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File: ps1-n64.jpg (1.32 MB, 3917x3905)
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As a rule of thumb, should you go with the PS1 or N64 version when playing 5th gen multiplats?
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It depends on the game
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whatever it was made for. In some cases, PC, which will be an overlooked version compared to playstation, but potentially better (Tomb Raider, Soul Reaver?).
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>>12112285
>>12112336
>these niggas read wikipedia before playing every single game to find out what console it was primarily made for
ngmi
>>
>>12112279
Dreamcast > PS1 and N64
>>
PS1 clearly

The framerate is almost always better on PlayStation,very few N64 games have a stable 30 FPS
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>>12112482
Of course but DC isn't 5th generation
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>>12112542
Games like Spiderman had Dreamcast version
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>>12112482
Xbox>DC>PS1>N64
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I mean, it's pretty easy to tell between multiplats which version was the target platform, and which version was the afterthought port.
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Necessary bump
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>>12112279
PS1.
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>>12112473
Yeah, you can take two seconds to look that up.
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>numeric generation nonsense
kys zoom
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>>12112279
Play Tony Hawk's Pro Skater 2 on N64, then play it on PlayStation and tell me which one is better.
Xbox and Dreamcast don't count.
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>>12112279
Almost always PS1.
The only multiplat I can think of that's arguably better on N64 is Resident Evil 2.
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>>12112473
You don't have to care, but if you do care it's not going to bother the person that would want to know.
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>>12112279
Are there been that many multiplats to compare. Megaman64 is better than legends doe
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>>12113125
I'd say even RE2 is worse just for the loss of visual fidelity. The textures are 1/2 the size of the PS1 version and the N64's bilinear filter makes it all look like shit.
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Dreamcast
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>>12113125
Rayman 2, and some Acclaim games.
Basically, if the thing was made for N64 first, which they almost never were.
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rayman 2
glover
shadow man

all better on the N64

this barely counts but duke zero hour > time to kill
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>>12112279
Almost always N64. If it was developed for PS1 first usually PS1. Wipeout, Ridge Racer, etc.
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>>12113125
Don't confuse the talks of impossible port with incredible quality. RE2 is downgraded in every way visually and performance wise.

>>12112279
Of the games worth playing the PS1 versions are usually best. Here's a good example, Forsaken has an awesome twin stick control scheme, runs at double the framerate (60fps,) and has tons of enemies on screen with better and more elaborate level design than the N64 version.
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>>12112279
I'm an autistic fuckwad that plays all versions of a game I'm going to play.
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>>12113125
>The only multiplat I can think of that's arguably better on N64 is Resident Evil 2.

Lol nope

It doesn't even have the ending music
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>>12112482
this
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>>12112279
PSX or U64 (Ultra 64)
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>>12113531
Is that even worth it though? Are the differences usually large enough to matter?
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>>12112473
Of course I don't, I just assume Sega Saturn version is the best, and if that's not available, then it's PlayStation. Stop liking Nintendo.
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>>12113125
BattleTanx Global Assault and Gauntlet Legends are better on the 64
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>>12112279
Mostly PS1, but re2 on 64 has a different control scheme which is worth checking out.
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>>12115095
Gauntlet is a definitely the shining example of N64 over PS1. Not a lot of them exist.
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>>12112279
Can't go wrong with PS1 version emulated on PC with hi-rez textures, widescreen patch and the setting that removes the wobble.
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>>12112473
>this nigga doesnt spend five minutes looking what the best version of the game he wants to play is and if qol mods/romhacks are available
ngmi
>>
If the Dreamcast was out, it often got the best version. Solves a lot of the multiplat questions right there. Rayman 2, Hydro Thunder, Spiderman, Shadow Man, Tony Hawk 1&2, Resident Evil 2 and so on.

From there, well, it’s a mixed bag. Another problem is they’re often not the greatest games we’re talking about.

Robotron, Space Station Silicon Valley and Glover are all better on N64. Toy Story 2 could be up for debate, I give it to PS for the cutscenes and music (DC port just got an analog control mod so it might be best now, it was unplayable level fucked up). Playstation almost always wins on cutscenes, pure amount of content, and music. But it wobbles. N64 could do bigger areas, more draw distance, run faster and push more polygons IF it was in the right hands. But vaseline textures.

I actually think Saturn has the best console version of Duke 3D.

Quake 2? Idk, play PC. They’re both good but N64 has the vaseline going on. Hexen is best on N64, then Saturn, then PS if I remember correctly?

Megaman Legends, Fighting Force and Nightmare Creature, and Gex’s are better on PS. . Versions of 40 winks and ODT roms can be found for N64, I’d stick with PS for those too. Wipeout and Ridge Racer belongon PS.

Then theres stuff like Forsaken, Mission Impossible and TWINE, which are different games on each console. No point comparing them.

