Never played the old Tomb Raider games, is this the best way to play them nowadays?I'm wary of remasters but people seem to really like this one.
>>12247882just play the originals you knob
>>12247882Yes they're fine. You can either play with the enhanced visuals or the original graphics
>>12247882Always go vanilla
Don't listen to faggots. Just buy the remasters and play with original graphics and 60 fps mod.
The new graphics suck, the new control scheme is retarded; so if you're going to get a remaster to play the original versions, might as well play the original versions on PC. Stop apologizing for crappy remasters.
>>12248706>The new graphics suckOh noes, if only the original graphics were present.>the new control scheme is retardedOh noes, if only the original controls were available.>might as well play the original versions on PCWith a mod that changes random shit in order to run the damn things.Fuck you tranny modder.
>>12247882only if you don't mind ai generated textures
ah yes the original, superior, mescaline-induced textures!just play them remastered
>>12247882>is this the best way to play them nowadays?No, TRX is by far the best way to play TR1+2. You get the original, non-AI textured graphics at 60fps, with lots of autistic texture fixes and toggleable QOL features from the later Tomb Raider games. Most importantly, it supports save crystals, unlike the demaster.https://github.com/LostArtefacts/TRX/releases
>>12248701And most importantly not the fukken intentded saturn button layout no now we playan resident tank and or analougue fuckery
>>12247882The remasters are great, ignore the retards since you can do whatever the fuck you want and mod whatever the fuck you want.>>12248787>Lying this hard on the internet when the oldest TRfags already ported all of that to the remasterI knew that /vr/ is full of newfags from sharty giving fake info but you soiteens arent even worthy of playing retro vidya either.Fuck back to your garbage threads at /v/ or /b/
The only thing I can contribute is that the Saturn version of 1 is dark, sluggish, and pixelated. It's not a joy to play or look at. So try anything else.
>>12247882Sure, but you could always emulate them on ps1 or dreamcast if pc set up for the og games is too hard.
>>12248787>Most importantly, it supportsBackporting lara's long braid into tomb raider 1
>>12248728>getting filtered
remastered with downsampled textures is pretty cool at times
>>12249010but then we have this
>>12247882it is, played all 3 of these just a few months backjust remember first one is about exploring, there isnt a lot of action at times.
>>12248950but it has that cool fancy water effect that isn't in any other version, that's cool, right? <:D
Thoughts about the IV-VI remaster that came out earlier this year?
Open Lara is still king, and only shitters complain. But if it's by officials, it's this port, and the mobile port.
>>12247882remaster is great, can play with modern and tank controls, can swap between old and new graphics.
>>12247882This collection is a fine way to play the originals, but don't expect them to be the 'Playstation originals', because these are derived from the Macintosh source codes, which means they are really based on the PC ports. The PC versions have quick save and quick load as opposed to the save crystal system of the PS1 games. Also Tomb Raider 1 and Tomb Raider 2 are not quite the original games. As they all use a unified enhanced Tomb raider engine based on Tomb Raider III. This means that some of the physics in TR1 are a little different, but not hugely noticeable or game breaking. Tomb Raider 1 now has the 'turn flip' maneuver from TR2. There are now 3D previews of objects that show you the items you picked up. I think there is a quick weapon access menu that wasn't there in the OG game. Also the original gamepad control scenes for TR1 and TR2 are retrofited with the TRIII gamepad layout. Making the controls more unified. The OG PS1 Tomb Raiders had separate left and right strafe buttons as well as a separate walk button. Tomb Raider 2 has a single 'strafe' button, and has a quick key for the flares. Which is absent. The gamepad layout matches TRIII, along with the modifier keys. The collection ads a NG+ mode with save crystals and bullet sponge enemies, a camera mode. Most changed are nitpicky. But the Core gameplay is there. Plus they include the bonus PC GOTY content. Next option is either emulate the PS1 games, or muck around with the OG PC ports. Tomb Raider 1 requires dosbox or the ATi 3D hardware patch, or Open Lara. TRII is Windows 9X and requires all sorts of patches. Not sure what TRIII requires to get running.
>>12248706>The new graphics suck, the new control scheme is retarded; so if you're going to get a remaster to play the original versions, might as well play the original versions on PC. Stop apologizing for crappy remasters.I would say that the best thing about the remasters is that they run at 60fps when in the remastered graphics mode. While classic graphics mode, they are all locked at 30fps. All of the classic Tomb Raider games from TR1 to Revelations are capped at 30fps on the PS1 and PC (as well as Dreamcast). Shame they didn't keep 60fps on in classic mode. Tomb Raider IV to VI does. I guess there is also a mod to play the classic mode at 60fps. But it should really be patched in. I think the remaster engine is quite good, and shame that it isn't more moldable at this point. Some of the HD textures could have been handled a little better. But, at least the people responsible for them gave a shit.
