I just learned that a game that I had as a boy, Thundercade NES (1989), has an addendum to its ending that seemingly remains on the ending screen and doesn't loop to the title screen. It turns out that it does, but you need to wait for almost an hour (seems to be around 54-55 minutes) for the transition to occur. It's nothing special, but there's a message in Japanese that is basically thanking everyone who made it and when that statement was made, then it loops to the title screen with the high score intact.Seen anything similar?
blowing the whistle in the original zelda makes the level 1/7 boss shoot more projectiles for some reason>>12141979man i rented this sammyslop when i was a kid and it took me forever to figure out which game it was later in life. i think i eventually just played a youtube video at 2x speed of every nes game to find out what it was.
>>12142350>blowing the whistle in the original zelda makes the level 1/7 boss shoot more projectiles for some reasonThat's odd. Love me some original Zelda dough.>man i rented this sammyslop when i was a kid and it took me forever to figure out which game it was later in life. i think i eventually just played a youtube video at 2x speed of every nes game to find out what it was.It turns out that the game was also called: "Twin Formation" in the arcades. To be sure it's a favorite of mine and I never beat it as a boy, which is more proof that kids are dumber and slower. The trick to the game is to take any powerup at all for shielding and to never hold back using the air support (bombs).
https://www.youtube.com/watch?v=IKKTW3Rv3p0If you wait for something like 45 minutes on the end screen of Chakan the Forever man you can a hidden message.
>>12142765That's it? Laaaaaaaaaaaaaame.
>>12141979I played this a lot as a kid. Tried it again a while back, still fun.
if you go underwater in The Secret of Monkey Island and loiter for 10 minutes, you'll die. this is the only way you can die in the game.
In the NES port of Maniac Mansion, the DRM security door can be opened without a code, since there was no need for in-game DRM in a console game. Rather than delete the keypad from the game entirely and worry about causing damage somewhere else, they just moved it into the next hallway, and stuck it behind the reclining artistic nude statue. Then Nintendo's censors objected to the artistic nude statue, so they had to remove that. But they forgot they were hiding the keypad's collision box behind the statue. So in the final game, you can find an invisible keypad to the left of the security door. Fucking around with it will cause the mansion to explode as if the reactor went up. Fucking around with it multiple times will make the mansion explode immediately. You can download the prototype of the game that Nintendo Power took screenshots of for their coverage of the game that wasn't censored to see how they hid the keypad originally. For anyone wondering, no, there is no code you can input that won't result in the mansion blowing up.Area 51, the arcade light-gun game, has a hidden game mode. Start a new game at the very beginning. Shoot each friendly you see once each, and not another shot. You won't take damage from enemies, and the third friendly 'kill' that should kill you will activate Alien mode. Pic related. It's probably the only light gun game with a hidden game mode.Most players know DuckTales on NES has two endings, depending on if you got the two extra treasures or not. But there is a third ending you can only get by beating the game with 0$. Most players have never seen it since finishing the game with 0$ requires the player to make sure their money is exactly divisible by 3 million so it can be traded away for health right before the final boss, and then draining their money before the fight.
>>12142765>Not The EndChakan sequel is in limbo.
>>12145815I know about the alternate mode in Area 51, but what the fuck happened to you screenshot?
>>12148542Posting from an ARM toaster with a screen attached. It barely plays youtube videos, apparently it has issues trying to screenshot one.
>>12148551There's an extension that takes screenshots of YT videos. Speaking of Area 51, in the arcade version they altered the entire palette with weird colors, but in the ports they used a green filter.
>>12141979Dungeon Explorer credits are sort of like that. They seem to freeze at some point, then after a while more play. Then they freeze and a while later more. Eventually it shows the enemies. Finally gives a The End screen. Takes for fucking ever.
In Phantasy Star III, sell your boots at the start, buy an escapipe. Continue with the story to get sent to the dungeon. Use the escapipe, then talk to the king. He tells you that you broke the game trying to be a smart guy and need to reset.