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John Carmack thinks Rebecca Heinneman was a smarter and more skilled programmer than he ever was. She made even the most venerated programmer in gaming history fall on his knees. Of course she had her own flaws, like she was apparently bad at project management unlike Carmack, but as a programmer, as a purely technical person, she was perhaps among the best of the best. Rest in Peace, Legend.
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>>12188539
I don't agree.
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>>12188539
Cool, too bad he never did anything more impressive than Carmack.
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>>12188539
That's actually not at all what he said. He said Burger Bill was "probably better" at "dropping int any system environment and getting shit done fast." That does not mean he endorsed him as being a more talented programmer, you agenda-driven retard.
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>>12188539
>He
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Heinneman is a rare tranny and wrote about trans regret, advising others never to do it.
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"fall to his knees"...eh? I can't see anything like that written here.

I personally don't rate Carmack too highly anyway. I think that many Japanese developers of games were probably a lot more skilled than him and him being American and the head of top fps games gave him a huge boost in popularity (despite him admitting to not even really enjoying fps games). I'm supposed to admire and venerate Carmack because he did some early work in fps games? What about all the others that made great strides in games, it doesn't make sense to me.
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>>12188592
Could you name one nips dev superior to John Carmack, one of the fathers of the FPS genre and a pioneer in real-time 3D graphics rendering techniques like raycasting and binary space partitioning (BSP trees)?
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Somewhere a tranny dies. I celebrate.
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>>12188539
He wrote an entire obituary to compliment his own skills and call this woman out, this is clinical narcissism and one giant red flag.
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>>12188619
Carmack is a pioneer, punk ass. He’s earned the right: if he wants to flex his skills while writing an obituary for a dead tranny, he absolutely can, and a hell of a lot more.
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>>12188624
You can't earn the right to be a clinical narcissist, it's poison.
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Did she do anything good that wasn't ports?
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>>12188635
Baldur's gate, A bard's tale.
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>>12188629
Explain that to Carmack, mr nobody. Go ahead.
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>>12188638
He's a good goy tranny lover, he is objectively lower as a human being than me.
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>>12188539
It doesn't seem to be what he's actually saying, but even if he did, he'd still be wrong.
Make no mistake, Bill was a serious, skilled, and seasoned veteran programmer, one of the big time ones, and Carmack being told by someone in 1992 that he was greater than Bill was not exactly modest flattery.

>>12188592
He's venerated for being able to get the kind of graphics and performance he did, within the hardware constraints that he did, multiple times in a row for years, and in very short turnover time. Also for not patenting any of that shit, and publishing all the code he could openly.

Consider that the Playstation came out a year after Doom did, and that the Playstation could only run a game like Doom by chopping it down and removing detail and content so that the hardware could actually handle it, and that this was true for all other console ports until the 2000s.
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>>12188640
And yet he made history and you are here, wasting your time with another retard just like you.
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>>12188643
And he's wasting his time sucking his own dick and a tranny's dick on Twitter of all places. Pathetic.
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>>12188641
>Consider that the Playstation came out a year after Doom did, and that the Playstation could only run a game like Doom by chopping it down and removing detail and content so that the hardware could actually handle it, and that this was true for all other console ports until the 2000s.
N64 ran Quake with zero problem at all. A small few of the levels were made smaller but that was more a director's cut than due to anything technical. Granted it came out almost two years after the PC game, but then Goldeneye was far superior and was released in 1997. Quake 64 even had split screen 2 player - could run two versions of it at the same time without any visible slowdown (though items were made 2d iirc).

