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File: sfexcover001.png (1.45 MB, 1173x753)
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Would Street Fighter EX have been more popular if it was released as Street Fighter 3?
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>>12177016
Yes
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It could have done a little better with the "not a spin-off, but the real deal" boost. But this would mean making Street Fighter EX: New Generation, I assume? That game would have flopped even worse with that title. Unless it was released without Ryu and Ken as a completely new IP like originally planned...
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>>12177016
It would have been more popular if it were 2D
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>>12177037
If this particular roster and soundtrack was adapted for 2d and released for the CPS3? Yes, I would agree with that hypothetical.
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Well, it was WAY more popular than any Street Fighter III.
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Maybe.

But it wasn't.
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Street Fighter has very odd highs and lows as a franchise. Street Fighter 1 may have had some minor success in the arcades, but it was quickly forgotten. The game was re-named 'Fighting Street" for the PCE CD-ROM. It was ported to DOS and most microcomputers. Had nowhere the success of Strider or Final Fight. Street Fighter II basically caused the entire trend of 2D and later 3D 1v1 fighting games. Street Fighter III, hyped like crazy, actually was released to disappointing numbers in comparison to what was projected. In a way it was mogged by SNK fighters, Street Fighter Alpha, Capcom's other franchises and 3D fighters. i think the fighting game genre was over crowded and the fad was dying down by the time SFIII launched.
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>>12177016
no lol
a big reason sf3 new generation turned off people was the roster
sfex1 has the same issue, except instead of amazing sprites it has shitty early 3d models and bad backgrounds
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>>12177661
10 and 10
i will say have chun, guile and zangief was smart
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>>12177667
Tell me, why does he wear the mask?
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>>12177661
Street Fighter EX's roster of new characters are more appealing than New Generations.
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>>12177016
Yes, but in this scenario Capcom should have waited a little bit longer and released the initial arcade version with all the characters from Street Fighter EX Plus Alpha. Or done it as an arcade update. Capcom loves updates.
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>>12177667
Street Fighter EX has more secret characters. NG only has non-playable Gill.
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>>12177016
Definitely, even if it had been the inferior game. If this were SFIII, it would've had massive coverage by game media as the sequel to SFII and it's FINALLY IN 3D!!!
You also have bad ass 2D artwork of the characters, the roster has really cool looking character designs for the new fighters that fit in perfectly with SF and you have plenty of returning characters+Sakura a fan favorite from Alpha making the jump to a mainline series. It would've been said it was a disappointment but still gotten better scores than EX even if it were the same game just because it was called SFIII. Fans would also consider it a 'real' entry and it'd be remembered to this day.

It would've sold far better than SFIII did, heck I think SFEX sold better than III. III as good as it is just alienated fans too much, the new characters weren't as striking as the SFII crew, only Ryu/Ken, 2D graphics in this era felt like a babies game, it didn't get a home port until 2000 on a dead system which didn't help
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>>12177016
Probably. I love SF III but it might have been the biggest slow burn in all of gaming.
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>>12178813
My dude.
Almost every character in EX plus Alpha is either:
- a shoto (EIGHT SHOTOS!)
- a copy of another character
- an already existing character

The few completely original characters (Garuda, Hokuto, Area), are not that great either.
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>>12180008
and shotos are the most appealing characters, evil ryu OMFG, akuma OMFG sakura OMFG casuals love them
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>>12179785
I think the ex series will eventually surpass it and being the new slowest burn but you are correct
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>>12177016
Nah. It just wasn't competitively viable and the new character designs are...lesser quality than Capcom. Anybody who disagrees has zero taste in design.
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I prefer the EX series over 3 and Alpha
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>>12177016
No. Virtua Fighter 3 was already out before for months before EX, and graphically was on another planet in 1996.
People would have had a fit if SF3 was just a mid tier arcade game on Sony's ZN board.
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>>12180436
It still would've been more popular than SF EX, in fact SF EX outsold SF3. So yeah, even a medicore 3D fighitng game outsold it with a spin-off sounding name, if you give it the official 3 title it would've sold 4x as much easily.
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>>12180315
Capcom hadn't had a good design since SF Alpha, noob
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>>12180008
Original - Area, Blair, C.Jack, Darun, D.Dark, Garuda, Hayate, Hokuto, Nanase, Pullum, Sharon, Shadow Geist/Skullomania, V.Rosso

