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File: SNES-Mod1-Console-Set.jpg (3.37 MB, 5472x2840)
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The Super NES used a 16MHz 68020 for it's CPU instead of a 3.58MHz 65816; What changes?
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>>12130867
Biggest difference for me is that arcade style Beat em Ups would have had 6+ enemies on screen instead of the usual 3 or sometimes 4 and all of them would have been 2 player. That genre got fucked by the weak CPU.
>>
Op's dad used a condom, what changes?
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>>12130867
it becomes as good as the genesis
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>>12130867
1. the Super NES did not use a 3.58mhz 65816. It used a Ricoh 5A22.
2. A 16mhz 68020 would have been way too expensive for a home video game console in 1990.
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>>12130967
1. Which the 5A22 is based on.
2. Those chips were only $5 dollars in the late 80s and early 90s, it was not too expensive.
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>>12130867
You're going for a seasonal horror theme, not an actual schizo, right? right?
>>
Nothing changes, the same games are released with, maybe, a bit less of slowdown in those which have it, depending on dev programming skill, and you still obsess over it everyday.
>>
The Super NES, or Supes as I like to call it, wouldn't be saved unlike how it was in this timeline. Nintendo would not be able to recover from the string of console failures they had pre-wii and the handhelds alone couldn't keep them afloat leading to bankruptcy.

The world is now a better and more productive place due to the strong decrease in 20-40 year old failures-to-launch. Mars has been terraformed and we are on the brink of FTL travel. Hot alien women will soon be in our area.
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>>12130902
Wouldn't make a difference most beat em up developers on the snes were mediocre, even Capcom did mostly b team shit unrelated to their arcade games.
>>12130982
Yeah I'm sure zoomer revisionist anon knows better than retro console industry
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>>12130914
rude
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>>12130867
you kill yourself because you have nothing to shitpost over on 4chan even though i don't think you even care about that, because that's too autistically specific. even the sega system "meme" makes more sense, and it doesn't but that's at least a proud affirmation, as opposed to a flimsy denial.
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>>12131095
Final Fight (the CPS1 original) was done by their A team.
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>>12131098
Boohoo nigga, make a better thread
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>>12131384
That's what I said, the snes ones are b team.
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>>12131103
why does someone asking about a CPU make you this mad?
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>>12131396
We have this thread and other what if threads all the fucking time, and they're retarded. Invent time travel and find out, or shut up
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>>12130867
Everything did play out in a way.
Early you get the PC engine
Late you get the Amiga CD32 or FM Towns.
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>>12130867
No one's able to afford it and it ends up being a flop. Just go with a 7MHz 68000 like the Genesis, maybe bump it up to 8.
>>
Either way you look at it, Nintendo really held back console gaming in the early '90s with their cheap design choices.
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>>12130867
>What changes?
Shoot 'em ups and arcade action games stop sucking. And the SNES becomes the Neo Geo jr. Too bad ninty is stingy as fuck. They always go with the cheapest components to maximize their profits. The irony is their Super Famicom prototype had a motorola 68000 chip.
>>
It was okay as is, pcefags are delusional schizos and MDfags are colorblind spergs
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>>12130982
>Those chips were only $5 dollars in the late 80s and early 90s,
That is not true.
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>>12131703
>It was okay as is
I love the SNES but less slowdown in certain games (especially stuff that REALLY needs the CPU, like SimCity) would have been great. But you're right, it was good enough and OP is annoying.
>>
>>12130982
>lying about what chips cost decades before you were born
Why are mentally ill children like this?
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>>12131736
A 16MHz 68000 was $15 dollars back in 1984, by 1988 a same speed 68020 was already at $5 dollars as everyone who wanted oomph switched over to the R3000 which a 33.33MHz R3000 cost $35 dollars.