N64 also had zero problem with Doom or Duke Nukem 64, Hexen, Heretic, all of those games ran perfect. I want some of your weed when you're done please.
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>>12188641
>Consider that the Playstation came out a year after Doom did, and that the Playstation could only run a game like Doom by chopping it down and removing detail and content so that the hardware could actually handle it, and that this was true for all other console ports until the 2000s.
And that's thanks to Carmack porting Doom to Jaguar beforehand in the first place.
That said, a big problem there was that the Doom exclusively used software renderer, meaning that it was way too demanding on CPU. Something like Quake would likely run on PS1 better, even if it would have to be optimised still.
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>she
lmaoooooooooooooo
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>>12188675
>hurr durr we're dropping the pronoun demands
>but they're still hecking geniuses and worthy or worship
Yeah, nah.
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>>12188648
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>>12188706
Uhhh, racist much? Carmack-sama would not agree with such a a chud-like take.
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>>12188707
>racist much?
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>>12188708
Carmack-san is an ally to POCs and LGBTQs.
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>>12188609
>Bui Tuong Phong
I can name superior programmers. Better yet I can name computer scientists that actually made or make contributions to the field rather than a "killer app" for a given technology.
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>Another burger thread
You're doing this on purpose, OP, I know damn well.
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>>12188731
>bothered by the country that the Twitter user lives in
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>>12188729
>Phong shading was first implemented in a video game in 1999 in Brave Firefighters on Sega's Hikaru arcade system.
The gook didn't even live to see his creation come to fruition; he died shortly after he got his PhD. It's only literally the most common shading used in video games since 1999.
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>>12188667
>N64 ran Quake with zero problem at all. A small few of the levels were made smaller but that was more a director's cut than due to anything technical
Anon, Quake 64 was paired down a LOT. Aside from reduced variety in textures and at lower resolutions, it also simplified level geometry, in a few places to outright embarrassing extents. It also cuts out some levels in entirety.
I know that Gloom Keep is THE worst place and it's not all like this, but you also can't just deny or ignore how fucking truncated this area is, BECAUSE THE N64 COULDN'T FUCKING HANDLE THIS.

>but then Goldeneye was far superior and was released in 1997
Subjective (though I do love the game dearly), but a lot of that probably has to do with playing into the N64's strengths and the game being completely tailor made for the machine. 007 uses textures pretty cleverly, and the built in filter lets them get away with a lot of practical shortcuts which you couldn't do in a game like Quake.

>N64 also had zero problem with Doom
They didn't really port Doom, they built almost an all new game around its framework, and it's still full of concessions. Doom 64 also makes a lot of extremely smart use out of palettes and color tinting to play down the low texture variety, and increase monster variety. It's a damn good game and cleverly put together, but it's still bottlenecked by the N64, the Arch-Vile is missing like in the other console ports, because he's too many frames and too much CPU overhead, and unlike the PSX port, it outright misses the Revenant because of cartridge space.
The two best enemies from Doom 2 (1994) just aren't in Doom 64 because the N64 simply couldn't deal with it.

>Duke Nukem 64
A game which opted to skip all its music, and made its own performance cuts all over the place. Also good, but hardly 1 to 1, just like the other examples.

>Hexen, Heretic
Haven't checked those ports out, but there's zero chance they don't make comparable concessions to the other ports.
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>>12188706
if you play any of carmack's games or any games inspired by his games, you are indirectly sucking on tranny dick.
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>>12188729
>Bui Tuong Phong
Is that nigga Japanese? this idiot >>12188592
said: "[...]I think that many Japanese developers of games were probably a lot more skilled than him".
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>>12188671
Lobotomy Software, the devs who made Powerslave/Exhumed, and who ported Quake and Duke Nukem 3D to the Saturn, actually DID make a port of Quake to PSX as well, but apparently no publisher they asked had any interest for some reason, so that port was shelved.

Big shame. Quake, like Doom, is still a good and fun time, even when you have to cut down some of the flair to make it fit on a 90s console. I give Quake 64 some shit in my previous post, but I do that to be objective, and I think it's a pretty good port for its time overall.

>>12188675
It is what it is. Bill made his choices, not ones I would call good or approve of, but he wasn't living for my approval.
You'll also notice that Carmack refers to him as Bill and uses male pronouns for most of the post, which no doubt makes some of the gender warriors boil, a lot of those people choose to interpret doing that as tantamount to hatecrime/genocide.
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>>12188801
>You'll also notice that Carmack refers to him as Bill and uses male pronouns for most of the post, which no doubt makes some of the gender warriors boil,
Predictable. See >>12188676
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>>12188729
Not Japanese, and not more skilled than Carmack. You're an idiot.
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>>12188539
That's fine but Carmack is probably the most important American in video games history and one of the top 5 most influential game figures ever
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>>12188836
>hurr durr I made Commander Keen and Doom and then I lowered myself to a jewish tranny on Twitter
What a legacy.
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Stupid psychopathic retard doesn't even know how to smile. Protip: your eyes have to be in on it.
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has anybody said what he died of or should we assume ack
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>>12188850
All true sisters got the vax to own the chuds.
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>>12188850
nvm just looked at it again: lung cancer
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>>12188838
You forgot wolfenstein and quake
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>>12188870
No I didn't.
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>>12188539
Wtf why is Carmack deadnaming her :(((
This is NOT okay :(
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>>12188539
>she
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>>12188592
>I personally don't rate Carmack too highly anyway. I think that many Japanese developers of games were probably a lot more skilled than him and him being American and the head of top fps games gave him a huge boost in popularity (despite him admitting to not even really enjoying fps games). I'm supposed to admire and venerate Carmack because he did some early work in fps games? What about all the others that made great strides in games, it doesn't make sense to me.

