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I'm a zoomer and find boomer shooters very boring, but damn this is game is very fun.
I'm having way more fun with this than most modern games. The weapons feel very good to use, the sounds the enemy make, the atmosphere, caleb's lines, it's all just perfect.
I can't imagine how much more fun it would have been to play this back in the day.
>>
>>12073112
I'd say it's held aloft mostly by its atmosphere (which admittedly is very solid). Higher difficulty levels devolve into creeping along, throwing dynamite around corners, hosing down the survivors, healing up, then repeating. This due to the high number of hitscan enemies which shred you as soon as they detect you.
>>
Dear diary...
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>>12073112
cool story, bro
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>>12073112
Dynamite is 99% of what makes the game fun. The other 1% is kicking zombie heads.
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>>12073279
Setting cultists on fire is at least 20% of the fun
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>>12073112
There are 20+ years of mods for this game too if you are interested.

https://blood.freeminded.de/index.php?section=maps
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>>12073112
What is it that you like about it that other older shooters of the same time period does not have, out of interest? Maybe we can think of some others along the same lines.
>>
Are zoomers women? Why do they feel the need to state what generation they belong to in every post they make?

I'm a boomer (the 30 yo kind) and I find shmups boring, age sometimes doesn't have a relevance on things.
>>
>>12073112
If you find boomer shooters boring how the fuck did you even end up playing blood?
Admit that you just watched some streamer play it or watched a video essay on it, stop acting like you actually play games.
This goes for most zoomers. You people don't play vidya, you passively consume them and then pretend you have opinions on them, and I'm sick of it.
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>>12073112
I'm a boomer and I find zoomer shooters annoying as fuck.
Zoomer shooters are literally "arena shooters" in everything but name only.
If all that you want to do is run around constantly, go play outside and burn it off.
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>>12073334
yeah I will check out the mods once I'm finished with the main levels and the expansions.
>>12073379
honestly idk. I played doom but didn't find it visually appealing and the guns didn't feel fun. The weapons in blood just feel very satisfying to use and the levels feel fun to play in. The only other shooter that has my eye right now is duke nukem probably since I like the alien theme, though I doubt I'll like it as much as blood. I'm open to any suggestions for ones that came out around the same time as blood and don't feel as old.
>>12073450
retarded take. Finding them boring doesn't mean I can't try them out if one looks interesting more than usual. I didn't know blood existed until I happened to see it on a steam sale for a dollar.
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>>12073636
You don't play video games, you just coonsoom and make shit threads. Worst generation in the last 200 years.
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>>12073653
cool story, take your meds and go take a nap.
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>>12073112
Try citadel.
>>
My name is caleb
I feel like those who are christened with a name such as mine are destined to have a peculiar aura
>>
>>12073112
>I'm a zoomer and find boomer shooters very boring
fag
>>
I'm a millennial, and I just took a big poo.
>>
>>12073112
>boomer shooters
The more people use terms like this, the less this shit becomes just bait. Hell, I wish we could go back to just "Doom-clones" at this point.
>>12073636
Since we don't have a sample of what other Ye-Olde-Rooty-Tooty-Point-And-Shooty games you've played, people aren't going to have any idea what you're comparing it to besides the aforementioned Doom. Fuck Descent was out before Blood and that game was about flying a little spacecraft through fucking space mines fighting killer mining robots and saving hostages and shit. You have to start with what you dislike before people can put together what you'd even like. That said
>The weapons in blood just feel very satisfying to use and the levels feel fun to play in.
Isn't going to help people with what you find good as they're pretty subjective and varied. Shot in the dark but you might like the other build games, as well as the Dark Forces/Jedi Knight games. Descent as well if you can wrap your head around the controls. In the end its really about specific elements of what you liked, things like movement, enemy ai patterns, enemy types, weapon types, level design and progression, and so on.
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>>12073384
as a fellow Millennial I concur. The only people in our day that did this type of thing were faggots and women in the Youtube comments section like YOU SAY GREEN DAY I SAY LED ZEPPELLIN or whatever. On an unrelated note does anyone know if UT2003 is still being played? I loved playing modded maps way back in the day.
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>>12073384
>Are zoomers women? Why do they feel the need to state what generation they belong to in every post they make?
it's funny you cry about this when this is one of the most insecure boards regarding age. constant age posturing and needing to reassure oneself that they're older than who they're talking to.
>>
>>12074946
Same. Felt good, man.

