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File: xavier_sudden.gif (495 KB, 320x224)
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It was like if street fighter fucked MK and their baby was a 7/10. I liked it, but it was hard as fuck and really required a 6 button.
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>>12238427
poor owl
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the best fatalities ever. amazing art. did anyone manage to do those cinekills on the sega cd version? i think i only ever did it with trident
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I was just watching an old taped broadcast of MST3K and there was an advertisement for this
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>>12238584
This game was packed in with my Genesis in 1995, I never was able to get a fatality to work and every 1/1000 matches against the cpu they'd do one to you.
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>>12238606
https://youtu.be/P4bir919_tc?si=kApgc4pfplxwSo5g
This one?
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Jetta on the cover art made me a horny kid
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>>12238958
Yea, I remember the fatalities were retarded hard to do, mostly because of how specific the requirements were.
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>>12238427
This franchise really deserved a third game. Or rather, a true sequel, since EC:CDS was pretty much an expansion pack for the original.
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>>12239035
Even the environmental ones were convoluted
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File: weston-reid-shadow-hp-03.jpg (668 KB, 3840x1744)
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>>12238971
For me, it's Shadow Yamato.
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>>12238427
This game could've become a long-running series if the difficulty on the cartridge version hadn't been left set to quarter-muncher arcade level.
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>>12243295
I've played arcade beat em ups that were more forgiving



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