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It is a good cult-classic as people say it is or just a boring FFVII rip-off?
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It's boring but it's a damn shame because it didn't have to be. You can tell it had a lot of effort put into the visuals and overall presentation and the music is great, but the story is generic, uninteresting and also pretty poorly translated. I'm not saying its full of typos or whatever it is so fucking stiff and bizarrely worded a lot of the time it's just constantly on the border of going full on engrish.

Even if I were willing to sit through a JRPG with a lame story though, the battle system is what really put the final nail in the coffin for me. All you get is 1 standard attack and the option to defend, there aren't even spells unless youre in Dragoon form which you don't get until later. Attack enough with the attack you have equipped and you get a new one you can swap it out with that does a little more damage. The attacks are timed hits like Mario RPG except you can keep hitting multiple times, cool in theory but it just gets tedious having to time 1-10 hits every single turn and watch the long animation. The boss fights suck too and might as well just be a check to see if you're carrying enough potions with you as most of them have periods of time where you just can't hit them or they start hitting you so hard you have no other option but to heal(they always drop like 20 potions after you beat them so this seems to support that was the idea). Since there is no room for strategy built into the battle system I guess they couldn't design any other kind of boss but maybe they should have just made a better battle system.

Idk maybe I should have finished it, I think I got about halfway but it just wasn't offering anything outside of the most barebones combat I have seen in a JRPG and some really pretty pre-rendered backgrounds. I would rather play just about any other JRPG on PS1 it's bottom of the barrel in everything other than the presentation.
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>>12208905
it was the real Final Fantasy VIII, sony at least tried, the game is good, but it can be a pain if you want to collect every single item and that "stelar dust" stuff
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>>12208905
really cool plot and setting
additions are fun and engaging (FUCK people crying about how much time they take)
one of the few rpgs i've ever played that actually had item scarcity matter.
it tried to do some other unique things, like magic only being in dragoon form and not being able to use items while in dragoon form, but im not entirely sure they landed well or were refined much. the combat definitely isnt "deep", and the reliance on attacking over any kind of magic/elemental strategy can make it feel a bit tedious. however, i think they intended players to use dragoon form on regular goons more, and not save transformations just for bosses. optimal/efficient play isnt as "exciting" or flashy.

objectively, it DOES take time, but if you arent impatient, i think its worth a try.
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>>12208905
Try playing it, iTard.
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The most average game at a time when average wad good, considering the competition.

Horrible voices and really good music, most bland bunch of character tropes and yet some of them had nice character growth, unbalanced combat and yet a combat system that bravely tried something new. Decent story marred by really bad translation. It is a classic still, and I like it, but it's really in the middle of everything.
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>>12208925
>All you get is 1 standard attack
This is really disingenuous. For their Attack command, each character gets multiple additions. You have to unlock them, they take practice to consistently perform. The enemy can counter them, and you can negate their counter.
>option to defend
Which on top of negating damage, also gives you some health back
>there aren't even spells unless youre in Dragoon form
There are, they're just all items. Did you not use them?
>Attack enough with the attack you have equipped and you get a new one you can swap it out with that does a little more damage.
These new additions also tend to give you more SP, allowing you to get back into Dragoon form faster.

Pointing all this out because it sounds like you are faulting the game for having a different system than other RPGs. It's not Final Fantasy. Not gonna bother responding to the story stuff because your points are subjective
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>>12209186
>For their Attack command, each character gets multiple additions.
I mentioned that, it doesn't really make it any better.
>There are spells, they're just all items.
Then they're not spells then are they lol they're items.

It's not really that it's different it's just boring and doesn't allow for any strategy or creativity whatsoever. "It's not Final Fantasy" lol I wish it was because shit like Materia or even whatever the fuck 8 was doing is more interesting than this game.
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>>12208905
I think the crappy translation did it a major disservice. I didn’t even realize who Dart’s mom was until someone here told me.
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>>12208905
I wish Sony would get the stick out of their FUCKING ass and just allow retro PS games on Switch Online service.
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>>12209381
When is Nintendo doing the same for other systems? For all the jewing they are doing for the Switch 2 they're leaving money on the table by not porting old shit to the others
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>>12208905
I played this and ff7 back to back and liked dragoon better.
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>>12209186
its still a little more nuanced. one addition might do 250% damage, but only grant 36sp. another might do 150% damage, but grant 102sp. then one does 100%, but 204sp. then one does 350%, but only 20sp. its about tradeoffs and what you want to prioritize for your playstyle.
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>>12208905
the story is actually great, its just a slow burner. they save all the crazy plot twists for the second half. a lot of it all at once. Ill just ignore everything you said about the battle system since another anon already pointed out how retarded you are.
>I think I got about halfway through
why do subhumans who didnt even play the game feel the need to spout their irrelevant fucking """opinions"""?
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HARPOON
Is one if not the best RPG on PSX.
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>>12211282
>gives actual reasons for why he didn't like it
>you only played 25 hours of the 50 hour game your opinion doesn't matter
Its one thing to not give a game enough time to start but playing half of a game like this seems more than fair to me. I wouldnt want to waste 50 hours of my life on a game Im not enjoying either.
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>>12211297
>I wouldnt want to waste 50 hours of my life on a game Im not enjoying either.
You've wasted far more time and energy arguing with idiots, and I doubt you enjoyed it, Anon. Stop making excuses and just finish it.
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>>12211297
you cant say a story is "lame" if you have no fucking clue what it even is. if I say the plot to this movie is shit, but I only watched the first hour of it, is my opinion valid? and the complaints about the battle system are just objectively false. its okay to not like something, you can just "I dont like this" instead of talking out your ass.
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Ill never get the screeching about additions. I find them 100x more engaging and satisfying than just hitting x to attack over and over again. the difficulty of the additions and counters is just right too, where its not brainlessly easy and takes some practice to get right, especially the longer ones but once you get it down youll be able to pull it off 90% of the time. not only do you get rewarded with more damage, but you get more SP AND an experience point for leveling up the addition. additions are great and the best use of QTE mechanics in an rpg battle system, much better than paper mario where the timed hit is usually just one or two presses and downright trivial. the dragoon system is fun as hell once you get those dragoon forms leveled up a few times as well. I would easily take TLOD battle system over any ps1 ff, any dq, any smt game.
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>>12211323
>if I say the plot to this movie is shit, but I only watched the first hour of it, is my opinion valid
Most likely yes, because the story should be engaging enough to keep you entertained without having dopamine rush plot twists and jump scares every 5 seconds. I'm going to err on the side of common sense and say, unless you're a sub 90 IQ mouth breather, you can absolutely not like something without having to have experienced it as a whole. Though, I see your point too, it just doesn't have a strong enough foundation to be absolute.
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>>12209241
>it's just boring and doesn't allow for any strategy or creativity whatsoever
The strategy is to manage your inventory and stock items to burn through boss HP since if you pay attention to the color of the enemy names in battle you'll understand the weakness system.

