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File: Medieval_Total_War.jpg (24 KB, 274x362)
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Favourite in the series?
Favourite mods?
Medieval 2 still looks as good to me as it did in the pre-release trailers from 20 years ago. The earliest one I played is Shogun, but I've played Rome and M2 much more, for hundreds of hours each. At the time my PC wasn't very good so I only did battles whenever the odds were against my armies. Though the PC struggled to run the games, that meant the gameplay forced me to play at the most dramatic "do or die" moments.
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File: mtw02.jpg (49 KB, 480x360)
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The original OG Shogun and Medieval were dripping with atmosphere and had incredible soundtracks. The graphics are too dated to truly enjoy nowadays though.

The risk style map was better and would make all the current games better if they brought it back. Actually having to walk armies around is tedious busywork and CA has never ever done anything interesting with it and can't code the computer to move around properly. A simpler map would alleviate a lot of the tedium and bullshit players don't like and would result in a lot funner battles and could potentially offer more strategic depth.
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>>12092630
>incredible soundtracks
I like Medieval's OST.
https://www.youtube.com/watch?v=_8yzNU-1uwE
>Actually having to walk armies around is tedious busywork and CA has never ever done anything interesting with it and can't code the computer to move around properly.
CA have gotten worse and worse over the years. The campaign map just isn't enjoyable in newer titles, I don't know why they thought it was good idea to sacrifice it so much.
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>>12092630
yep risk style map was great. i remember it was very often to have battles againts enemy faction with your allies too also thing that enemy faction can revive is neat.
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>>12092630
True.
The simple way M1 starts is pure kino (the shooting star event and music).
Also those character portraits, and their, characters', traits.
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>>12092620
Doesn't work on my machine! No matter what! Won't even start a process.
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>>12092620
The AI in these games honestly makes them unplayable.
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>>12092630
>Bitching about old graphics on /VR/.
You have to be 18 to post here.
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>>12093626
t. Retard
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>>12093626
You mean, it's practically nonexistent? Yeah, that's a problem for absolutely all TW games, the latest included.
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>>12094190
>>12093626
I doubt either of you have the "50 Matches Won in Multiplayer" achievement on Empire, and yet even I, who does, can say that the AI in total war games is serviceable, if even surprising at moments.
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>>12094417
Speaking of, Empire Total War had the worst AI among all TW games. Napoleon TW got some shit fixed.
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I feel like pikemen are probably coded just about right in these games. I've seen a lot of complaints that pikemen will "drop" their pike and switch to their sword thereby breaking the phalanx-like formation and dying that much easier, but it was kind of like that IRL. Like at the Battle of Flodden for example, the Scottish infantry had trendy new pikes, but they lacked sufficient training and discipline to use them, plus the English billmen could chop the pikeheads off. So those pikemen would have had to switch to their swords anyway.
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>>12094437
>Empire Total War had the worst AI among all TW games

No, that would be Medieval 2. Empire post-patch works fine. Medieval 2's AI, even post patch, is still incapable of fighting sieges, and still incapable of late-game play, since alls it ends up buying are trebuchets/catapults.
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>>12094962
This explains why I could never get into M2 very much. I can play all the other games (except Shogun 1) without much issue but something always felt off with Medieval 2 but I never could put my finger on it. I understood it was a buggy mess and it's fairly easy to cheese or exploit your way to victory in literally any situation, but the battles always felt off compared to literally any other TW game, including empire.
To that note I didn't play empire until well after all the patches, and I never understood the hate it got. Was it really that bad at launch?
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>>12093659
You don't have to sign your posts here
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>>12092620
I love the original Medieval but I played it for over 20 years before I found out you could reinforce units instead of having to disband and retrain....
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>>12097625
Kek I was the same. In the later titles they made it more obvious you could do that. And then only like 15 years after I first played M2 I realised it was always a feature.
I think the trade-off is that you can lose experience.
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>>12097625
Oh I misread, you mean disband them ENTIRELY.
I knew about bringing them back to castles to retrain them back to full numbers, but what I didn't know was that you could do a similar thing out in the field - click on several below strength units of the same type and a button allows you to turn them into fewer units but at full strength.
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>>12097631
Wtf? See I didn't know you could do that either lol. Well its a good excuse to play another campaign
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>>12094437
Did they fix the bug where AI absolutely refuses to invade British isles for any reason?



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