>>12074978
I do hate the phrase "Boomer Shooter" as well.

>>12073636
Duke Nukem 3D, Powerslave, Shadow Warrior, Half-Life, Quake, Quake 2.

Doom may seem slightly rudimentary in polish and presentation compared to later shooters, but Doom 2, and Plutonia particularly, has a lot of very strong gameplay design.
Consider giving Doom another chance some day, you're probably not that concerned with purism so you would maybe appreciate them better with a mod like Smooth Doom, along with a gore mod and brightmaps.
>>
>>12073112
Doom 64 is awesome
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>>12075862
He will get gigafiltered by the puzzles
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>>12075874
How? There really aren't that many in Doom 64, and if he can hack it for Blood he should be good for Doom 64.
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>>12075879
Only old-school shooters that confused me more than Doom 64 were Hexen, Duke Nukem, Shadow Warrior. Blood is very straightforward.
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>>12075892
How is that even fucking possible?
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>>12075879
NTA but Doom 64 specifically had a lot of switches that affected areas you haven't been to in a bit, usually with a monitor for a camera nearby to clue you in on where. if you didn't know to use the cameras, it would get confusing to navigate especially with how the lighting worked. Build games love showing you shit with environmental modifications, so when you saw a building get fucking leveled or a mountain blow up or some shit it was a pretty clear indication of where to go. Mainly applies to a few levels, but some levels like Hectic were also just fairly difficult to figure out if you're not a pistol starter. By comparison in Blood you can still follow the "If there are living enemies, I'm probably going the right way" method the vast majority of the time, though a few levels can be a bit more of a maze.
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>>12073384
Its relevant to the conversation. What a weird thing to get mad at especially at your age
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>>12073112
you obviously have the shitty taste of an edgy teen or never played beyond the first few levels. gameplay wise blood is garbage.
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>>12079334
Holy clueless retard. Everyone knows Blood gets better after the first couple levels when you have a decent amount of ammo for all your guns and aren't getting wrecked by cultists nonstop.
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>>12079354
NTA but the level design worsens severely after episode 1 similar to Doom. Fuck the water levels especially.
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>>12079334
I'm on chapter 3 right now playing on well done (just switched to extra crispy). Chapter 2 was worse than 1 but I'm liking 3 a lot so far.
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>>12079334
lrn2 dynamite
lrn2 jump and duck like a madcunt

You're a highly mobile glass cannon in Blood, employ your speed and agility.
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>>12079586
>the level design worsens severely after episode 1 similar to Doom.
KNitD is great but this take needs to fuck off already.
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>>12079672
There's nothing more boring to me than people who say they are fans of Doom, but their entire appreciation and concept of the game begins and ends with the shareware episode.

