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>scares Sega so hard it makes them fuck up for 2 generations straight.
>>
Based
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Atari Jaguar Interactive Multimedia Sytem, or AJIMS
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File: Atari Jaguar.webm (1.74 MB, 640x490)
1.74 MB
1.74 MB WEBM
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>>12258067
I didn't even know the Jag existed during the 90s
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>>12258103
imagine
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>>12258067
>schizo loser retard creates cringe thread based on extreme mental illness and compulsive lying
kill yourself, thanks
>>
>>12258067
The CHADguar
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>>12258168
neither did i
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>>12258067
Atari Corporation actually sued Sega for patent infringement around that time and won, forcing them to pay a lot of money to Atari. That allowed Jack Tramiel and his sons to retire in comfort, despite previously driving the Jag off the cliff.
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>>12258067
which is funny, since it fuckin choked and died all on its own so easily
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>>12258223
holy shit is it really that serious? we're talking about fucking game consoles here
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>>12258067
was confirmed by jap devs to be a lie, never trust kalinsky
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>>12259586
The Jaguar turned out to be a paper tiger (lol), it was utterly crippled just before launch while trying to squeeze it down to make the $99 pricetag. In particular removing all the cache ram created a massive performance bottleneck.

If that bad move hadn't been made, it would have been a far more powerful machine, and yes, despite what >>12259757 said, the whole industry was watching the thing closely. The prerelease machine was stronger than anything anyone else had ready at the time, and Atari still had a lot of brand name recognition left.
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>>12260370
ultimately, the worst move was not having any good games. the Jaguar's library is abysmal.
>The prerelease machine was stronger than anything anyone else had ready at the time
ah, but technology was advancing so fast, those who waited even just a little longer had access to better components. it actually turned being first into a detriment, as SEGA discovered over its final two generations.
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>>12260402
Part of the lack of games was also caused by the last minute changes, as developers who had been working on prototypes discovered their games suffered a terrible performance drop or even crashes on the final release version of the Jaguar, forcing them to push back their releases to rework the games.
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>>12259757
>>12260370
Wasn't the 32X a direct result of Sega panicking when they saw the Jag?
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>>12260370
>In particular removing all the cache ram created a massive performance bottleneck.
Also, the idea of running game code directly through the sound and video chips (bypassing the underpowered 68k which was supposed to only handle I/O), would be iffy even at best of times. With that last-minute downgrade, it was all but unavoidable that shit would hit the fan.
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>>12260450
>iffy
The Amiga did it, and it worked beautifully.



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