Only Intel was jacking up their rates.
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>>12131736
Everyone wants better hardware but there's a reason those consoles had certain limitations, like the MD only displaying 64 colors and not having an adpcm soundchip.
The main advantage of the MD wasn't its supposed speed (68k always runs way slower than stock due to the external data bus issue) but just using standard hardware and readily available tools that were easier to develop with, that's the reason the MD homebrew scene is reasonably sized.
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>>12131617
Forever inside of your head
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>>12131830
>A 12yo zoom zoom was lying his ass off back in 2025
Why is your degeneration such a clown car of pathetic pathological liars? I'm being completely serious here and really want to know. What do you possibly get out of perpetually humiliating yourselves by pulling absolute bullshit out of your asses, over and over again?
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>>12130867
It would instantly kill the PC Engine and probably be the greatest console ever made but that wouldn't have been possible, too expensive and not retarded enough for Nintendo.
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>>12131736
FR my niggar, I've seen what appears to be the same post post this before. If it was true, then the CPU, which I assume is single most expensive part of the console (CPU and GPU are the generally most expensive components in a modern computer) would have been like 200MHz and playing Dreamcast games because those prices are so marginal there is no reason not to.
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>>12131873
Not the case, the prices are right.
https://www.youtube.com/watch?v=njGWWg69B4A
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>>12131875
Read >>12131830 and watch >>12131903
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>>12131906
Have you considered that literal who #53804 on youtube might be wrong? If it was so cheap to put said processor in, why not do it then and wipe out the competition? You're talking about a cost difference of like 10 dollars or something?

Also the only reason Sega was able to put a version of the 68000 in the Genesis is because they worked out a bulk sale deal with Motorola or something and were like breaking even on their consoles and making money on games.
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>>12131910
1. MVG is not a literal who, he is one of the biggest YouTube stars who makes people like Mr.Beast look like chump change, he isn't as big as Game Sack or LGR, but MVG is a pretty huge YouTube star.

2. The Genesis cost $90 dollars to make the entire thing, the rest of it's $190 dollar cost was just profit.

3. Apple was the one who flooded Motorola with money that allowed the 680XX library to be produced cheaply, not Sega.

4. Selling consoles at a loss to have the games turn a profit wasn't a thing until the PS1, before that consoles were always marked up to all hell.
>>
>>12131920
>1. MVG is not a literal who, he is one of the biggest YouTube stars who makes people like Mr.Beast look like chump change, he isn't as big as Game Sack or LGR, but MVG is a pretty huge YouTube star.
t. mvg
>>
>>12131920
>1. MVG is not a literal who, he is one of the biggest YouTube stars who makes people like Mr.Beast look like chump change, he isn't as big as Game Sack or LGR, but MVG is a pretty huge YouTube star.
t. mvg
>>
>>12131930
He's a pretty big shoe, as Ed Sullivan would say.
>>
>>12131903
>my """proof""" is a youtube by some literal who and you have to watch it all to see if the guy is even as retarded as im claiming he is
You're going to need to put at least an iota of effort into your trolling if you don't want to get laughed off the board kiddo
>>12131920
>MVG is not a literal who, he is one of the biggest YouTube stars who makes people like Mr.Beast look like chump change,
Get well soon. 18+
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>>12132086
Not trolling.

>But as with all semiconductor products, the price of the 68000 plummeted as volume production began, and it now sells for about $15.
https://www.nytimes.com/1984/06/29/business/motorola-s-powerful-new-chip.html
https://archive.is/xlMZo

MVG is huge.
>>
>>12132101
>Not trolling.
Scary if true
>My """proof""" is an off the cuff prediction that doesn't even support my claim
Why do you children insist on humiliating yourselves like this? All you had to do was stfu, close the tab, and forget about it. Instead you're doubling down on stupid, desperately shitposting cope, and digging your hole deeper. No amount of cope can ever save you because you're just plain wrong. Your flailing and failing would be hilarious if it wasn't so pathetic.
>MVG is huge.
Maybe his is the hugest cock you've ever sucked. But he's a literal who, and according to you is just as retarded as you. Imagine basing your whole argument on an appeal to authority and your authority is someone no one old enough to be here has even heard of.
You will immediately cease and not continue to access the site if you are under the age of 18.
>>
>>12132179
Bro you are literally talking to MVG right now show humility and respect.
>>
>>12132179
The 68000 was a top of the line chip for consumer electronics in the late 80's, 15$ inflation adjusted is like maybe around 30? today, so 1/10 the consumer price of an i7 today, I don't buy it and something is amiss.
>>
>>12131903
I don't believe MVG. He knows a lot of things, but he's not immune to mistakes.
>>
>>12130982
>Those chips were only $5 dollars
>>12131903
>those chips will probably be about $15

