
>>
>>12077990
>> Bloodborne
weird way to spell Shadow Of The Comet
>>
It's really funny to me how for the last section of the refinery level Hoover tells you you have 8 minutes until the explosives go off but the section you're in can easily take an hour if you don't know what you're doing.
>>
>>12079782
I played the game 4 or 5 times over the years and still I end up going in loops at the refinery level.
>>
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>>12075646
>Lovecraft's stories are visually very imaginative and strong, but in a way that's lost when you adapt them to any type of medium other than text.
This is why for me, Anchorhead is the best Lovecraft inspired game.
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>>12079964
Videogame gore is pretty ineffective for the most part but the agent who gets ground to death is horrifying.
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>>12080012
That one, and also the scene of father coming to find his daughter killed (Ramona?) also left an impression on young me.

I don't know why the game isn't more loved/appreciated, /v/ and /vr/ are alike way too hasty to call on its flaws.
>>
>>12080017
This is one of the first threads I've seen on it. It's weird, I remember this being called something of a "must play" when it first out and maybe due to that reception people came to be quite harsh regarding it. I don't think it's perfect, but I think it's one of the few games of its era to have an engrossing and fleshed out world. It has some unintentional laughs (the voice acting is solid but some of Jack's lines feel like they were done with all the wrong stage direction, the game is also very overactive in playing them, I think the clumsiest one is how Jack recites the prayer perfectly and unfazed while the city is coming down on him at the end, twice I might add).
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>>12080039
Yes, protag VA has a very strong detective/noir feel to its delivery, which I honestly don't mind all that much.
>>
In another world this game would have been a 90s point-and-click/cinematic platformer hybrid with the final sections playing like when you have the electric gun in Heart of Darkness.
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>>12080006
>Anchorhead
Ah, a distinguished gentleman of taste and refinement



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