Tarzan and Tigger are probably better on playstation (cutscenes) but who the fuck cares. Southpark and Armorines are so bad no console can save them. I think N64 had less framerate issues, but that game is so bad maybe the framerate being shit adds to the janky appeal? San Francisco Rush goes to N64. Thats all I can think of right now.

Usually the a game is best on the system it was developed for first. I don’t like the 3rd person Duke Nukem but it seems a little better on PS and feels like a PS game for some reason. I think Robotron 64 is the only one that “feels” like a PS game but is better on N64.
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>>12113114
>Xbox and Dreamcast don't count.
why?
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>>12113249
RE2 has more content and it looks fine visually
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>>12115131
>qol mods/romhacks
This nigga did not beat the game
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>>12112473
Right? It's almost as if they care about games instead of being attention-whoring console warriors
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>>12115134
They're 6th gen consoles
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>>12113182
>Megaman64 is better than legends doe
No, 64 has worse draw distance, blurry textures and the typical muffled audio
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>>12115136
The downgrade is apparent.
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>>12115190
n64 still looks fine here
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>>12115197
Looks significantly worse.
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>>12114961
In some cases it can be. But I enjoy doing it. I would have been a great tester back in the day if I could have landed that kind of gig. I even love playing beta versions, demos, prototypes, etc. Just to experience every ounce of a game in different types and versions. I also have been hooked on playing ports that people have done such as GTA III on Dreamcast as an example due to thinking of living in an alternate reality where that would have been the original release. I will say in recent years when I replay something that's a multiplatform I usually start in chronological order of it's release.

>>12114968
As much as I love the Saturn that's not always the case. But Saturn ports always peak my interest.
>Stop liking Nintendo
Nintendo was great until they let Microsoft have Rare.
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>>12115136
>RE2 has more content
If having more content mattered, people would recommend the PS2 port of RE4 over GC
>>12115095
Also Space Silicon Valley and Shadowman, though that one is definitely half-assing the PS1 version
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>>12115206
>significantly
you're being dramatic. it's definitely lower fidelity but the gulf isn't really that wide, especially on a CRT (the correct way to play)
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>>12115154
the devs dont always know what's best for their game, nigga
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>>12115154
I sure love playing Symphony of the Night with black bars on the top and bottom. After all, I didn't beat the game if I used ALL of my screen space.
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>>12117008
Yes, it's not "le developers intended" experience, so it's automatically bad.
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>>12112279
the only gen 5 console that holds up in modern day is the saturn
>t. good at games and speaks japanese
if you're a noob who cant into shmups or moonrunes there's nothing there for you thobeit
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>>12115190
The background looks exactly the same except slightly cropped on N64. Models look much better on N64 with PSX having weird triangle sorting issues.
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>>12117146
Hold up to what?

The shitty modern games?
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>>12117146
>the only gen 5 console that holds up in modern day is the saturn
Only for the small niche demographic of people into retro games. Most people are going to be into PlayStation or N64. PlayStation for people playing with themselves and N64 for those with friends playing together. Saturn isn't for everyone and I wish people would fucking stop pushing the idea that it is. Honestly the less people are interested in the Saturn would improve the quality of life of those who hold the Sega Saturn as precious as their own child.
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>>12117146
Segafags are insane.
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>>12112279
Unless it's a game developed for N64 with a gimped PS1 port, you should almost always assume the PS1 version will be better.
More-so than any other 5th Gen console, the N64 is limited by its poor hardware design. People will tell you Saturn is worse because it relies on dithered transparency, but dithered transparency is completely unnoticeable on a CRT over composite/RF, which is the target display hardware.

N64 can never overcome its tiny texture cache, nor the fact that 90% of developers just used tiny textures with anti-aliasing applied to get around this limitation. Textures in some games aren't even as large as sprites from the 16-bit era. The best games on N64 are all exclusives and all rely heavily on mixing flatshaded polygons with tiny sprite decals for features like mouths and eyes. Meaning games like Quake, Doom, Descent, and Forsaken fundamentally can't be ported to the hardware without losing their gritty realistic artstyles. N64 should have been the platform for 3D fighters, racing games, and FPS games. In reality it loses in all these genres to PS1, and in all of them but FPS games to Saturn.