Absolutely de-lu-lu retarded post, lmao. The entire existence of video games and computer coding as a medium is owed to Westerns you dumb fucking spic mutt. Holy shit you're a donkey brained fucktard.
>Alan Turing (UK) developed the theoretical foundations of computation with his Turing Machine concept in the 1930s, enabling modern algorithms and AI.
>John von Neumann (Hungarian-born, US-based) architected the stored-program computer model in the 1940s, which underpins all contemporary systems.
>Grace Hopper (US) invented the first compiler in the 1950s and popularized high-level programming languages like COBOL, making programming accessible beyond machine code.

Even if we switch it up and specify gaming in particular:
>Tim Sweeney
>John Carmack
>Sid Meier
>Ralph H. Baer
>All Alcorn
>Mark Cerny
>Chris Crawford
>Gabe Newell

All hugely influential. Western (primarily US/UK) programmers originated most of the foundational genres and 3D techniques you see back then, and now, often on PCs/arcades, creating blueprints that Japanese developers adapted, refined, and popularized via consoles

You have abso-FUCKING-lutely no clue what you're talking about. Just... shut up and stop. To keep from embarrassing yourself further, lol.
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>>12188676
>>12188804
Bill making a bad personal life decision doesn't invalidate his prior achievements as a programmer, if that's what you're implying, and it'd be embarrassingly fucking retarded if you were. You aren't, are you?
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>>12188883
They create a giant asterisk at the very least.
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>>12188884
Sure, that's how it goes sometimes, someone talented does some cool shit, and then they also do something weird, dumb, or fucked up in their personal life.
It's a bit like how I still hope that someone stabs Gary Glitter in prison, there's still time left, but some of that rock music was still pretty alright.
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>>12188882
>not giving a mention to an actual legend, Michael Abrash
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>>12188894
It's more like the talented are being hoovered up by the (((all-seeing eye))). Dumb prey-eyes over here >>12188845 never saw it coming.
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>>12188895
He should absolutely be mentioned. I'd also say Ken Silverman, even if his code is kinda spaghetti.
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>>12188901
I think it's more that Carmack doesn't really pay attention much to overall society, because he doesn't really care.
This is the same guy who thought Bobby Kotick "seemed like a nice guy" because he had a dinner with him once in the 2000s, and all he actually knew about Kotick was that he was the head of Activision, but no details beyond that fact.
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>>12188912
>make a game about killing demons
>fall prey to them
Pottery.
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>>12188845
Not a joke either he's literally a psychopath.
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>>12188961
I don't joke about such matters.
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>>12188961
What was that story about a cat - he had it killed because it relieved itself on a couch or something. Something not quite right with the man.
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What a bunch of stupid posts, similar to whatever crap you see in xitter or resetera.
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>>12188767
There's a few points that change the spin though:
Quake's problem was RAM. Carmack even admits it that he rarely gave a shit about RAM usage. He let Doom's RAM usage spike to hell and back again all the time and Quake was no different. Quake didn't need 8MB of RAM because they were packing in the bytes, it was a 4MB RAM game with a BSP walking problem that carmack couldn't be arsed to fix. Quake64 ran mostly Carmack's code derived from glquake, this meant it inherited its flaws. It targeted 4MB of RAM, therefore the levels with the worst BSP problems had to be paired back. Had carmack been made to develop Quake in 4MB for PC, he'd have partitioned the BSP code better, but PCs at that point were starting to be 8MB as standard so he felt he didn't need to bother.

While I don't have any technical knowledge of Doom64 to say you're wrong, I just don't see WHY you'd be right. The N64 had a 90-something MHz MIPS, WAY faster than machines that ran Doom2. Don't believe the nonsense spoken about x86, it was a deeply inefficient ISA on a bad process that only got decent when the Pentium appeared. If a 66MHz 486 can walk doom2 there's no reason doom2 enemies couldn't work in Doom64. The reason they didn't put them in was far more likely to be the age old "shit's fucking broke and we're out of time."