In 1990 the difference between $5 and $15 is pretty huge when it comes to selecting components in a video game console. And it's the 16mhz version of the chip, which would have been more expensive than the base price.
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>>12132185
>>
>>12132191
>The 68000 was a top of the line chip for consumer electronics in the late 80's,
Even if it were that'd be irrelevant to the conversation. Copeanon is trying to deflect from they/thems ludicrous claim that "by 1988 a same speed 68020 was already at $5 dollars". That was the top of the line chip in the product line in the mid 80's and the 030 was the top of the line in the late 80's. The 68k was a solid workhorse for ages, but it's a 70's chip.
>>12132201
>I don't believe MVG.
What did he say? You didn't actually watch half an hour of youtube just because some dumb kid said it backs up his bullshit claim, right?
>>
>>12130867
>What changes?
doubles the price of the system.
the snes cpu was not an issue, the issue was slow carts (slowrom) force the cpu to downclock.
the ricoh 5A22 at peak performance could do as many operations per cycle as the genesis 68k.
t. https://wiki.neogeodev.org/index.php?title=Comparison_with_other_systems
>but muh clock speed
different processors don't perform the same clock by clock. but how many instructions they can do is a good point of comparison.
>>
>>12132268
Didn't PCE and MD's performance also depended on ROM speed? I think the only difference is that Nintendo was just open about it.
Also another reason Nintendo went with that CPU was because it's more familiar to NES developers, but at the time it makes you wonder why they didn't make a deal with NEC for a similar CPU like two years before, the Pce also had some kind of upgraded 6502
>>
>>12132179
It is true as the source is The New York Times, you can't get more trust worthy then that.
>>12132201
MVG is trustworthy.
>>12132191
No, it wasn't, by the late 80s that was the R3000, not that was a top of the line chip for the late 80s.
>>12132208
No, it wasn't, plus the 68020 had both a 32-Bit address bus and a 32-Bit data bus, both needed to avoid back switching in 1988/1989/1990.
>>12132291
>But at the time it makes you wonder why they didn't make a deal with NEC for a similar CPU like two years before.
Hudson, and it was reported that the only thing Hudson pitched to Nintendo was the Hu-Card format, Nintendo rejected it for 2 reasons.

1. Hudson wanted too much of a cut.
2. The Hu-Cards at the time (1985) maxed out at 32KB while Mitsumi's quick disks maxed out at 112KB (56KB per side)

The PC Engine's hardware was always going to be NEC since day one.
>>
>>12131920
>who makes people like Mr.Beast look like chump change,

Uh? According to my glance at YouTube a moment ago, Mr. Beast has 448 million subscribers while this person I've never heard of has less than 1 million...? Not that I care about either of those men, it's just an odd comparison to bring up
>>
>>12132376
Other way around and more then double that.

MVG has more then a billion subscribers.
>>
>>12132268
>the ricoh 5A22 at peak performance could do as many operations per cycle as the genesis 68k.
MIPS isn't the best indicator for this. The 68K has 32-bit internal ALU and despite the 24-bit memory address, is capable of 32-bit instructions. It could process larger instructions than 665C816 could.
>different processors don't perform the same clock by clock.
65C816 has faster memory access than 68K which is fine for moving sprites around I suppose, but 68K's instruction set can process more bits per clock, which is important for collision, physics, and 3D rendering/lookup table. 65C816's only advantage is smaller die size.

>>12130982
>>12131873
>>12131903
>>12132208
https://archive.org/details/BYTE-1988-08/page/n397/mode/2up
This is all wrong. 68K was $10 in 1988. 68020 was $100 ($60 by 1990). The cheap version of 68020 (called 68EC020) wasn't going to be released until 1991 or so.

By the way 65C816 was $15 while 8MHz 68K was only $10 and 68KL10 (a 10MHz version of 68K) was merely $12. SNES would've been cheaper with a 10MHz 68K than 65C816, without taking into account memory speed and component clocks at least.
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>>12132459
That was a mark up by that retailer, most other retailers were selling the chip at a much cheaper price.
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>>12132463
I'm aware. It would have depended on how many units you're buying too. And by 1990 there was the cheaper tray version of 68K called 68KP8, probably cost like 3 bucks in a bulk of tens of thousands ordered straight from motorola.