64heads will study side by side videos for hours to find 1 polygon sorting issue or dithered Saturn transparency and act like it invalidates every single texture in their game looking like melted chocolate. They will pretend even good N64 games like Goldeneye don't have ugly as sin levels like Statue Park that look worse than anything on Saturn or PS1. They will avoid difficult facts like the Saturn, a failed console, having a library 3x the size of the N64. It's just how they are, N64/GC era was a dark time for Nintendo fans.
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N64 cannot lose this battle and those multiplaps or else it stands with its 4 or 6 gaems alone
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>>12112279
PS1. For a start you won't find any N64 version for most of its library and the PS1 was a cracking machine
>>12112562
The Xbox xame out YEARS after the PS1 it launched in late 2001, the PS1 lauched in late 1994.
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>>12117568
fair and truthpilled
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>>12117568
>N64 can never overcome its lack of storage for soundtracks. There is a reason the PS1 lames are loaded with memorable soundtracks, stuff like silent hill and wipeout. The capacity of a CD crushes a N64 cartridge in every way and decompressing audio and textures that were compressed to pack them into limited cartridge space eats processor time. Simply put it is an inferior system crippled by its outmoded physical media format.
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>>12117736
N64 famously never had any memorable soundtracks
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Probably not but whatever
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>>12112336
FF7 too
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>>12117279
saturn shmups and vn's > psx slogfest rpg or n64 mascot kiddy platformer
>>12117484
>Saturn isn't for everyone and I wish people would fucking stop pushing the idea that it is.
it's not for everyone but it's for a lot of people and it's criminally underrated. especially among americans
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>>12112279
Are you joking? PS1.
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I don't understand why you would pick a n64 other than to play their first-party exclusive games.
So this question is plain dumb.
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>>12112279
PC version
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>>12115190
>>12115197
>n64 still looks fine here
Retard he said "the downgrade is apparent."
Responding with "it looks fine" is sub-literate.
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>>12112279
Generally PS1 or as this guy says >>12112482
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>>12119236
Just don't do it for Toy Story 2.
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>>12117859
It's Zelda games sounded atrocious with those putrid Midi-like instrumentations.
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>>12119283
What is midi-like instrumentations?
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>>12119237
>>12115190
Backgrounds are compressed into jpegs
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>>12113249
Forsaken ps1 doesn't have bots and that alone makes the 64 version better.
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only one i can think of that might be better on n64 is mk trilogy due to no loading. however you have to use the n64 controller which is not good for fighting games
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>>12119283
I thought Ocarina of Time sounded great for what they were working with.
https://www.youtube.com/watch?v=wzf3Z8ijLpc
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>>12113114
>Tony Hawk's Pro Skater 2 on N64
AND DONT FORGET THE JOKER
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>>12120198
You must be deaf. Midi does not have to be bad but the N64 was not a nice sounding console. see descent on an AW32
https://www.youtube.com/watch?v=YjeTRa77OGw

The N64 sucked ass because of the cartridges. Also it's about time someone said ZELDA FUCKING SUCKS AND ALWAYS DID
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>>12118812
I'd rather play Quake 2 on PC tbqh.
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>>12117568
>64heads will study side by side videos for hours to find 1 polygon sorting issue
To be fair, the general instability of the PSX graphics is always visible and noticable

>>12118812
That comparison screenshot is not selling the PSX, looks like a giant pixelated mess.
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>>12121132
Feel free to watch the video
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>>12113249
Gonna have to disagree here, the ps1 version looks way slower
The textures look better but the stage looks worse
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>>12121343
the dynamic lighting also looks way better on n64
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Dreamcast version, if there's no DC port then PSOne. N64 is awful and dogshit.
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>>12115168
MM64 actually has slightly better draw distance. It looks worse because of the typical N64 fog they used to hide pop-in, but the fog adds to the ambience. Also, better controls and effects, improved cutscene quality, no texture wobble, and smoother gameplay. PSX kills it on sound and texture resolution though. Pick your poison.
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>>12121319
>Feel free to watch the video
Cope harder, it is your responsibility to provide a screenshot that sells your argument
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>>12121715
Love some THPS but it's a shame the DC never got 3 or 4, seems perfectly suited for it
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Rayman 2 is better on N64 than PS1.
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>>12117568
What are the FPS games on PS that are better than Goldeneye, Perfect Dark, Doom 64, Turoks and TWINE?

I’m asking in good faith because I’ve played a lot of PS FPS games but I think those N64 FPS games make it a better system for the genre.

I hope you’re not talking about Medal of Honor here. Alien Resurrection has some great graphics, but its got a very particular style that I think holds it back a little. PS has good to great ports of Doom, Final Doom, Alien Trilogy and Dark Forces, but I think those are really PC games. So is it the ports your talking about?

Is it Disruptor? I thought it was ok, but not as good as the N64 games above. I haven’t played Lifeforce Tenka, is that the killer app? I thought N64 TWINE was better than the PS version.

One of my favorite FPS games on Playstation is actualy Powerslave, but after playing both I think it’s actually better on the Saturn. Duke 3D I’d take on Saturn or of course PC.