Duke doesn't have any music for that very reason. They ran out of time and budget and the publisher thought they could get away with no music. MIDI drivers take fuck all CPU time and there's space on the cart. It was just a lazy port is all.
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>>12189089
Goy, please. My shabbos goy is actually the best. Look at how he throws himself at the heels of jews and trannies! I am the best faggot!
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>>12188591
Where did they write that?
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>>12188987
I think they all just collectively declined to take responsibility for it. Contrary to what Karen in HR thinks, the majority of people don't want office pets in a workplace. Carmack gets the blame for doing the deed because people assume he's autistic enough to do such a thing, but let's face it, any one of them could have taken it home, but they didn't. Because the someone-else's-problem field around office animals is usually pretty intense.
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>>12188539
I know he was a stupid dress wearing faggot and all, but he made to the snes port of Another World on snes. That alone makes HIM a cool dude.
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>>12189095
Okay psycho whatever you say.
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>>12189095
>Contrary to what Karen in HR thinks
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>>12188961
He's just autistic. Autism can come off as sociopathic in youth, because youths are fundamentally very self-centered (especially if they're rewarded for good talent so as to inflate their ego), and autists tend to need certain social aspects taught to them in a sense, so that they actually start properly paying attention to and recognizing them.

They aren't INCAPABLE of things like empathy, like psychopaths who are fundamentally incapable of it, because autists still have the ability for empathy. The hardware is there in the brain, so to say, you just need to install the drivers.
It's also vitally important to make sure autistic children have that kind of social conditioning (as well as the other gaps), because unconditioned autists easily grow up to become fucking atrocious people if they don't.

>>12189095
Essentially.
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>>12189139
>He's just autistic. Autism can come off as sociopathic in youth, because youths are fundamentally very self-centered (especially if they're rewarded for good talent so as to inflate their ego), and autists tend to need certain social aspects taught to them in a sense, so that they actually start properly paying attention to and recognizing them.
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>>12189141
What about that is comparable to phrenology? Autistic behavior is observable and verifiable.
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>>12189145
What about kikes? Jewish behavior is observable and verifiable.
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>>12189146
Is your point supposed to be that all jews are autists, or that all autists are jews? This is observable behavior across racial phenotypes, you retarded faggot, and if your notion is that all jews are sociopaths, then what I'm saying doesn't even fucking apply, because I'm objectively not talking about sociopaths.
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>>12189149
Yes, all jews are sociopaths just like you, Moishe.
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>>12189150
What the fuck do I even say to something so genuinely retarded (and also very autistic)?
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>>12189151
Oy vey?
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>>12189139
I've known plenty of autistic people and none of them would just have a healthy pet put down, that's not autism it's psychopathy.
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>>12189153
Nigger, I'm not even fucking jewish, I'm an uncut anti-AIPAC agnostic. What fucking spooks in your brain lead you down this mongoloid path? What prescription medication did you forget to take today?
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>>12189156
>I'm an uncut
So you're European? Fuck off.
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>>12189154
You have REALLY not known enough, autists are perfectly capable of being shitty people.

>>12189158
What kind of fucking anti-Semite is pro-circumcision? You of all people should oppose it more than anyone else, but I guess you don't have enough of a frontal lobe to reason that out.
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>>12189163
It doesn't matter much to me, I'm just shitposting about kikes.
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>>12189164
I... You make me want to turn to God, so that I can pray to him for you to be raped to death by autistic jews.
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>>12189175
Uh, ok retard.
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>>12188767
>>12188667
Both Duke Nukem 64 and Hexen used a new 3D renderer, similar to what more modern sourceports did, rather than port the original games' like the PSX versions. That's why they run so well on N64, they took the extra dev time to adapt to the machine's strength (the original renderers were CPU centric and consoles of the time were good thanks to their dedicated 3D rendering, not thanks to their CPU).

Heretic does not exist on any console.
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>>12189093
>they
could you not be a faggot?
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>>12188539
Always sad to see someone pass away but this is very obviously not a woman and trannies give me the creeps. Still seemed like a decent just deeply mentally ill guy though, rest in peace
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>>12188591
You're thinking of Bunten
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>>12189139
autists are just sociopaths who are stupid
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>>12189640
Sociopaths who are stupid are the kind of people who make up most of the general prison population, and the average autist does not have the social wherewithal to survive in prison for a week.



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