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File: MGS.jpg (145 KB, 1023x526)
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Having played the OG and TS, why would you rec OG over Twin?
Twin allows you to enjoy the great story without the constant friction OG has due to terrible controls.
>boss fights too easy
in OG they're frustratingly difficult due to the terrible camera; the only decent ones are Ocelot, Wolf, and Raven; Mantis is a meme fight; tank fight is boring, Hind D is just OK, REX and Liquid are terrible.
>over the top cutscenes
have the played MGS 2 or 3?
>bad voice acting
listened to both side by side and Twin didn't seem bad, plus the OG ones are pretty cheesy, which isn't a bad thing but people dislike the cheesy cutscenes so why the double standard?
>>
I played OG first thats why I like it more
>>
>listened to both side by side and Twin didn't seem bad
post ignored

Colonel Campbell is giving the AI Colonel performance (a mistake).
Naomi has no accent and sounds bored (a mistake).
Mei Ling has no accent (correct) but sounds bored as hell too (a mistake).
Otacon is lifeless even when he's supposed to be alerting Snake to the threat on the elevator in a panic.
and all the audio and music is lacking the heavy reverb that unironically defines the atmosphere of MGS1.

Even if you ignore how braindead and badly designed everything had become due to the control/mechanical changes, the game is much lesser than the original and you are objectively wrong to defend it or even compare it favorably to the original.
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>>12078364
having never experienced it first hand I thought the voice acting would just be kind of flat but in spots it's actually so bad it's unbelievable, might be funny if it were the original but knowing they made a big deal of the original cast coming back to reread their lines it's cringe inducing.
>>
the cinematic vision was ruined in TS
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>>12078364
the only legitimate complaint about twin snakes is that the MGS2 mechanics break MGS1's level & encounter design which makes everything much easier as a result.

the "muh cutscenes" argument is retarded when everything from MGS2 onward is just as hokey and over the top. no amount of psude cope is going to change that while the voice acting complaint is moot because TTS mei leng & naomi ultimately became the canon versions of those characters hell, i'm pretty sure mei ling even dropped the accent in her MGS2 cameo.
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>>12078364
>terrible controls
Opinion discarded
>>
>>12078407
>the only complaint is that the game falls apart in all areas due to the MGS2 mechanics!
the only complaint is that the entire game is lesser than the OG and a mistake?
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>>12078364
You can only understand Twin Snakes if you've lost a brother

I wish I didn't understand.. I miss my brother
>>
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>in OG they're frustratingly difficult
Opinion discarded. Just save us all the trouble admit you like Twin Snakes because you find it easier.
>people dislike the cheesy cutscenes so why the double standard?
Because cheesey and melodramatic is better than voice actors who don't wanna be there phoning in a half-hearted performance. Half the cast sounds asleep in Twin Snakes.
>>12078407
>have the played MGS 2 or 3?
>everything from MGS2 onward is just as hokey and over the top
What kind of dumb argument is this? The remake is better because its too silly like the sequels? The reason MGS1 is my favourite is because it straddles the line between highbrow and lowbrow better than anything Kojima has done since. Why would I want Twin Snakes to ruin that? Just so its in line with the rest of the series? Think before you say retarded things.
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PS1: detailed textures, strong contrast, moody lighting.
GC: bland textures, lack of contrast, every scene washed in grey, green and blue.
>>
It completely loses the atmosphere. Ps1 version was dark and gloomy. It truly made you feel isolated in the middle of Alaska. The colours are better, the sound is better, the music is better, the voice acting is better. Twin Snakes is an abomination
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>>12078493
It's more barren than even the middle of Alaska as it takes place on a small island in the Bering Sea with no native human activity. A few animals can cross to the island on the ice when it gets thick, but the island is completely isolated and there's no chance of direct support or escape until the mission is finished.

God I love MGS1
>>
Retard thread
>>
>>12078364
First person aiming breaks what little challenge the original game had in half
>>
Opinion invalidated.
They just transposed most of the MGS1 maps into MGS2's gameplay. Those maps weren't made with such gameplay in mind, and some stuff looks really cheap like the Rex hangar. In the original it was this huge hangar that you couldn't even see the ceiling of, while in TS it's a small box with flat lighting, which drastically cheapens the experience.

I'll post this on every TS thread, I don't care if you've heard it already: one of the developers said that they've made Sniper Wolf's corridor 3x as long because otherwise you'd be able to beat her with the starting pistol.

