When did the Tony Hawk games go off the rails?
>>12136821Probably after 4? I played 1-3 and they were so much fun, but after that it was played out and they kind of already did everything.
>>12136821I suppose you could only inject so much of the sick tech from skateboarding into a game series for so long until it hits a cultural plateau, like the real sport itself
>>121368214 and THUG were fun enough on your first try but they are slogs to replay since you can't chain goals together like in the first 3 games. THUG2 actually fixed this, AND introduced a classic mode, and is on my opinion the best Tony Hawk game. Sadly THUG2's high wouldn't last since American Wasteland was absolute shite.
>>12136821THAWTHUG2 was pretty good imo. Mixing classic mode in was a great balance of old and new.
>>12136821depends on what you mean by going off rails...>imo the series peaked with the underground games.>THAW & THPG were okay games but they kinda bookended the series's fall from grace with THDJ & THP8 being dogshit while the board controller games basically killed the franchise.>THPSHD was a step in the right direction for a return to form but THPS5 fucked everything up.>the remasters are a good enough return to form imo but are ultimately pointless since it's infinitely cheaper to just get either THUG2 or THAW for PC on an abandonware site and get the THUGpro or reTHAWed mods respectively....the simplest answer overall is that skateboarding was a fad that basically died out.
it was a gradual progression. in 2 and 3 they tried to add these objectives that affected the playable area, like destroyable environment stuff. They expanded on that in 4 by making it an open world with quests. At this point it has already deviated from the original quite a bit, but then in Underground they wanted the open world RPG to have a narrative and a villain. Wildly different. Underground 2 is a Tony Hawk game with an identity crisis. It didn't know what it wanted to be, and when you try to do many things at once, you don't do any one of them particularly well. American Wasteland is a better follow-up to Underground 1, but implements a number of new features and for some reason they threw BMX in there. Again, it's a game that doesn't know what it wants to be. The games that came after Wasteland also don't know what the hell they should be doing to keep players satisfied, but they are much less ambitious than Underground 1/2 and Wasteland, and are only regarded as forgettable uninspired garbage.what a wild ride
>>12136821by THAW they were doing too much. They were trying to push technical boundaries, they tried to make it open-world and they added a bunch of dumb extra stuff like parkour that just added bloat and un-needed complexity and took away from the simple arcadey fun the older games had.
>>12137046ThisThe core gameplay of the series is remarkably fun. The producers simply wrapped that fun in weird things (THPS4 free roam for example) that made it harder and weirder to just go do the fun.
>>12136821He suffered so many head concussions that their effects started being more and more visible with age. Tony Hawk is now more like a Tony "Holehead" Honk, pic related.
>>12136821After the first two. 3 felt totally bland and 4's open world doesn't really do it for me.
>>12136821I only played THUG a few times at a friend's house (he had a PS2 but I went PC) and I didn't like it that much, being able to hold the skate and walk around (even with a timer iirc) felt very weird to me, I think trying to get into hard spots while skating was a fun part of the older games and that ruins it
>>12136821The franchise basically had every game loved from the very first one to THUG2. I would say the next game after that would be the start of the decline.
>>12136821Project 8 was the beginning of the endI know full-blown boomers will say THPS4 or UG, but they only say that because it's different to the THPS they likeProject 8 however is just a dogshit game, as was Proving Groundsthe few good things they had going for them were nowhere near enough to make them even a fraction as good their predecessors
As some have mentioned, it was great until THAW. THUG2 was the last great one. 1-2 aren't even that great in comparison to THPS3-THUG2. I played SO much of these games. THPS3 was the first game I ever played online. I used to be able to do combos in the tens of millions of points. The trick online is to keep one combo going until just until the timer ends, then do another combo as long as you can take it.
In my experience, it wasnt that the games got bad but at some point I had played 6 of them and didnt have any interest in trying any more new ones. Maybe they were fucked in some way towards the end of the original run but I will never know.
THUG/THAW I guess, still really fun games but they lost the spirit at that point, then skate happened an everything after was a mess.