>>12250402>Thoughts about the IV-VI remaster that came out earlier this year?I think they did a better job with IV and V, as the remasters feel even more refined. Angle of Darkness is a whole other beast, they tried to add some of the missing features back that was cut from the original game. |Some of the art and models got an enhancement. But at the end of the day, it is still Angle of Darkness. All of these remasters were built from the old Apple Macintosh source codes. This is how Aspyr has been able to just remaster a ton of games in recent years. \They use to be a publisher who would port DOS and Windows games to the Apple Macintosh, and held on to all of their source codes. Deus Ex remaster is guaranteed built from their Macintosh port.
>>12249017Poor Zoomer devs that never knew night without so much artificial light.
The remasters are kinoHowever you quickly realise only 123 are any good. You'll most likely drop 456 after a few hours.The best thing about the remasters is all the faggot filtering its caused because zoomers dont understand tank controls and are crying that there's no yellow paint to guide them
>>12250743But they allow you to change the tank controls to "modern controls"... which in turn make zoomers cry about jumps being hard to make because the level layout was designed with tank controls in mind.
>>12249006>Filter makes the seams in the skybox a lot more noticeable
>>12249010>>12249017im sick of remasters completely changing the mood
>>12250743>only 123 are any good. You'll most likely drop 456 after a few hours4 is way better than 3, and quite a bit above 2.
>>12250743fucking retard
if you would like to discuss tomb raider more generally there is this>>>/vg/550332246
Tank controls are ingrained in my mind. The amount of time i fucked around in the mansions it almost felt like my own house. Modern "controls" are absolutely abominable
>>12247882Yes but use the nude mods.
>>12249010Bottom has that "shiny plastic toy" look which is the current trend in modern gaming, because everything has to have the same art style these days. This is why all these "remasters" are laughable, they don't want to make the "timeless objective best version", they just want to take the current trends in gameplay and graphics and apply that to games of another period, in 5 to 10 years there will be new trends and these games will be remade again with the new trends. Only the modern gaming industry can shit out such abberation, when it comes to movies at best they use a shitty new colour filter, they don't take 2025 3D animated models to put them into hand drawn art from the 90's.
>>12251387Counterpoint: the long series of shitty CGI/live-action remakes by Disney>let's do everything in cGI
>>12247903On PC the originals play like shit even with all the mods installed to try to fix it, the remakes have QOL improvements, actually run on PC and you can trigger PS2 era graphics if you'd like, genuinelly a good option to play them.
here, just play it in your web browser:http://xproger.info/projects/OpenLara/
>>12248787I hope they get 3 working on it. Seems vague or doubtful about full support.>>12248927How 'bout (you) fuck off back to /v/?
>>12248728lmao wtf
>>12251387
>>12251825The guy who made this worked on the remaster though
>>12247882Play in tank controls and classic visuals, and they're fine1-3 will require a mod to uncap framerate in classic visuals. 4-6 has an ingame option for it
>>12249017to be fair that's the unpatched version
>>12251894It's how you use it. Nier Automata uses it good in that cherry picked screenshot because it's a fucking foggy day at sea and it helps obscure the details of the robot to make it look more menacing.
>>12251495Those are remakes. The equivalent to video game remasters would be taking the 3D CG or models or live action characters you see in the Disney remakes to put them in the original movies, add in some visual filters, and VoilĂ ! Movie Remaster Definite Edition 20$+ tax!
The entire 1-6 collection is on sale for like less than $30.00 or so on Steam. There is a Tomb Raider franchise sale right now. I already own 1-3, and 4-6 is just less appealing overall.
>>12251778>PS2 era graphicsthis is how i know you're 12
>>12251058I need to try 4 again at some point. A couple of years ago, I decided to play the games consecutively. 1 was good, 2 was better (I don't mind the combat at all), and then there was 3, the game that sucked all the joy out of Tomb Raider. I persevered through the fucking thing, cursing the constant cheap deaths, condemning the London Underground puzzle in the strongest terms, resorting to YouTube walkthroughs too often for comfort, and generally having a bad time. At last, it was over, and I moved on to 4. I could see this was a better, fairer kind of game, but the wounds left by 3 were too fresh, and my enthusiasm had not yet returned. I was totally burned out and in not in the mindset for further adventures with Lara. I stopped there and never got around to returning.If a new player is planning to do 1-6, I'd recommend them skipping over 3 and leaving it for last. It's a game with the potential to end your interest in Tomb Raider, as happened to me.
>>12252887there is nothing 'menacing' about the shitty robot designs in Nier.
>>12247882I probably would have never bothered replaying 2/playing 3 if not for the remaster.
>>12252887No it doesn't faggot. It was one of the 1st things I've noticed when I played the game and had to install a reshade to get rid of this cancer fog
>>122549704 is playable and has its moments but it's mostly shit. The puzzles are awful, the level design lazy with a lot of copy pasted and mirrored stuff everywhere. Don't bother. Only 1/2/3 are worth playing.