The voice acting is either bland or completely borked. I'm almost sure some of the actors sound so monotone because they remembered the original lines and were tired of doing them over and over again.

I don't really give a crap about the cutscenes.

I don't hate the game, I don't even bother think ing about it until you "noticers" come here and act all "fake concern" about this game being unjustly hated. You know why the game is fucking hated.
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>>12078364
Twin Snakes fucking suuuuuuucks.
>Inserted a bunch of mechanics from MGS2 without changing the levels or enemy behavior to account for them
>Rerecorded dialogue sucks
>Many of the character models look ugly as fuck (Otacon especially)
>Worse lighting in many areas
>Atmosphere from the original is almost totally lost
>The music was heavily altered for the worse
Just play the original. Don't waste your time with Twin Snakes.
>>
>>12078364
>in OG they're frustratingly difficult
How fucking bad are you at video games? MGS1 is easy as piss, you'd have to be borderline retarded to need to play an easier version of the game
>>
TS is kino. Only ones complaining are sony fags upset it was a GC exclusive. It can be emulated perfectly on a potato these days
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It has atmosphere, just a different one
https://youtu.be/6ItWZGtN97A?si=JNO8R9z_LXYVEIkU
https://youtu.be/loaolUGDuWw?si=5kzjG7nRVsxYWG_N
https://youtu.be/HWvMEPig9DY?si=vu5fQGko1l-DKlUA
https://youtu.be/g6ciTzkB6q0?si=4d0WAXcAQ4o5nDwt
https://youtu.be/9UBM7LtFqIM?si=-0SpWYUhcDf6BTby
https://youtu.be/xj6wYkrt8TM?si=gEHac2jpZb3Gc26q

>>12078483
>Using a very shitty 20 old capture from IGN to prove your point
Bad form

Honestly most Twin Snakes differences are arguable and matter of taste, the only thing that truly is questionable is some of the voice direction (although imo Paulsen works better as Fox than Greg Ellis soulman voice).
>>
>>12078364
Everything is better in OG, you will never convince me otherwise.
>>
>>12078364
>prefers to eat trash because of skill issue
>>
>>12078783
>they only hate it because it's exclusive
Glad we acknowledge the hate for MGS4 come from poorfags who couldn't afford a PS3
>>
>>12078364
It's a movie game, all the bosses are easy except for the torture scene with ocelot. Since the game is basically a movie it makes no sense to deprive yourself of the director's original vision.
>>
>>12078364
Would you willingly delete all knowledge you have about the original MGS? revert to a state where you have never played it and know nothing about it? If your answer is yes you can now answer your own question.
>>
ITT retards that just parrot the arguments of Youtubers, because god forbid you have your own ideas