>>12137135>William F. Felice
>>12136821The series peaked with 3 and then they had to try to reinvent it
>>12136821There are only so many times people will buy the same game over and over. Povertyball and cod games sell because people want to play online in the latest prodooooct
>>12137610Project 8 red-ringed my first xbox 360, starting me down a path of returns and repairs that would last for many many years. I went through at least a half dozen 360s during that gen.
>>12137135I just want to lightly sand those holes, roll out some putty, put a dolop in each one, let it dry, mix up some bondo, fill the remainder of the holes and leave it a little high, let it cure, dust it off with progressively higher grits of sandpaper til it's smooth then spray it with a couple light coats of primer.
>>12137135That's just blatantly wrong though. He's always very safe, and always wears a helmet. He's rarely suffered concussions.
>>12136821The game mechanics for combo chaining got pretty layered>THPS 1: combos only when in air or grinding>THPS 2: manual introduced, rail combos can now be juggled into more street combos (rail/kickflip) or one-way into air/lip combos>THPS 3: revert introduced, all air/lip/rail combos infinitely transferrable^ perfection was reached here. once all tricks could be juggled via revert and manual, it was possible to get millions of points in one combo>THPS 4: skitching introduced, add to combo chains by hitching onto cars>THUG: dismounting introduced, continue combo chains further by getting off and on board>THUG 2: wallplants rebadged as sticker slaps to carry combos even longerTHUG 2 and THAW really hit the upper limit of what they could do with the gameplay. You can get tens of millions of points in one combo and play a lot sloppier while you're doing it because there's just so many options to juggle combos.>>12137610>>12138664I thought THP8 was great in 2006. It felt like a full-bodied jump to next-gen compared to the other stuff that was coming out at the time and the last time a Tony Hawk game really tried to do something new. By 2007 Skate had come around and completely outclassed Tony Hawk. Never played PG or anything that came after it. Definitely would like to try P8/PG in an emulator at 60 fps.
>>12138710Based painter of drywall
>>12136821>off the railsbut in thps you want to grind ON the rails
>off the railsLike, nonsensical?It started with 2, and got progressively wackier with each new entry. It reached a head in THUG2, for sure.pic only semi related
>>12136821Couldn't keep up with Skate. Proving Grounds was just the final nail in the coffin and proved that the series had no idea what to do once TH had a proper competitor.
>>12139702as far as what really killed the franchise it's basically this. tony confirmed this himself in a podcast.>>12138727it's kinda funny how tony hawk is basically THE professional skater in public conciseness despite him being relatively squeaky clean with no real controversies or scandals to his name and actually taking care of himself physically.meanwhile you have guys who practically try to kill themselves with their stunts, drugs, etc. that fail to achieve even a fraction of tony's level of fame let alone surpass it.
>>12138916>>12137610i liked the next gen-version of THPG because it's a more proper open world as opposed to the levels frankenstein'd together by corridors like THAW was. i also liked the branching story paths and i felt rigging (placing CaP pieces in the world) was a cool mechanic.where proving grounds fucked up imo was how light on content it was outside of story mode. it was 3 levels, no classic mode, you couldn't play as the pros or secret characters outside of multiplayer as there was no free skate i also don't think there was a proper create-a-park
>>12138664You think that game was responsible for all that? Retard
>>12136821They never went off the rails as much as the lost relevancy and keep trying to gain it back. A lot of the popularity of those games came and went with the 90s, since skateboarding was such a large part of popular culture back then.
>>12140337It comes with the skating culture which has a lot counter culture in it, being objective , if you wanna be any kind if top athlete then doing recreational drugs isn't gonna help you reach the peak. Tony Hawk was not seen as a rebel, he was seen as an athlete first and foremost.
>>12136827Thats the time when you put Session: Skate Sim and played the music that you like to do cool skate tricks
>>12137135That's clearly not Tony. Do you think we are all as retarded as you?
Too much American Wasteland slander ITT. Story mode of that game was absolutely hysterical. You start off doing random tricks to impress people in some random skater group and by the end of the game you're committing full scale acts of domestic terrorism and large scale property crimes. No one seems bothered that you're blowing up billboards or whatever.
