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File: sonic.png (408 KB, 1000x744)
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never played a sonic game, which ones are worth playing and why?
>>
You're just baiting people to say "Sonic was never good."
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>>12178062
Sonic 1, Sonic 2, Sonic CD, Sonic 3 & Knuckles, Sonic Adventure 1, and Sonic Adventure 2. Don't bother with anything else.
/thread
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>>12178062
Sonic 1, 2, 3, CD. /thread
>>
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>>12178062
>>
>>12178134
Now please explain how SA1+2 are any less painful to play than their 100 aparently terrible sequels without using the words kino, soul, or music
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>>12178174
They’re fun
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>>12178234
Define "fun".
>>
going to be a dick and say skip Sonic CD.

i loved the other 3.5 games as a kid, finally played Sonic CD on an emulator just a few years ago. more Sonic, great!

nah. levels are bad, bosses suck, time travel is just tedious. "exploration" in Sonic should entirely be "i wonder if there's an upper path up there", not platform pixel bitching.
>>
>>12178174
I can't defend SA2, but SA1 maintains that fast sense of momentum you get with the 2D games.
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>>12178260
something (You) never had
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>>12178173
this except spinball and the game gear games. skip all ov those, you are missing absolutely nothing.
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>>12178173
I just realized how Sonic has 4 fingers in some covers and 5 in others. Very inconsistent
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>>12178276
spinball is fun if you ignore the last level. Played through if for the first time 2 years ago and had a blast
>>
>>12178062
1 is playable but a bit average
2 is the first good sonic
3+k is 10/10
cd is an alt take on a sonic 2 but a bit messy
adventure 1 is decent but alt campaigns were an afterthought
adventure 2 is great. 3d sonic with a lot more polish but linear

someone please make a real game out of knuckles chaotix
>>
>>12178279
only Spinball has four. 2 is kinda ambiguous but you can't tell me that's a thumb on the right: his thumbs are hidden from view.
>>
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>>12178134
>Sonic CD
>>
Jazz Jackrabbit: Holiday Hare
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>>12178062
don't play the master system ones, they're not bad but they're very arcade, not a fun introduction
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>>12178062
Sonic Adventure 1 is my recommendation for your introduction to the series because it's got the best balance of raw speed and player expression. The 2D games have a very high skill floor in maintaining speed, while later 3D games simplified the physics to the point you can no longer go where you want. Sonic Adventure 1 however keeps you in control of the pace regardless of skill level, yet the skill ceiling is very high and you'll feel beckoned by daring jumps even as a newcomer.

Sonic controls like a dream in SA1, the level design is open and awesome, the music kicks ass, and the story is actually decent which makes for a great way to introduce all these characters to you. There's no bad version of Sonic Adventure, though most people (myself included) will recommend the PC version with the Dreamcast Conversion mod.
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>>12178367
I would personally say that the 8-bit ones are worth playing
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>>12178062
Whatever you do, don't play CD first because there's a good chance it will turn you away from the series. I say this knowing that it's my favorite Sonic game. Play the Genesis ones first then play it. You'll either love it or hate it, I can guarantee that you won't feel mixed about it.
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>>12178425
didn't say they're not worth playing but i wouldn't start with them
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>>12178336
CD is the best classic game.
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>>12178336
>Redditbob
You must go back
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>>12178562
...that everyone watches the cutscenes of instead of playing.
>>12178569
spongebob transcends all platforms nigger
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>>12178582
Gameplay is actually great too. You have a balanced spindash and the new super-peel-out move. You can also change directions mid jump right after rolling which allows you to keep your speed, unlike the other genesis games where you're just stuck in the air and lose all your momentum.
But you probably know this already because you totally played it and got the good ending, right?
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>>12178062
Sonic 2
Sonic 3&Knuckles
Sonic Advance series
There's a deluxe hack of one of the Tails games on GG that ports it to the SMS and adds a bunch of QOL features
Mean Bean Machine. Fuck you
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>>12178590
>Gameplay is actually great too
i agree i love bumpers and bullshit enemy placement and forced time travel sections because the levels are so shit at designing natural level geometry to facilitate it and wacky workbench and
>balanced spindash
how
>super peelout
looks cool but is objectively less practical than just spindashing
>you totally played it and and got the good ending, right
yeah and it sucked your point
>>
>>12178621
>natural level geometry
What you even saying? are you implying Sonic 2's pitfalls are somehow "natural" or some shit?
>how
I just explained it in my previous post. Learn some basic reading comprehension.