I’m not really trying to console war here, but what are these great PS FPS games that I’m missing?
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>>12112279
PS1
Not even a fair fight
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>>12123738
>I’m asking in good faith
No you're not, we all know your bullshit, even you which is why you typed that. Medal of honor was by far the most important FPS release of that generation and yet it seems you've never even heard of it. Fascinating.
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>>12123962
>the most important FPS release of that generation
Now I know you are just trolling, claiming a super late '99 ps1 game is somehow the most import fps of that generation is pure fanboy cope. It was just trying to imitate what the PC was already doing years earlier, except much shittier since it was running on tech from '94
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>>12123738
It's just Goldeneye, Perfect Dark, and Turok.
Doom 64 is a terrible game, and TWINE is arguably better on PS1, it certainly has better textures, more FMVs, and more dialogue. I'll take the PS1 versions stable 21 fps framerate over the N64 versions 15-30 fps seesaw any day.

For PS1 there's:
Medal of Honor, Medal of Honor Underground, Alien Resurrection, Quake 2, Alien Trilogy, Doom, Final Doom, Expert, Crime Crackers 2, Delta Force: Urban Warfare, Forsaken, Descent, Descent Maximum

That's just what I remember off the top of my head, but there are other games as well, Saturn and PS1 have lots of random FPS/TPS games no one talks about, N64 has the same 5 shooters everybody knows. I won't claim most of those lesser known games like JSWAT on Saturn are good, but N64 definitely has a quantity problem compared to the other consoles that generation. I'm not trying to argue that Goldeneye isn't the best console shooter of the generation, it is, it's just that the sheer size of the library of PS1 shooters dwarfs it, and so many of the non-rare shooters on the console are compromised in some way. Quake 1 with bad textures/no music/missing levels, Quake 2 with none of the PC levels and no lighting, Doom with no real Doom levels, Turok 2 generally being a bad game that nostalgia cannot save, etc.
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>>12123475
It's due to the release date of those games. The Dreamcast was already done by the time that they came out or would have been ported to the console.
>>
Does it matter? Unless you're playing on real hardware everything should be improved and fixed by the emulator, the Mister or the PC port. Just check if there's a content difference or how well the controls were implemented in each version
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>>12123962
I'm not full of bullshit. By "we all" I assume you mean you and all the voices in your head.

I've heard of Medal of Honor, and Medal of Honor Underground. I've played them a lot and I think they're good games and some of the best on the PS but they're no Goldeneye or Perfect Dark. They feels a little claustrophobic. It's more linear. The level designs all seems a bit basic. It's way easier. It does the objective thing which is cool but it feels like a Goldeneye clone made several years later, but not a bad one. The voices are a nice touch. I don't dislike MOH. But if that's the best the PS has, then the N64 is the better FPS console (in my opinion). I mean forget Goldeneye what about Perfect Dark? Way ahead of the competition. Way beyond MOH Underground. That's why I was asking if I was missing something.

>>12124794
Doom 64 is a great game, wtf? I gotta strongly disagree with you there. I like n64 TWINE better but they're different games altogether in a lot of ways, and the PS one isn't bad.

OK You actually gave me some PS FPS games I don't know about. Thanks man! I'll have to try Expert, Crime Crackers 2 and Delta Force: Urban Warfare along with Tenka. But I see mostly PC ports.

I've played JSWAT, and you're right it does suck, I didn't last long, but I doubt it gets better. Congo sucks too. I kinda liked Robotica on Saturn though. And if we're talking Mech FPS the Gungriffons are both fun. The better version of Powerslave is the Saturn's best by far, along with the decent Duke port. Doom 64 isn't supposed to be Doom levels on N64, it's fucking Doom 64. Is it just literally too dark for you?

idk guys I'll try some of the Playstation games I haven't played yet but unless Tenka or Expert blow me away I'm leaning towards the N64 having the better, but smaller FPS library. But that's just my shitty opinion.

Of course it goes without saying PC is king. If games like Dark Forces were PS exclusives it would be a little different.
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>>12125607
Doom 64 is alright, it's unplayable on 64 thanks to the broken gamma/brightness. Both Medal of Honor game son PS1 are superb, and Disruptor starts alright but becomes great. Forsaken is also awesome on PS1.
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>>12123136
*farts in your mouth*
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>>12112279
If the PSX was the lead/target platform you should go with that in most cases. There are exceptions for certain multiplats or games that actually used the N64 as the target platform like South Park, Battletanx, San Francisco Rush, and Gauntlet Legends for example.

Resident Evil 2 on N64 is an impressive port and is virtually feature-complete but the PSX version is still better.

Then there are games that are certainly better on N64 but have better ports on Dreamcast like Shadowman, Rayman 2, or Hydro Thunder for example.
>>
>>12125607
>Delta Force: Urban Warfare
looks incredible and has cool gameplay but runs like hot dogshit. super slow, worse than perfect dark or goldeneye in that regard by far. still, it's worth spending some time with
>>
>>12112542
>Games that released in 1998 aren't 5th gen



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