>>12136828they panicked because of Skate and took the series in the wrong direction. That's all it was.
>>12138916proving ground is a more complete version of project 8. the whole "pick your style of skating and dominate the city" aspect was pretty cool. but the shitty Next Gen physics and the absolutely broken Nail-a-Trick mode they force you to use constantly turns what could've been a 6.5/10 into a 3/10.
>>12140337it's because of Tony's clean and corporate image that he was able to rise to "parent-approved role model" status that made him a household name. Christian Hosoi was every bit as good as him, and had a very similar career trajectory, but Hosoi couldn't deal with the death of vert and got into drugs whereas Tony pivoted to business management. Hawk prospered, Hosoi ended up in prison. most skaters at the end of the day are weirdo burnouts and legitimately mentally ill so it comes with the territory that they'll inevitably self-immolate.
>>12141158what's funny is that you probably kill more people in the world destruction tour of THUG2 than you do in LA during the events of THAW.so much so that tony & bam in the epilogue are arrested and practically banned from virtually every state & country (california, vegas, louisiana, georgia, massachusetts, spain, germany, japan, thailand and australia) they stopped in during the tour.>>12141712>>12140781and that's ultimately why the sport's best years are behind it. sure you have people still skating and new blood coming in but it'll never get back to the highs it reached when tony was on top with the games. it's like how wrestling will never have another renaissances period like the attitude era despite smarks praying and hoping for otherwise.
>>12141821it's booms and busts. Skateboarding was more dead between around 1990 and 1997 than it is now.
>>12141832>Skateboarding was more dead between around 1990 and 1997nah>than it is now.now it's completely dead>>12141821>and that's ultimately why the sport's best years are behind it.nonsense>like how wrestling will never have another renaissances period like the attitude era >the attitude era zoomers really do know nothing about skateboarding and wrestling
>>12142016>completely deadit's more normalised than ever. kids go to skate camps, it's in the bloody Olympics. X-games still going strong. You don't know what it was like back in the 90s. you're too young to know what 'skate rich' means.
>>12142023>b..but it's in the olympics!wow>gone from dead to normalizedwhy can't resident retards of vr just take their loss without having to continually move goal posts to soothe their schizophrenia? or lie? >You don't know what it was like back in the 90si remember skateboarding was insanely popular, way more than it is today. >olympicslmaowhat other reinventions of history do you have to share?
>>12142043>s-so what if more people than ever skate, IT'S DEAD BECAUSE I SAID SOaggressive ignorance is a hallmark of zoomerism. Your only frame of reference is video games from 1999
As others have said, American Wasteland was where it finally bailed. THAW's Story Mode was genuinely fucking retarded.
>>12141690People stopped caring about tony hawk games before anyone even hear about Skate. Skate 1 came late 2007 and thps already had it's peak in ps2 era. Thaw came in 2005 and by that point everyone knew it was over because there were no new ideas and the small additions or stories weren't that great. No one says their favorite tony hawk game was one of the ps3 ones unless maybe it was the first one they played as a kid or something.
thaw was the last one that wasn't completely dogshit. the maps were very good. the story is meant for kids and it's hard to revisit it once you've played any other tony hawk with endless freedom right at the start.
THAW has the best atmosphere in the series, even if the story is short and easy.
>>12142157Yea you can see that because the thaw city maps were and are popular online. The ironic thing about thaw is how the whole game is about building this epic skate park and 1) you don't get to select or move any pieces (they probably wanted to have stuff like this but ran out of time) and 2) no one skates there on their free time and there are no missions or anything to do there lol.I think none of the thug1, thug2 or thaw use the create-a-park option and it might have been a missed opportunity. Obviously don't force anyone to spend 30 mins making a park in the story, you can still give pre-made options. Like you don't have to make a skater in thug1 but you can.
>>12142297>2) no one skates there on their free time and there are no missions or anything to do there lol.It's very odd how THAW's Classic Mode completely reverted what THUG2's Classic Mode did with no background characters skating. I can't understand why Neversoft did that.