>>12255026TLR is a game you have to be in the right mood to want to play, but if and when it clicks for you it will be capable of matching the peaks of any of the other games. It is a very drawn out game that will make you annoyed at it at times, but I feel like it's special and kind of a final big harah where the devs went all out and put whatever the best they could into it before the series went to shit. It's basically a very good game that also kind of doesn't give a fuck about you or what you think of it, if that makes sense. It the "concept demo taken to absolute excess, in a kind of good way", sort of similar to what Majora's Mask is to Zelda.
>>12255026>4 is playable and has its moments but it's mostly shit. The puzzles are awful, the level design lazy with a lot of copy pasted and mirrored stuff everywhere. Don't bother. Only 1/2/3 are worth playing.The original Core quintology is the perfect storm of diminishing returns. Tomb Raider 1 was innovative, it basically created the whole 3D third person action adventure genre. There wasn't really anything else like it , outside of Mario 64. Tomb Raider II : Striking the iron while it's red hot. Tomb Raider III: You can start to feel the burn out from the devs. The game feels like they just want to kill Lara at every corner. By TRV, they were clearly there to pay the bills. It still blows my mind that Core was cranking out a new Tomb Raider game once a year like clockwork. The only other 32bit era franchise that was cranking new games out as fast as Tomb Raider were those Army Men games.
>>12247903fpbp /thread
>>12255105There were very few devs left of the original team by 4 and 5The OG Core devs were amazing, and not just for Tomb Raider. I love Machine Head for instance.
>>12255105>The game feels like they just want to kill Lara at every corner.When we got a PSX in 1998, Tomb Raider 3 was one of the games my parents had bought with it. I will never forget how the game's first stage just throws you ONTO a slope that has instant kill spikes at various parts and you have to jump them or die instantly (jumping the wrong can also trigger Lara's fall damage which also makes her die instantly)
>>12254936>>PS2 era graphics>this is how i know you're 12I think they do, the geometry is too basic on the levels for them to be seen as a PS3 game even if it has HD textures now and the different 3D models are just too much for a PS1 to ever be able to handle. I think PS2 level is about right. Compare it to the other TR games from AoD to Underworld.
While playing the remaster, there were a couple of times when I had to switch to old graphics to see certain visual clues. There are places where a moveable block is supposed to be indicated by it being a slightly different colour from its neighbours, and these quickly catch the eye in the original graphics. In the remaster, though, the new textures sometimes make a moveable block look identical to an ordinary wall tile, with no distinguishing feature. it. It's not a huge issue, but it's something to keep in mind if you get stuck.
>>12255296>lack of gameplay readability>not a big issueIt is a big issue and it's the kind of things that happen when a bunch of amateurs throw assets at AI and call it a day. People who buy this shit is beyond me, you deserve all the shit these "remasters" throw at you. The real issue though is that it can damage the reputation of the original games which didn't ask for this.
>>12248865Are you having a fucking stroke?
>>12250834Zoomers may cry (Lara's Awakening Special Edition HD) but I had no problem with the modern controls. Finished all 6 games with them on. There were only two places where I had problems.That timed secret in TR1 where you have to quickly jump up the platforms. Not being able to side jump does mess you up.Then in 3 the monkey bar controls are hit or miss and sometimes Lara won't get a grip.
The remasters are okay. There's only two reasons to play these games anyway.
>>12255129India was a pretty bad start. I wonder if they planned on using Nevada first, considering Area 51 was in the demo and the whole losing your gear bit.
Is the remastered version really the best way to play these games today, given that it's a combination of all the work previously done by fans? What if I want to play any of these games for the first time using OpenLara or TRX? Would that be a bad idea?
>>12255279This would have caused the PS2 to choke.
>>12255962Kingdom Hearts 2, Monster Hunter, Shadow of the Colossus, Rogue Galaxy, Soul Calibur 3, Ratchet and Clank, FFX, FFXII?
>>12256054Are any of those supposed to be impressive?
>>12256062Shadow of the Colossus and FFXII pushed the PS2 to its limits, so yes. They also look better than the remasters.
>>12256065Yea, the PS2 was the ugliest console of its generation graphically, that's not hard to do. Tomb Raider Remastered textures are around 4 times the resolution of PS2 textures.
>>12256078dreamcast
>>12255296>>12255962I say this as someone who only recently got into the core design games myself. I really don't care for the remastered graphics at all. It looks too dull compared to the more vivid original graphics. Textures also look way too hires for the geometry, especially in regards to 1-3.
>>12251778You wanna talk about ps2 graphics? Tomb Raider 4's Level Editor lets people do goofy shit like importing the Angel of Darkness Lara into the game.
Just how okay are the pistols if I don't find the other weapons in the first 5 games
>>12257157you can beat the game with only pistols pretty easily as long as you find med packs
>>12255962You're underestimating the emotion engine.
>>12247903the remasters are good chud