But 68020, even without the mark up, would still have been too expensive for a console. It's $60 for god's sake. It couldn't get much cheaper. Would've been wiser to go with 68KL10 if you want some speed boost.
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>>12132469
It's $60 for god's sake.
Yes, in 1984.
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>>12130867
Because the margins on the SNES are already slim to none, beefing up the processor would only go so far as seen by some of the later titles. It would need more memory and potentially a better soundchip too. Before you know it you'll have just made another Neo Geo with a similar price tag.
Nintendo went with known, tested, and cheap hardware to get the job done because historically, that works better for them.
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>>12130914
Nothing much considering there are a couple hundred more Indians where that came from.
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>>12132498
The Super NES had a $75 dollar profit, they had money to spend.

Also other then the Virtual Boy, 3DS and Wii U Nintendo hardware is always sold at a profit.

>Nintendo went with known, tested, and cheap hardware to get the job done because historically, that works better for them.
That actually backed fired for them in more ways then 1.
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>>12132472
No, in 1990. Only by 1991 things would be different.
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>>12132973
No, 1984, we been through this before back in a Genesis thread.
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>>12130967
>>12130867
SNES 89’ almost used 68k
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>>12132459
>>12132291
>>12131651
Dumping that potential for NES 8-bit backward compatible but never has commercial retail.
>>
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>>12130867
Basically the entire system architecture would have to change. A better alternative would of been to use the SA-1 version of the 65816 as the cpu. (10.74 MHz + some internal RAM)
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>>12133037
SNES according to the Gigaleak was always going to be 65816 based.
>>12133049
The use of a 65816 was to reuse 6502 based dev tools from the NES, BC was never going to happen as their "attempt" at BC was video mixing which got replaced with more ram (SNES originally only had 8KB of work ram before it got bumped up to 128KB because TVs started to have multiple AV inputs on them, hence there was no need to have AV input support for the SNES).
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>>12132369
>It is true
No it's not
>the source is The New York Times
No it's not. The article doesn't make or support the claim that "by 1988 a same speed 68020 was already at $5 dollars". You're just desperatly shitposting anything that mentions the 68k line and pretending they support the claim. Pathetic cope.
>The New York Times, you can't get more trust worthy then that.
That explains everything. Get well soon.
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>>12133097
Yes, it is, fuck off.
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>>12132459
Daily reminder that the claim is:
>A 16MHz 68000 was $15 dollars back in 1984, by 1988 a same speed 68020 was already at $5 dollars
Also, a few mhz may seem insignificant now, but at the time it could make a massive difference in price. See https://archive.org/details/computer-shopper-february-1988/page/478/mode/2up for an example of how much more a few mhz could cost you.
>>12132463
>price marked down
>That was a mark up by that retailer,
lmafo
>most other retailers were selling the chip at a much cheaper price.
No they weren't. If they were you could provide sources that back up your claim instead of cope that doesn't.
>>
>>12133130
That was from Mad Magazine, thats a parody, thats not real.
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>>12132381
This is not even close to being true. MVG has at LEAST 60 billion subscribers. People in other universes have heard of him. Everyone knows him. Everyone loves him.
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>>12133254
There isn't even 60 billion people on this planet.
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>>12133267
OTHER UNIVERSES. Also some ghosts are fans of him. MVG is extremely big. He is THE YouTuber.
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>>12133215
>x-ray specs: $1.99
>woopie cussion: $0.99
>hand buzzer: $1.49
>the look on mfw a child claims a 68020 was $5 in 1988: priceless
There are some things money can buy. For everything else there's mastercope.
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>>12134456
Not the case. read >>12131903
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>>12134479
>read the youtube
Cope harder kiddo
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>>12134584
It's a figure of speech, also I'm 35 years old.
>>
why some games look like shit in 4 3
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>>12134598
>it's a figure of cope, also i'm to young to know anything about this
Thanks for confirming kiddo
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>>12134870
It's not cope, I am a adult.
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>>12134718
256x224 resolution on SNES (significantly lower than 320x224 resolution on Mega Drive, despite being 2 years newer and more expensive hardware)
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>>12135273
Lack of VRam is why, with extra VRam (say 128KB) it can do 320x240, really 512x240 so it can do ultra widescreen in 1990 (homebrew already did this and it was one of the few things they did with the extra VRam).

https://www.youtube.com/watch?v=XTlX6_7jxjg
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>>12130867
It doesn’t FUCKING matter.
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>>12131617
We could’ve had licensed goy pop and 15 minute cutscenes 3 years earlier!!! Damn you Nintendo!!!
>>
>>12135181
>It's not cope
It is
>I am a adult.
sauce?



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