>>12136871The problem with these remakes of 20 year old games is we either don't have any talent or ambition left, or the people who pay the bills fuck with them constantly like firing the team in the middle of production etc. You could imagine insane remakes and ideas that did not come to fruit back in the days because of lack of time or tech, but all people can hope for is ue5 graphics and that the games don't suck real bad.
>>12136821Skateboarding stopped being cool upon the release of the Xbox 360.
>>12141832>>12142023>>12142108>"skating isn't dead! it's perfectly thriving in my perfectly isolated niche that doesn't interact with or care about the rest of the world!"go ask random people on the street (not someone in your bubble) to name a skater that isn't tony hawk or bam margera and see how far you'll get.>>12142016>"b-but wrestling is the best it's ever been!">AEW is a clown show run by a manchild playing with IRL action figures.>TNA has basically given up.>nobody but internet nerds care about anything international.>you have the same people who celebrated vince's ousting of power in WWE now unironically wish he was back.kek, lol possibly, lmao even, rofl definitely.
>>12142387as i said before i think the remakes are fine but if you are aware of THUGpro or reTHAWed they're ultimately pointless because why would you pay 60 or 70$ on a remaster that's pretty much online only for 90% of it's platforms when you can basically play almost the exact same game that gives you more content than the remasters do practically for free?
>>12137623Your second combo will have worse multipliers but that trick can probably win average games anyway or if it's some game mode where you really benefit from starting the combo just before the timer is about to end.
>>12138916No one used skitching to carry on combos but rather spine transfer and leveling out in air were big things introduced in thps4.
>>12139702>>12140337They were out of ideas in 2005 with thaw and the series already peaked before that in like 2000-2003 depending on who you ask. Skate 1 only came out in late 2007.
>>12142614People pay for a lot of stuff that would otherwise be cheap or free and not everyone has a pc or laptop to play free shit with anyway. The average consoomer probably has just the phone and some gaming console.
3 is the peak. 1 and 2 are shit because no bam. the ps2/gc/xbox's power made the gameplay better than it ever was on ps1 anyway.4 was only fun for diehard experts of the genre and the underground games started adding bs like other vehicles and annoying missions with maps that were too big to be fun to chase missions on.
>>12142706>1 and 2 are shit because no bamStopped reading there. That's a fucking pathetic reason.
>>12142604yes, Tony is still recognised. compare that to sat, 1994. you think anybody knew who Tony was back then?>b-butTony went pro in 1982, and was one of the top skaters of the 80s. by 1991 he was practically broke because skateboarding was so dead that even top level pros could barely make enough money to keep their lights on. Tony had to switch to street skating for a hot minute just to make ends meet. I rest my case. Skateboarding had two boom periods; 1984-1987, and 1998-2003. and it's kinda entering another one now.
>>12142604>>12142814No one gets that famous anymore based on a niche hobby in the era of social media bubbles. Something might be considered extremely popular and someone might be considered extremely famous even though you personally don't know anyone who knows about any of it. I find it hard nowadays to know for sure if something like skating is popular or not, and even if it is, I don't think any skater would get as recognizable as Tony without also starring in a movie, game, etc. Same goes for wrestling.
>>12142856I don't disagree with that. I just disagreed with the notion that skateboarding is less popular now than it was in the early 90s
>>12142814again. go ask a rando outside your bubble to name a skater that isn't tony or bam. it's not about what (you) think is a boom or bust period.i mean fuck, this anon here >>12142814 makes a better case for your arguement than you ever did and he still proves my point at the end for the most part.
>>12142871fuck i meant to quote >>12142856 as the anon who gets it.
>>12142871and ask a random iin 1995 to name ANY skateboarder. you aren't getting it
>>12142868only niggers skate now
>>12136821Underground 2 for me. I know a lot of people love it and I enjoyed it for the most part but I've never been a fan of Jackass or that sorta thing even when I was a teenager so it kinda lost me after that. I never hear anything good afterwards either so I figure it didn't matter much.
>>12142894nah it's all Japs being 20 years behind the west culturally, as usual
>>12142894Sir educate yourself. It is all fat boomers who found out that surf skateboards are the best way to lose weight.t. sees 2 fat boomers on my street skateboarding to get groceries. My neighbour also did it but got bored of it after a summer.
