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File: braderunner.png (10 KB, 283x178)
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>The game is "inspired by the Vangelis soundtrack" of the 1982 Blade Runner movie. The publisher was unable to obtain rights to the actual movie, so the game was instead said to be based on the soundtrack.[2] The inlay stated that it was a "video game interpretation of the film score".
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Oh yeah, I remember this! Not actually a bad game. You'd zip around the city until you caught up to a replicant, drop down to street level and chase them down the street on foot, running face first into pedestrians and trying to shoot at the replicant without killing bystanders.
The SID rendition of the movie soundtrack was pretty kickass, which helped liven up the thin gameplay.
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>>12084779
If it''s not bladerunner then what the fuck is it called OP?
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>>12085062
No, it's called "Blade Runner" because that was the name of the soundtrack album. They paid Vangelis, which made for a clever loophole, so they didn't have to pay for the film license.
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>>12085074
Lol really? I'm surprised they got away with it. No fucking way you could pull that off today with the size/money of the videogame industry now.
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>>12085075
Maybe not for that particular movie, but another franchise that keeps being abused with a similar trick is King Kong
The original film got a novelization that ended up with fucked up copyrights, allowing other creators to base their spin-off works on the much cheaper novel instead of licensing the more expensive film IP
There's a few differences between the novel and film so it's usually pretty easy to tell which one it's based on. This is how we got that terrible Kong game on PS4 a few years back.
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>>12085074
Not as absurd, but Cryo's Dune adventure/grand strategy hybrid game was technically based on David Lynch's blockbuster movie everybody loved, except the devs ignored it and made their own interpretation of the book, slapping film actor's likeness on the main character at the last moment. Virgin Games repeatedly failed to secure the book license, but licensing the film adaptation turned out to be far easier.
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>>12085123
Didn't Westwood's game have similarly vague licensing? Dune 2 is even further away from the book.
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>>12085129
Both games were published by Virgin based on the same licensing deal. Cryo's Dune was stuck in development hell, so Virgin cancelled it and tasked Westwood with creating a new Dune game for them. Surprisingly, Cryo still finished their game and submitted it to Virgin despite prior cancellation, so Virgin just published two very different Dune games one after another.
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>>12085075
Less brazen than Prisoner which was an unlicensed adaptation of The Prisoner
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>>12085129
On top of what >>12085140 said Dune 2 was actually repurposing an ongoing project named... Command & Conquer. It's to the point the actual C&C was named C&C2 in early previews
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nice
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>>12087393
got anything else to say or was that it?
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ii nee



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