Shoto - Ken, Ryu, Kairi, Allen, Akuma, Sakura, Evil Ryu, Shin Akuma

Already existing - Blanka, Chun-Li, Dhalsim, Guile, M.Bison, Sagat, Vega, Zangief

What the hell tier - Cycloid B/G, Evil Hokuto, Ace

Shotos in EX are a bit more interesting on the Arika char side - I would've split EX1 Kairi and EX2 Kairi cus it's nuts how much he changed EX2 onwards. EX1 only has the rekka tatsu and fireball that make him a shoto really. Allen is enough of a shoto to be EX Layer's Ryu analog. I forgot what evil Hokuto's deal was, doesn't she gain a raging demon that has her shove her hand through the opponents chest?
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>>12177016
EX Plus alpha will never be not based. It was a much better attempt at 3D than MK4 or Fatal Fury Wild Ambition.
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>>12177667
Cracker Jack is just Boxer. I guess they created this character for variety or out of concern about the Mike Tyson rape case.
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Why won't those fags at Arika rerelesse Fighting Layer?

It's embarrassing how cheap EX FL felt. Like four steps back from a game released 20 years earlier.
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Most western players never got to see the arcade version, which looks significantly better with a higher resolution.
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Having Dhalsim playable in SFEX2 is quite a feat I'd say.

>>12177661
Skullomania was pretty popular, even before he gets mainstream.
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>>12181930
It doesn't, in case with SF EX. Only EX2 has better backgrounds resolution
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>>12181949
>It doesn't, in case with SF EX
Yes, it does.
https://youtu.be/7r3XaZjK0cM
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>>12181953
>the author says it's emulated right there in the comments
No, it doesn't
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>>12181914
Standalone PS1 commercial emulators aren't really good, and the arcade ones are still incomplete. That's why a lot of PS1 re-releases are either HD ports or questionable emulators, assuming there are some exceptions.
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>>12181060
Cracker Jack is Balrog
Pullum is Cammy
One of the Cycloids is a shoto too

Evil Hokuto breaks her rekkas (can do the extensions without the first attack) and also loses her counter. The combo where she runs the enemy through is shared with Kairi. In SFEX3 they have a Meteor Tag Combo together (Kairi/Evil Hokuto).

Don't look up Fighting Layer EX's plot, you won't like it. Really, don't do it.
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>>12177016
Back then I played this series and played the Alpha games. I thought when SF4 came out that it was a sequel to one of those, as if the series went: SF1 - SF2 - SFA/SFEX - SF4. I only ever heard of the actual SF3 being a thing when they showed SF3 characters for SF4. I don't know if being called SF3 would help but I sure know it didn't help the actual SF3.
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>>12182263
If you look at the very first trailers for SF4, it looked way more like the EX series than what it eventually became.

https://www.youtube.com/watch?v=QlwytRH37ng
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>>12178001
for you
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>>12178001
To this day, still the most violent character in all SF
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>>12182151
Being emulated doesn't change anything about this. The arcade game runs in 640x480i, the console version runs in 320x240p.
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>>12177497
Its really not
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>>12177667
That doesn't show all the playable characters in Street Fighter EX. The game also has

-Blair
-Darun Mister
-Kairi

who are time-locked. This was a feature of fighting games of the late 90s where characters would unlock over a period of weeks to get players to come back to the game and to maintain hype. A prototype for the seasons and character release schedules fighting games use today.
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>>12182545
iirc this version played more like the EX versions too because it used the polygon models of the characters for collision. This made the game feel very strange to reviewers and testers, so they switched to the usual hitbox design.
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>>12182868
Both arcade and PS1 versions are 512x240, it's not like something like Tekken 3 which is true 480i.
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I cannot find any copy of the original button layout used by this game and the other Capcom fighting games of this era. This is the layout used starting with the Q Sound cabinets.