>>12142926is tony hawk American wasteland worth playing
>>12142957as the last game with the good THPS engine, it's fun enough to play. it also walks back a lot of the Jackass elements front UG2 so if you didn't like that you'll probably like the more UG1-style tone. they also cut out all the silly vehicles and replaced it with just the BMX which works like a refined version of the Matt Hoffman games and is pretty solid on its own. if you really like the THPS games it's worth it to play, but it is by no means the 'definitive' title.
>>12142969It's only the "definitive title" if you use reTHAWed, which allows you to basically create your own Tony Hawk game using everything from THPS1-P8>choose skate physics from THPS1-P8>every map from THPS1-P8>Classic Mode for every map>every song + playlist system >every character >THUG2 vehicles (if wanted)>etcIf you've played a ton of Tony Hawk over the years, it's a phenomenal product.If you've never played through the series, please don't play this until you have.
>>12142991I'm kinda waiting for them to add the Matt Hoffman levels, characters, and bikes. so you can play BMX in the THPS levels and skate in the MHPB levels. I'd kill for a remaster of all the Pro X games. Matt Hoffman, Kelly Slater, Shaun Palmer, Shaun Murray, Travis Pastrana. They missed out not making a mountain biking game.
>>12142991Based from activision that they let this exist and I have never heard of them trying to shut it down and it's a miracle. I mean they could have tried to but I just don't recall.Modders have a lot of freedom because they don't have to give af about any of the licenses so they can add 200 characters and 1000 different songs and shit :D
>>12143014>I'm kinda waiting for them to add the Matt Hoffman levels, characters, and bikes. so you can play BMX in the THPS levels and skate in the MHPB levels. I had no idea this was in the works, but that's so unbelievably cool. >Kelly Slater Kelly Slater's Pro Surfer was severely underrated. I rented it from Family Video on a whim and had way more fun than expected that weekend.
>>12143053it's not in the works as far as I'm aware, I was making a wishlist post. yeah I played it again recently and it's a very "chill" game. the sort of thing you fire up and just mess around with to 'vibe' rather than really aggressively try and break a high score record like in THPS. The music helps, even though I would've preferred some actual surf rock.
I thought Tony Hawk was a really young guy when I played the PS1 games but he's always looked 40.
>>12143092Yeah, he was 31 when he landed the 900 at the X-Games in 1999 and that's the same year the first Pro Skater came out but he started skateboarding pretty young which is why you probably thought that. He was considered pretty much the best competitive skateboarder in the world by the time he was just 16.
Tony Hawk 2 is the only good game, Tony Hawk 1 was okay but the lack of manuals is really weird and makes gameplay awkward. Tony Hawk 3 was already trash because the speed is stupidly high and controllability sucks.
Project 8 is the first one I still haven't brought myself to finish. I think I left off about halfway through it?
>>12143117he was already considered a veteran when the first game launched, he was the oldest character in the game. 2 added Caballero and Mullen who were also from his generation, and fellow Bones Brigadiers at that. 4 added Mike V, UG2 added Natas, AW added Tony friggen Alva.
>>12143128>Tony Hawk 3 was already trash because the speed is stupidly high and controllability sucks.unironically git gud
>>12143128I think none of the games require you to kick for speed, you just hold down X from the very first game. Tho I recall early games give you an option to kick for speed.Thps3 on ps2 starts to feel faster because it's 60fps instead of 30fps ps1 thps games but also all the tricks are slow af on the ps1 titles. It's actually less realistic for a kickflip to take almost a second to flip fully and stuff but then again ollies are too high in all games and what not because it's not a simulator.The games are fast but every manual and revert slows you down.
>>12143154No, it just is ADHD-ridden trash. The pace in 2 was good.
What’s everyone’s opinion on THPS 2X? I really want to get into these games and feel like the Xbox 2x would be a great starting point because it’s basically 1-2 right?
>>12143168find it really funny that "ADHD" is the only way zoomers can describe a fast pace