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/vr/ - Retro Games


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I'm looking for retro games that take place in atypical/unusual/creative settings or environments. Like games that take place in a grocery store, or inside a human body, or in an ocean fortress way below sea level.

Just outside the box stuff that caught your interest
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>>12126342
Little Computer People
its just a house, never changes. he's your friend, a pet even. you just watch him and interact with him if you want. a real oddity.
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harley's humongous adventure
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>or inside a human body
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One of the last levels in Gauntlet Dark Legacy is great, normally the announcer has a clear and plain way of stating the stages you're entering, something like "you're now entering...the forbidden swamp" but for the penultimate stage of the Dream World the announcer starts it all off with "You're now entering your worst nightmare!" in a showy tone. The level kicks off and the typical medieval whimsy tunes are replaced with heavy metal guitars and a fleshy organic landscape, advancing in the stage shows you entering the jaws of a gigantic mouth riding the tongue down its throat, flanked by organs, viscera and sphincters. It's not too out of the ordinary for a Gauntlet stage but the theming is excellent, gross and integrates itself well with the gameplay for a one-time theme.

The final level, World of Illusion is also awesome for being a very heavily inspired MC Escher world, with invisible walkways and constantly changing level geometry that loops around itself and the orientation of the level constantly shifting with monsters walking on walls and the skybox being an inverse sphere rotating from night and day skies. It's great stuff.
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Welcome to THE INTERNET
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Rusty Bucket Bay in Banjo stands out as just being a shitty, run down harbor, in comparison to many of the other cartoony and fantastical stages. Clanker's Cavern also kinda defies typical level themes, unless it started as "sewer stage".

I recall there was also a Fantastic Voyage game on Amiga that took creative liberties from the novel or film. Fighting parasites, a portion of the game where the ship shrinks again and you enter a subatomic level where you have to dodge atoms and quarks, entering the brain and shooting mental manifestations like a demon.

I also really like the snowpeak mansion in Twilight Princess. Closest thing the 3D series had to exploring a haunted house besides maybe the forest temple in OoT. Wish there were more dungeons that felt lived in.
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Why was fridgecore levels only exist in 90s licensed cartoon games?
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>>12126692
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>>12126717
Really great game
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It was allll a dreeeeeam
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>>12126391
I didn't know they made an Amiga version.
https://youtu.be/SkTgX1mGmDg
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In the Army Men series there are levels where you run around a living room killing other toy soldiers.
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I'm surprised nobody has mentioned Mr. Mosquito yet. You fly around a Japanese Family's house and suck their blood.
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>>12127054
Best part
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>>12126391
This and I'll add below the root. Definitely a good counterpart for little computer people and the game school daze as a runner up.
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>>12127068
Is this game fun or just an experimental novelty?
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>>12127234
Both
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Rugrats: Search for Reptar has all sorts of interesting settings. A mall, a hedge maze, a space ship, Tommy's house. Plenty of others. Fun game.
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>>12127619
Isn't that place called wacky land?
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>>12127945
Wouldn't you like to know?
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>>12127945
No, it's The Alps (on acid)
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Heretic episode 3. Always found it very comfy to be inside an underwater dome complex. It's like a different game.
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>>12128340
>>12128371
You faggit n0rmos get to learn the origin of penis music today and you'll pretend to hate it like good little vultures
https://www.youtube.com/watch?v=UYtUS8RSjxI
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>>12126408
>penultimate
I think you might be misusing that
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>>12128995
https://www.youtube.com/watch?v=eZq0VKuYMuI (1:11)
then became https://www.youtube.com/watch?v=fiz4wNaEObI
bonus fag meme:
https://youtu.be/IxX_QHay02M
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>>12129005
I am, but you said penu.
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Lots of crazy/bizarre levels
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SNES Populous has some weird settings like Cake Land, in which the many levels of home structure your people can build are replaced with various confections, and Bit Plains, in which a building might be an NES or a Super Famicom. (I understand the original Amiga version had similarly weird settings but I haven't played that one.) On a mechanical level, the settings differ from one another only via stat tweaks, but the aesthetics are really odd and striking, and I always loved the pixel art on the various buildings.

Shiny was good at this sort of thing. The Earthworm Jim series is full of bizarre settings like Heck or ISO 9000. Sacrifice's setting is generally very weird and original, too.

The surreal settings of some Psygnosis games might qualify.
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Unreal Tournament's Hall of Giants feels memorably alien https://www.youtube.com/watch?v=4quTLiKPXWA



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