It's not the Sega 2p layout. That is close but not the same. I've found a couple of art overlays that look like they have it but it's actually incorrect.
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>>12183109
The closest thing I've found that a person can actually buy in a commercial product is the Sega Virtua Stick, but it's still off by a few millimeters.
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>>12182928
PS1 version runs in 320x240.
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>>12177016
At first yes, but the game lacks depth compared to New Generation and the later III games. For example, there are no corners in SFEX. That completely changes the traditional SF corner pressure game and battle for screen space.
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This is how Duckstation takes screenshot of this game (which is a common one)
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>>12183345
And this is how MAME takes screenshots of the ZN games
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>>12183178
My mistake, here
>>12183345
>>12183347
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>>12182886
I was a kid when these games were coming out. 3d fighters, even shitty ones, washed all your favorite 2d fighters in the arcades and home consoles. You younguns can't fathom how appealing anything in 3D was during the 90s for young, stupid gamers.
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>>12183375
Beetle says 320x240 is the PS1 version's native resolution.
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>>12183436
People have been asking this question for years, and for what it's worth the conclusions from those images above were reached decades ago. For example you can see an old methodology that determined EX runs at 512x240 here:
>http://www.gamepilgrimage.com/PS1RES.htm
(Bushido Blade goes even higher, 640x240, and sure enough Tekken 3 is running at an unusual reduced resolution, just like some post way up there said.)

Wikipedia has what seems to be an unsourced, inaccurate claim that has ended up getting copied verbatim all over the internet, saying
>The Street Fighter EX games all run at a vertical resolution of 480 lines, which made them the only Street Fighter games to run at a definition above 256 lines
but I think that must be a garbled interpretation of what's actually the case, as proven by these analyses.
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>>12182224
Looking it up now and yeah, 'Shirase'. Likely just an excuse to reference TGM's hardest mode. The Nanase being Sanane now thing is top kek. Seems we'll never get standard Kairi back ever, not that he stood out at all. An edgelord power struggle Was The Style At The Time (re: KOF) so they needed an Orochi. At least they didn't fuck with Skullomania bar SNK Heroines which is just hilarious anyway.
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>>12183345
>>12183347
Framebuffer chads are laughing
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>>12183387
literally no one played EX back in the 90's and its certainly not more popular tan 3S now
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>>12183597
Dante played it that was his name so have a nice facku Noone played it
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>>12183597
>literally no one played EX back in the 90's
Utter nonsense. The game stayed on Game Machine Magazines top earning arcade games for months, and had decent console sales. Capcom would not have made such a push for EX3 on the PS2 if they didn't think the franchise had any players.
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>>12183597
I saw it a lot and played it a bit before getting it for PS1 (in one of those bootleg 3-in-1 compilations)
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>>12183597
The FGC probably didn't, but I did casually
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>>12183743
>The FGC probably didn't,
They did.
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>>12183515
Shirase is the original Hokuto
"Hokuto" is the original Nanase (amnesiac)
Sanane is one of their cousins brainwashed to think she is Nanase
"Garuda" is the original Hayate
"Hayate" is a disciple of the original Hayate
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>>12182868
Both versions run at 512x240p, stop making things up
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>>12183597
>literally no one played EX back in the 90's
Why are zoomers lying so fucking much? My NORMALFAG friends raved about it. None of them knew there was a street fighter 3.
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>>12177016
>Street Fighter EX
Never even heard of it. Is this some spin-off thing or what?
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>>12184953
Googling "SF EX" takes less time than writing your post
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>>12185027
>STOP ASKING QUESTIONS AND DISCUSSING THINGS ON THIS WEBSITE MADE FOR DISCUSSING THINGS
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I'm sure capcom will one day release a SF EX collection, they're running out of game compilations.
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>>12181914
Apparently there were talks with M2 at some point that fell through. Given Hamster has now worked on a PS1 emulator and Namco is contracting them to release obscure shit like Tinkle Pit, it might just be a matter of time before it comes.



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