Come back when you have better bait
>>
>>12178062
Only Sonic 1 is good. Rest is shit. Why? Because its a decent challenge and has charm in buckets. Greed killed this IP.
>>
>>12178657
Sonic 1 is actually lacking, Sonic 2 is the better starting point.
>>
>>12178367
>>12178425
Master System games are worth playing at some point but you can avoid Game Gear outside of Tails Adventures.
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>>12178716
Sonic Drift 2 is also worth playing, just don't bother with Sonic Drift 1.
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>>12178062
None of them.
Sonic was always bad.
>>
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>Play Green Hill Zone in Sonic 1, skip the rest it's not necessary and aged really bad
>Play up to Oil Ocean in Sonic 2, the fun stops there and the unfair bullshit starts
>Play all of Sonic 3 and Knuckles
>Skip CD, and the rest of the Genesis
>Play Sonic R
>Play Sonic, Tails, and Gamma stages in Sonic Adventure
>Play Sonic/Shadow stages in Sonic Adventure 2, use some kind of cheat to skip all the other bullshit
>Skip Heroes, and anything on the Wii until you get to Unleashed
>>
Play only the Megadrive Sonic

The other stuff is bad to mediocre at most
>>
>>12178062
I'm going to kill you. Sonic 2 is one of the time games you should play! :O
>>
>>12178134
Came to basically say this.
>>12178174
SA1/2 have a much smoother physics engine than anything after. You can post the gif of sonic clipping through emerald coast, but you should know that only happens in the DX port.
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>>12178367
who the fuck goes and play forgotten, outdated random demake spin off as a newbie anyway??
>>
>>12178929
>Unleashed
has there been a mod to remove the night levels?
>>
adventure 2, unleashed and sonic x shadow generations are the only good modern (2000s to 2020s) sonic games. and for the older games i would recommend sonic 3 and knuckles.
>>
>>12178716
Triple Trouble is the best one tho.
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>>12179394
I'm tired of pretending it is. If it didn't introduce a fan-favorite character, it'd be remembered as a stinker like Sonic Blast.
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>>12178062
the best 2d is sonic rush. best 3d is sa2.
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>>12179435
When the fuck has Fang ever been a fan favorite character?
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>>12178062
Sonic 2 is a masterpiece
Sonic 3&K is very good

>>12178423
Don't make me barf. The only advantage to playing it first is you won't know any better.
>>
>>12178929
Wow what a retard
>>12179094
No, but there is a mod called "getting some taste".
>>
>>12178174
Good music. Chaos are fun.
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>>12178626
>What you even saying? are you implying Sonic 2's pitfalls are somehow "natural" or some shit?
no retard i meant that 2 is better at telegraphing enemies and does a way better job of implementing its special stage source (starposts) than cd's shitty time signs
>starposts
>50 rings, hit the swirl, do the overhated filtered 3D minigame
>simple, easy to understand, hard to mess up
>time signs
>get past except they always place it away somewhere far away and full of enemies and future signs are far more plentiful for you to walk in and force you to get rid of them
>also it's nigh impossible to find reliable paths to gain and hold speed for time traveling because the devs gave up and made forced time travel sections instead of actually designing the levels around the gimmick
>go to the past
>find the capsule which takes forever in later levels because it's not always obvious where it is and you're likely to time over multiple times trying to find it in the endgame
>complicated, tedious, frustrating
one is far more preferable and it's why it has regularly appeared in the 2D games since it's introduction while time signs were forgotten immediately
>I just explained it in my previous post. Learn some basic reading comprehension.
saying "balanced spindash" with no elaboration isn't explaining shit
>>
>>12180212
>2 is better at telegraphing enemies
It literally isn't.
CD is the only game with a dynamic camera so you can actually see the enemies before they appear on screen.

