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Was he right?
>>
>>12148417
The response to VF3 was the last nail in the coffin for Dreamcast.
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>>12148417
Why did japs love it so much?
>>
>>12148417
about the game? no. VF3TB sucked because it was a shit conversion.
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>>12148417
Was he right?
>>
>Virtua Fighter 3th
>>
>>12148417
>Graphics aren't that good therefore it bad
>>12148469
>Graphics are good therefore it awesome

That's every old printed vidya mag for you.
>>
Haven't played the Dreamcast port but Virtua fighter 3 is amazing

Virtua fighter 1 and 2 are cool but 3 is on another level
>>
>>12148456
>female users
Yikes.
>>
>>12148506
>Implying graphics haven't always been the prime factor in rather the masses think something is good.
There's a reason graphics are ALWAYS the first thing people focus on and shit post over. Look at pokemon, it's always people whining that they don't LOOK good enough first and foremost.
>>
>>12148417
>Was he right?
Let's see:
>Dural
>when you face him
>him
objectively wrong
>>
>>12148538
The animations are very ass in those games.
>>
>>12148538
Journalists whole job is to take more into consideration than the average person would though
>>
>>12148417
No, he was an idiot. Lots of idiots wrote idiotic reviews of fighting games back then with no understanding of what they were playing.
>>
>>12148417
This guy probably played the game for a couple of hours in single player arcade mode. Doubt he even finished it with all the characters. Maybe mashed 2p with one other person in the office who also sucked just as much.
>>12148456
These people played the game in its native environment of arcades, and the visceral excitement that comes from *trying* to win and stay on the machine. From the soundtrack booming out of the speakers of a 50" Megalo cabinet. From the community of players holding tournaments across the country vying to be the best and discovering new strategies every day.
>>
It was a lackluster port of a 1996 game.
>>
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>>12149780
>These people played the game in its native environment of arcades, and the visceral excitement that comes from *trying* to win and stay on the machine. From the soundtrack booming out of the speakers of a 50" Megalo cabinet. From the community of players holding tournaments across the country vying to be the best and discovering new strategies every day.
Okay, but they're reviewing the Dreamcast version here. You don't give the Master System version of Outrun a 10/10 because you've played on the deluxe cabinet arcade version
>>
>>12149848
You didn't understand what that Anon said.
>>
>>12149848
The Dreamcast version is a counterpart to the arcade experience and overall VF culture and ecosystem. It's for the home gatherings and practice sessions. Anyone in Japan playing the Dreamcast port would easily understand that the appeal is in sharp competitive play among people, not mashing your way through the single player experience. They'd know the depths the seemingly simple control scheme hides. They'd know just how good it is possible to get at the game, and how rewarding it can be. A home port of VF3 is basically "portable" VF3 you can take to a party and play matches with the boys (and the girls sometimes too) to see who drinks the next shot, or wins bragging rights.

VF was just very different in Japan, especially in the late 90s.
>>
>>12149848
>t. obtuse idiot
>>
>>12149780
>From the soundtrack booming out of the speakers of a 50" Megalo cabinet.
The soundtrack to VF3 is a downgrade in terms of energy from VF2. It's good in it's own way, but doesn't have the high dramatic tension.

Compare:
https://youtu.be/Qso7uOiA6NA

This is good, but it doesn't really get you pumped up.

Then this:
https://youtu.be/9rYwRH7Ilfk

This is gladitorial. This sounds like sweat and effort. VF2 is a lot more macho game than VF3.
>>
>>12149952
>VF2 is a lot more macho game than VF3.
Why is your masculinity so fragile?
>>
>>12148456
It had a rerelease in arcades I think 2 or so years ago, very recently, I never knew it was that popular relative to the huge popularity of 2 and 4 after it.

I have never liked 3, I think it's the ugliest game in the series, all the costumes are absolutely dreadful and the tag system has very little bearing on the game.

I do like some of the stages, though.
>>
>>12150087
I mean, most of the characters in 3 are wearing sequenced jackets and shiny pants, it's a weirdly feminine game (which wouldn't bother me personally but it's also just a little bit bad.)
>>
>>12150097
There is no tag system in VF3 though.
>>
>>12150087
You're an idiot.
>>
>>12150097
VF3 was super duper hyped but a little bit of a let-down. Not a SFIII level let-down but not what the fans were truly expecting.
>>
>>12150128
Not quite. It was very well received in arcades but the machine was so rare over here that not many people outside of Japan had a chance to play it.
The Dreamcast port was three years late and lacked any improvements. If it was graphically revised to the DoA2 level and had some extra modes then it would've been a classic. The gameplay was good but not the presentation.
>>
I just don't understand why Sega would outsource a port of their highest earning arcade game which also intended to be their most spectacular tech showcase ever on a system that was supposed to be their big comeback?
>>
>>12152104
They didn't have unlimited development resources, it might have just been a labor bottleneck.
>>
>>12152108
Whatever resources they had should have been put toward VF3 before anything else. The port should have been as perfect as possible.
>>
>>12152116
Soul Calibur filled the void.



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