Fucking zoomers
>>
>>12078992
Says the one blaming random youtubers over it's weak thread, assuming you are OP.
>>
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>>12078852
Not a skill issue
The boss fights are genuinely unfun and the forced fights with guards are tedious. I’m ok with grinding a tough sequence to figure out the best path through, but in OG MGS there are too many moments where there is basically only one correct path. The chase up the tower is all about spamming stun grenades. The 3 soldier fight on the cargo elevator is all about running and gunning. For a game that labels itself stealth, these spots feel like forced action, except there is no room for expressive play whatsoever, I’m just being forced to follow Kojima’s script. I appreciate how gamey MGS is, but there’s a limit to that.
The only boss fight that actually involves stealth is Vulcan Raven and you have multiple options in how to deal with him. That’s the only one. To me, that’s bad game design.
>>
>>12078364
>Twin allows you to enjoy the great story without the constant friction OG has due to terrible controls.
Are you fucking stupid? The gamecube controller has even less buttons than the dualshock. What possessed you to type this shit?
>>
TS was objectively a failure by the way. It was an experiment to pass the IP onto a different director so Kojima - who said at the time of MGS2's development that he didn't want to make another MGS (and there's a sliver of evidence he implied this for MGS1 as well - he said had he known he would be making a sequel to the first MGS, he wouldn't have killed off Liquid so early) could focus on making new games. Konami was able to convince him to make MGS3, but he responded by making a prequel instead.
So they got in Ryuhei Kitamura, an action film director which on paper sounds fine for an action game. But regardless of your opinion of TS, Kitamura failed. TS failed. Why did it fail? All the reasons are stated above this post, your opinions are just shit and TS failed. Kojima was brought back in to make the sequel to 2 (MGS4) as a result of TS's failure.
>>
>>12078639
>one of the developers said that they've made Sniper Wolf's corridor 3x as long because otherwise you'd be able to beat her with the starting pistol.
Interesting. So they did balance the game for the new mechanics and people saying otherwise are liars.
>>
>>12079486
Than you SHOULD blame Kojima, because the idea was to have Kitamura direct it like how MGS1 one was only for Kojima later deciding "lets forget that, do your own thang Kitamura"
>>
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The best part of MGS1 is the implication that Snake smuggled smokes into Shadow Moses and claimed he used his stomach when we all know he wore those smokes up his ass.
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>>12078364
I played Twin Snakes for the first time in 2019 after having played the original game all the way through at least a dozen times as a kid; and Twin Snakes is simply inferior. It’s like a Hollywood remake of a foreign-language movie. Even the voice acting is somehow worse than the original game, even though they got the actual voice actors back to re-record their lines? It is "fun" to play as a mere curiosity, to see the differences and reinterpretation; but other than that the original game is simply the superior game and experience.
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>>12079924
>claimed he used his stomach
How would that even work?
>he wore those smokes up his ass
Based though.
>>
>>12079998
Because of the explanation that Snake was given drugs that would given reduce his stomach acid levels, most believe at face value that he swallowed an entire squashed box of cigarettes and just puked them back up like a total retard.
Even if he prepared beforehand with a zipbag or a condom, and swallowed them without a cigarette box, it seems more likely a trained soldier would just jam the cigs up his ass. But Solid Snake is too bashful to admit exactly how he smuggled cigarettes into the operation.
Just really, puking up a condom of cigarettes, or just pluck a condom of cigs out of your ass with less hassle. Maybe I just have a puke-phobia.
>>
>>12079867
>Than you SHOULD blame Kojima, because the idea was to have Kitamura direct it like how MGS1 one was only for Kojima later deciding "lets forget that, do your own thang Kitamura"
That's completely ordinary, a replacement director can do his thing or else why waste his time. It's still Kitamura's failure.
>>
>>12078364
Twin Snakes is fucking awful, and it saddens me that I have to share this shithole with people like you.
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>>12079867
I don't think you understand how creatives think. Kojima would give no fuck how another director would interpret his work and represent it. It's not his (Kojima's) work. It's not MGS1 for the PS1. It's Twin Snakes for the GameCube. It's entirely different to someone who actually knows and gives a shit about source material.
Same can be said for Death Note and it's anime. Or most manga and anime adaptations in general. The artist knows and the true fans know. The rest just gallavant in shit and huff their own farts until they die of suffocation. It's nothing to anybody of higher substance.
>>
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OP here
Just wanted to clarify, I really enjoyed finally playing through MGS OG, the atmosphere is great, and it's got that classic Kojima mix of arcade elements mixed with verisimilitude. It's been a long time since i played TS so I really can't compare the voice acting, but the OG is very memorable.
All that said, can we not admit that the 2nd half of the game becomes a bit of a slog?
>>
>>12080013
>most believe at face value that he swallowed an entire squashed box of cigarettes and just puked them back up like a total retard
I think it would be very inconvenient and risky even with a zipbag. Maybe it's supposed to be a reference to real life drugs trafficking, but I'm also not very versed in that?
So yeah, I agree that hiding smokes in the anus is much smarter and plausible.
>>
>>12078364
TS more like TTS because voice performances sound like text to speech
Even Kojima doesn't consider Twin Snakes canon, all the Shadow Moses flashbacks in MGS4 use PS1 graphics.
Personally, I consider the original artstyle to be much more stylish, which is another reason why I prefer the original - I legitimately can't stand looking at TS. It's just a downgrade overall
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>>12080138
>Even Kojima doesn't consider Twin Snakes canon, all the Shadow Moses flashbacks in MGS4 use PS1 graphics.
He still uses the TS voice clips, though.
>>
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>>12078364
twin snakes represents kojima's true vision. the playstation original can be discarded entirely as it is not canon.
>>
>>12078364
Twin Snakes is fun and worth a separate playthrough but it has a different vibe and I wouldn't consider it a replacement to MGS1.
>>
>>12080063
>can we not admit that the 2nd half of the game becomes a bit of a slog?
the PAL card stuff isn't the best but the rest is fine. And even that part only kinda sucks on replays, which is forgivable to me.



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