I like to call those people fake fans. It's like people who only know Warcraft through WOW, or people who only like Part 3 of JoJo.
>>
>>12073384
OP's blogpost is more interesting than yours, now go back to posting 1000 screenshots/fanart slop.
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>>12073450
if that were me then I wouldn't have wasted my time playing shit like the Hidden Below and Terminator Rampage from start to finish
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>>12079760
Episode 2 has its moments. Episode 3 is irredeemably awful.
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>>12073112
i have strong memories of playing a FPS as a child where one stage was a museum and you had to fight a t-rex skeleton. does anyone know which game this is?
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>>12081919
turok
>>
>>12073112
Deathmatches on the first map was one of the best times I had when this came out. I remember, while my parents were on a summer trip, inviting a friend and lending him a 10 Mbit card, the next day 34buddies bought a card and brought their pc into my home, the game was stable with 5 players max.
Those were good times...
>>
>>12073379
The dark sense of humor.
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>>12082473
I meant 3 more buddies
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>>12082481
i see what you mean, but Blood is hardly a good example of that. its entire humor is just "'member this scary movie?"
>>
>>12079354
>Since we don't have a sample of what other Ye-Olde-Rooty-Tooty-Point-And-Shooty games you've played, people aren't going to have any idea what you're comparing it to besides the aforementioned Doom. Fuck Descent was out before Blood and that game was about flying a little spacecraft through fucking space mines fighting killer mining robots and saving hostages and shit. You have to start with what you dislike before people can put together what you'd even like. That said
First level anon. Blood is great from start to finish, no surprise that it was the best build engine studio of the bunch. They never made a bad game. R.I.P Monolith.
>>
>>12073636
>I played doom but didn't find it visually appealing and the guns didn't feel fun.
To be fair Doom 1 and 2 are kinda mid games on their own and only become exceptional with mods.

Before you write off Doom entirely please consider trying some of these mods in a source port like ZDoom:

https://www.doomworld.com/idgames/levels/doom2/Ports/s-u/uacultra

https://www.doomworld.com/idgames/levels/doom2/megawads/darken2

https://www.doomworld.com/idgames/levels/doom2/Ports/a-c/cafebrk1

https://www.doomworld.com/idgames/levels/doom2/megawads/oatb

https://www.doomworld.com/idgames/levels/doom2/Ports/d-f/dread

https://www.doomworld.com/idgames/levels/doom2/Ports/a-c/angryquilt3

https://www.doomworld.com/idgames/levels/doom2/a-c/crud

https://www.doomworld.com/idgames/levels/doom2/megawads/btsx_e1

https://www.doomworld.com/idgames/levels/doom2/g-i/grime
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>>12082657
thanks, I'll check these out. I will probably play some other games like shadow warrior first but I do plan on revisiting doom again at some point.
>>12082509
I think the references are cool but caleb laughing as you blow shit up and his other lines is something I really enjoy. In most shooter games you're some generic hero type guy but it felt very nice to play as an evil/morally grey character in a macabre setting. It's not really something I expected from a game back then and it threw me off.
>>
>>12073112
I finally got around to playing through Blood myself about a year ago. I ignored Blood for far too long and for the dumbest reason. I had a friend at the time tell me he thought Blood was bad, so I never even looked it up. In hindsight it's weird as fuck he'd tell me that, since he was an FPS fan who would have understood every horror reference in it.
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>>12073112
Blood just feels different than any of the other retro shooters. Most horror games are all about making the player feel weak and trying to scare them, but Blood uses horror as a setting for you to wreak havoc as a powerful force. It's just a damn fun theme. Cultists, demons, ghosts and monsters of all sorts roaring through dreamlike yet familar world of early1900s bizarre horror locales that feel more grounded than Doom or Quake, but more strange and otherworldly than something like Duke.

A lot of boomer shooters focus on flying through maps at high speeds and moving around erratically while popping off shots to defeat enemies... but Blood slows everything down because of how accurate the hitscan enemies are. It feels like you're carefully crawling through the levels... creeping around, then bursting into a room and trying to take everyone out as fast as possible, switching weapons non stop and using every tool you have to survive.

This pacing of slow then fast, slow then fast, makes the levels more interesting because you're actually looking at every corner and carefully exploring the level as opposed to quake or doom where you are just zooming around.

The weapons also make the dynamic of slowly creeping / explosive action more fun because they're so quirky. I can't think of any other game that so strongly relies on the use of tossed explosives, which are just so much more dynamic and interesting to use. The crazy gibs and explosive gore give amazing feedback to every action too.