Its no wonder you hated playing it when you literally just spammed attack and played in the slowest method possible.
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>mfw playing E33 and laughing to myself at how LoD tried to do the same thing
I guess they were just limited by technology. The addition system was pretty neat, if not a little clunky.

The game’s story is much better than I think it gets credit for as well and has pretty interesting world building. I’ve always liked the OST but I felt like the music was pretty mediocre compared to the FF games. Also the fact that so many tunes would get reused was something that rubbed me the wrong way.
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Guftas is the most random name ever
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>>12209073
>really cool plot and setting
Not something that makes a good game, unfortunately. Lennus AKA Paladin's Quest has an amazing setting, a decent plot and interesting battle dynamics but it's a boring slog to play through.
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>>12211323
No, anon really does have a fair point. The plot to anything should start to get interesting far before the halfway point. Its okay to have a slow start sometimes, thats why I try to give games like this at least a couple hours to get started, but most of my favorite JRPG stories are exciting right off the bat. If he really did play half of this game thats apparently pretty long according to how long to beat, I would say thats plenty to form an opinion. Dude didnt like it and made his case, get over it.
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>>12211435
>The strategy is to just buy a bunch of items instead of anything that has to do with the actual battle system
lmao yeah okay man sounds like a great game
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>>12208905
cannot STAND action timed combat. such a stupid feature. it's to make turn based more 'palatable' to normietards but all it does is make it shit for us turnbased chads. Severed Chains looks very promising though so I will probably beat that once it releases finished. wish you could just turn off the QTE's and have it do the lowest amount of damage automatically or something
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It was great for the time. Music is top-notch, visual design is very unique with some of the best backdrops ever, characters are okay, the story peaks here and there before dropping off a cliff at certain points and the turn based action prompted combat is alright.

Still, I love the hell out of it and I wish I had a bro like Lavitz.
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>>12208905
This has literally nothing in common with FF7 other than "protag's home burned down" which was not invented by FF7
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>>12212962
are you absolutely sure about that
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>>12214378
All other things are such common fantasy tropes that exceptions to them are notable.
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>>12209241
>>12212102
>even whatever the fuck 8 was doing

Junctioning is incredibly simple and you not understanding that makes me think the other guy's right about this game.
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>>12211482
Normie33 did it worse. It's literally all style, no substances. Just the same 2 - 3 hit combo QTEs with everything, all for the sake of a minor damage increase. You're basically hitting a button just for the sake of it with zero consequences if failed and it can even be turned off, which proves the feature's virtually pointless beyond hitting a button so it "feels" like the player's doing something and engaging with the gameplay.
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>>12212962
>"protag's home burned down" which was not invented by FF7
no shit
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>>12208905
It's not a ripoff of any FF game. The point of the game was to compete with FF in scope and presentation, which other companies than Sony weren't able to do at the time. It's probably not as good as any of the PS1 FF games or Chrono Cross, but it's up there with them.
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>>12215553
But VIII-IX and Chrono Cross suck.
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>>12209118
>iphone schizo is back
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>>12209186
>These new additions also tend to give you more SP, allowing you to get back into Dragoon form faster.
Dragoon form is horribly unbalanced. The Dragoon additions are almost impossible to perform fully, and most enemies have magic resistances, so you will consistently do significantly more damage by just staying in normal form and using additions. And unless you have a turbo controller, magic items aren't useful because you're either not fast enough to actually get the high percents to make it worth using or you'll simply get fatigued after 1 or 2 items and you'll get shitty low percentages after that.

I struggled with Melbu Frahma for a long time as a kid until I went back as an adult and just used normal additions, and then beat him in one attempt.
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>This has literally nothing in common with FF7
>Spiky-haired main character with a armor-plated gauntlet arm
>Antagonist is a mysterious white-haired anglo dressed in black who's skills are unmatched by said main character
Retard.
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>"please collect stardust for me"
>seems unimportant. I'm not really a fan of the game so I'll just power through and finish it
>reach the fourth cd
>turns out the star dust was for her sick daughter and now I have to watch her die

You could've told me you stupid bitch.
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>>12217461
>schizo schizo conflates
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>>12209118
Access to cheap Androids gave millions of thirdies unlimited access to the internet forever polluting online discourse
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>>12218303
Moot point from a newfag.
Smartphones period ruined the internet forever by bring the masses online.



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