Gameplay and development discussion:What homebrew / hacks are you playing /vr/? Are you working on anything? Would you like to learn? Projects and questions welcome.Active Communities:romhackplaza.orgretrohackers.netsmwcentral.netmetroidconstruction.comromhacking.netromhack.inggbatemp.netsonicretro.orgmariopartylegacy.compokecommunity.combaddesthacks.netpouet.netHuge Community List:pastebin.com/edWKBJqnIPS/BPS Patcher:romhacking.net/utilities/1040https://www.hack64.net/tools/patcher.phpHuge Archive:archive.org/download/En-ROMs/En-ROMs/Other Archives:archive.org/details/rom-hack-patch-archivemediafire.com/folder/50m95vbbuyf25/vr's_ROM_>Hack_Recommendationsarchive.org/details/hbmame_0244_romsQuality of Life Improvements:https://pastebin.com/4gmM7wc6Desplash Patches:mega.nz/folder/FZtzjZJa#qtrGXSbVNjiXUrnGUGSVMwAtariDev:forums.atariage.comatari-forum.comatarimania.comatariarea.krap.plNESDev:wiki.nesdev.orgforums.nesdev.orgSNESDev:snes.nesdev.org/wiki/Main_Pagegithub.com/alekmaul/pvsneslibwiki.superfamicom.orgN64Dev:n64dev.orgn64vault.comGC/WiiDev:devkitpro.orggithub.com/devkitPro/gamecube-examplesSegaDev:smspower.orgMegaDev:gendev.spritesmind.net/page-doc.htmlgithub.com/Stephane-D/SGDKSaturnDev:antime.kapsi.fi/sega/docs.htmlsegaxtreme.netjo-engine.orgDCDevdreamsdk.orgPSXDev:psxdev.netproblemkaputt.de/psx-spx.htmPS2Dev: github.com/ps2devXboxDev: xboxdevwiki.net/Main_PageGBDev: gbdev.gg8.se/wikiGBADev:forum.gbadev.orggithub.com/pretforums.serenesforest.net/index.php?/topic/26913-nintenlords-hacking-utilitiesVBDev: virtual-boy.com/development/Amigadev: eab.abime.netPC98Dev:hackipedia.org/browse.cgi/Computer/Platform/PC,%20NEC%20PC-98target-earth.net/wiki/doku.php?id=blog:pc98_devtoolsPrevious Thread: https://desuarchive.org/vr/thread/12129336/
translation for the bobobo gba games never
https://www.youtube.com/watch?v=Ad_gafBRM_s
>>12134004CLEAN YO FUCKIN DESKTOP!
Bump mystery block
I developed some byte hacks for the DOS version of Daggerfall recently. Fixed bugs, mostly.Fixed the dodging bug, necromoghan not being a castle, material tinting issues with helmets and bows. Learning x86 ASM and executable decompilation was fun.
>>12135575Oooh. Sounds intresting.
https://www.youtube.com/watch?v=dfOERKSm_UE new spooky banjo hack.
>>12134370Go fold your laundry
>>12135775Got any corpse party hack?
>>12135775>patreon only>for a fucking romhacklol lmao
>>12137023Yeah, it's the same fag who did Nostalgia 64 earlier.
TECHNOLOGY!!!!!!!!!https://www.youtube.com/watch?v=u8aCWv88mXshttps://www.platonicreactor.com/projects/test-chamber/
>>12137023CATBOX ANON WHERE ARE YOU
Does the demo running n64 cart?https://www.youtube.com/watch?v=am1xrdMW7NQ
>>12138190No, the description says it's made with Unity.
fat moot /v/orld 2 progress:the hack's exit count is now 26! the same as the first hack. still have a lot of work left to do so no ETA just yet, but this does mean fm/v/2 is going to be a bigger hack. for now, here's a level i've wanted to show off for a while.this is a layer 2 level that also uses a parallax layer 2 background. this technically isn't possible, i just put a scrolling texture behind all the layer 2 level tiles. really i kind of just stole the idea from battletoads..i had to learn how bitmaps worked to actually make it, so it wasn't easy, but i'm pretty happy with it
>>12137023Its Patreon for early access. It comes out tomorrow.
>>12138945Goddamn that's a fat cat
>>12138945New Wario Land looking nice.
>>12138962the fattest!>>12139037thanks, anon
https://www.youtube.com/watch?v=RhSj8jGpXJ0
>>12140038>mama black>developers from western EuropeWhat does really mean??
It’s ok to hack an action game to give you infinite lives or an rpg to take out the grind. But you shouldn’t be changing the content.