Lastly, Caleb's one liners and the vocals on everything in the game do so much work to make you feel immersed in this crazy world in a way Quake / Doom do not. You feel much more attached to Caleb than doom guy because of this.
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>>12082657
>To be fair Doom 1 and 2 are kinda mid games on their own and only become exceptional with mods.
zoomer detected
>>
>>12082580
>Monolith
>never made a bad game
Listen, I love them and they have some serious kino-ludo under their belts (NOLF doesn't get discussed enough in this day and age), but they still fucking made Blood 2, which is like the anti-Blood in terms of being fun and cool.
>>
>>12084912
Good post, I like how you worded it.
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>>12074990
idk about 2k3 but 2k4 still has players and modded servers, and they're basically the same game
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>>12073112
Based. Make sure to enable the CD soundtrack btw, it will make the atmosphere even better.
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>>12084912
I agree with all of this, though you can definitely zoom through the levels if you know the layout and play smart with the tnt. Some of them you can beat in like a few minutes max too.
It is interesting how much of the time you're going to be using the tnt, in most games the throwables are just an afterthought but they're the center focus here. On higher difficulties you can't really beat the game without using tnt. And then of course shit like the vodoo doll is just icing on the cake. Every weapon feels fun to use and you'll use them all throughout the game instead of relying on just 1 or 2.
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>>12073384
Honestly I like to just get it out there ASAP that I'm a zoomer if I'm making a post because posters on this board are so fucking weird about it. I don't want to pretend like I was around when the gane was new back in the day or to get accused of pretending even though I'm not trying to do that or whatever, and if someone has to have a meltdown over me being a zoomer then I'd rather just get it over with as soon as possible
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>>12073450
Old man screaming at an annoying person that he made up in his head
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>>12085956
Relax, kid.
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>>12085960
I AM RELAXED DONT TELL ME TO RELAX
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>>12073112
go play marathon 2, legendary game to play thats an old fps, one of my favorite fps games for sure
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no wonder people my age think older fps games are boring they only play doom and think its the best or the worst without touching the actually fun games
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>>12085980
Doom is fun as fuck though.
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>>12085997
its ok but id rather play heretic, any of the marathons, quake 1,2 , half life 1, serious sam first encounter and a bunch of other stuff
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>>12086005
But Doom has so many great fucking mods. Final Doom is pretty great too, playing through TNT Evilution now on GZDOOM with a couple of tasteful graphics/effects mods (no tacky shit, I mean smooth Doom for example) and it's pretty amazing
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>>12086031
ill admit i never played the mods but i never really touched mods unless it was bug fixes like in splinter cell or morrowind
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>>12073636
you might like Serious Sam, definitely nowhere near as visually appealing as Blood but I think they are really fun
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>>12085980
I love Doom the most, but I definitely think a lot of people are missing out by not giving serious tries to Quake, Duke, ROTT, Blood, Half-Life, etc.
This was a VERY good era for FPS.
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>>12085956
People tend to dislike zoomies on this board because your generation tends to want to warp older games to meet newer sensibilities. We all know there were a lot of mistakes made in designing older games, but even "QoL" removes a lot of delayed gratification they gave that newer games don't really have. Props for being up front about not having grown up with the games, but that kind of stuff is why it tends to have a negative connotation. For what its worth, its always great to see younger people learn to enjoy these games, just as long as you don't feel like the games need to adapt to you rather than the other way around.
>>
>>12086005
>>12086038
A lot of Doom Mods are on par if not better than other games on the same engine. Some like samsara even let you play most of those games in Doom. Or Heretic, Hexen, etc. There's an absurd amount of gameplay mods or TCs to check out if you want to see Doom expand.
That said, a lot of Doom's appeal comes from its gameplay flow and design, both in maps and encounters themselves. You could call UV Fast a lot of things, but boring probably wouldn't be among them. In fact, you might like pistol starting if you've never tried it. Dakka makes a great introduction to the idea, besides being a great weapon mod it allows you to do stuff like keep weapons but reset ammo between maps. It might sound like a negative, but it really teaches you to hoard ammo less and splurge on the big guns more often.
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>>12073112
>zoomer boomer modern games very boring very fun very good can't imagine back in the day
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>>12085902
>but they still fucking made Blood 2
>"hey man this is what the game looks like right now, please give us more time to cook"
>OKAY LET'S SHIP IT



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