Play the games before trying to bait veterans like me.
>>
>>12178062
I like Sonic Advance 1 and Triple Trouble.
>>
>>12178062
Sonic CD for the music and the important feature where the camera moves a bit ahead of you when you run.
Sonic 1-3 SUCK without that camera feature
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>>12179608
>Don't make me barf
Sonic Adventure was beloved before Egoraptor's troll videos btw
>>
>>12178423
>The 2D games have a very high skill floor in maintaining speed, while later 3D games simplified the physics to the point you can no longer go where you want. Sonic Adventure 1 however keeps you in control of the pace regardless of skill level, yet the skill ceiling is very high and you'll feel beckoned by daring jumps even as a newcomer.
can't really agree with that. the 2D games are easier to maintain momentum largely because there's one less dimension to worry about. in SA1 you really have to be precise with the analog stick, especially in the sections that aren't a narrow corridor (most of the highway stage, 2nd part of the wind stage as you go down that metal roller coaster track). the later boost games somewhat solve this by putting you on-rails in lanes but in turn that made it babby easy
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<looks neat
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>>12182457
>the 2D games are easier to maintain momentum largely
Nah, newcomers are always complaining that it's difficult for them to build up speed outside of scripted setpieces, while simultaneously complaining that it's too difficult to stop Sonic.
>>
>>12183971
latter might be true, although you shouldn't really be going too fast unless you already know the level, but the former is only really true in the first game desu and maybe cd since time travel is based on speed.
>>
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>>12178062
Sonic 3D Blast Genesis is neato
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>>12184037
>although you shouldn't really be going too fast unless you already know the level
Well that's the thing: newcomers keep getting slowed down in classic Sonic. Sonic 2 and 3 have more fast setpieces, but building up speed organically is still difficult for newcomers.
>>
>>12178062
The first 3 games and Mania for sure, and for the 3rd one get Sonic 3 Complete to keep the original music. If you still want more, try CD and the Advance series. CD has 2 soundtracks, listen to a bit of both before deciding which one to play. Only bother with the rest of the games if you still want even more Sonic.
>>
>>12178062
i'd probably say sonic 1-3 and the adventure games are worth playing. sonic drift, triple trouble, and 3d blast are also pretty decent as well if you're looking to get into some of the game gear/extra genesis games but you can mostly the skip those. anything after sa2 is a kind of hit or miss though
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>>12184047
lolno
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>>12186921
lolyes. most sonic autists hate it because they can't just hold right to win. they actually have to be good at the mechanics of the game.
>>
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Nowadays I just jam to Jam when I want to play Sonic.
The cons people will list (music not speeding up/resetting due to CD audio, some slowdown on Sonic 2-despite it removing some of the slowdown present on the original in turn), the pros vastly overshadow any of that: a quick way to play any of the original Sonic games recreated for the Saturn hardware, with time attack modes for every zone, which means nowadays, rather than playing only 1 Sonic game per session, I can play any act of any zone from any of the games I want, I can run through Green Hill Zone Act 2 and then jump to Lava Reef Zone or Doomsday Zone next, and the best thing is that I have all my time record saved so I can always try to beat my best times.
Also can play any special zone I want at any given time, not to mention having the only playable version, without slowdown, of Sonic 2's versus mode, which I always loved because of the exclusive music tracks but never enjoyed on MD due to the relentless slowdown.
It's just too good, and full of soul as well.
>>
>>12186921
>3D gameplay
>Soulful 2D CGI sprites
>A world to explore
Why do sonicfags act like they're too good for most of their games? Especially when defending unfinished shit like Adventure.
>>
>>12178264
Sonic CD and Sonic 2 are both different evolutions of the Sonic 1 gameplay. Sonic CD just feels weird if you're used to Sonic 2 and its sequels since it's a very different type of game.
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>>12187548
what exactly is unfinished about adventure? bad mouth animations don't count because they don't affect gameplay
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>>12187583
>what exactly is unfinished about adventure?
couldn't tell ya
https://www.youtube.com/watch?v=AenlPcIUuCU
https://www.youtube.com/watch?v=1wVj_7h0LhM
https://www.youtube.com/watch?v=kdxYa4PBsqg
>>
Is it worth going through the tedium of collecting chaos emeralds in 1 - 3/knuckles?
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>>12187589
>glitches that 99% of people never encounter means the game is unfinished
ok
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>>12187616
For 1-3 you just get a different ending screen so not really. You also get Super Sonic in 2 and 3 but it's more of a novelty, you're not really going to use it outside of the novelty factor of seeing it for the first time. For 3&K it's definitely worth it as there's a final level that's the only real challenge in the series.
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>>12187626
Glitches you have to execute on purpose, on specific ports at that, mind you.
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>>12187635
Good to know. That's been my primary concern playing sonic since I found the bonus levels annoying and I'm obsessed with unlockables. I know for a fact the games are beatable without saves having watched friends back then do it.
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>>12178174
SA 1&2 are basically the only 3d sonic games that maintain the philosophy of the 2d games where going fast is a reward for knowing the level well. Levels have different paths with the harder or less obvious path being faster and a longer/easier path being a soft punishment for missing a jump or not taking the riskier path.

Sonic games after that point generally have more linear stages with fewer alternate routes, with more boost panels and rings to reward memorizing the layout; but it is ultimately the same route for the beginner and the person grinding S ranks.



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