Which level filtered (You)?
>>12266468That fucking bungee jumping level
>>12266476This. I did end up beating it though
>>12266468The only time I played this was when I was 8 and I got filtered by figuring out where I could stand and what platform was actually just part of the background. I remember being extremely confused on where to go.
>>12266468Fuck this little shit.
Probably the underwater level with the crystal ship gimmick bullshit
>[game_name}_Cover.jpg>retarded commentgo away
The only fun levels are the junkyard. The rest was misery
>>12266757The 2nd level isn't too bad either (which is ironic because it's literally hell itself). The 3rd level is where shit really starts hitting the fan.
>>122664681st level. The gameplay is just bad, especially jumping
>>12266757EWJ2 is more fun as a whole to me. Lots of insufferable gimmicks too but the variety makes it tolerable.Lorenzo's Soil remains the best level in the series (sorry PCucks)
>>12266591Make me~ ;3
>>12266468Beat it but didn't like a single level, is just weird to me.>It has some platforming but never does a clever section where jumping is actually fun, tricky or challenging >It has guns and stuff but all enemies feel like they are from a puzzle game>A lot of emerging gameplay but the things that could be fun have a weird restriction or challenge that will easily kill you in your first try>Tons of repetitive sections or whole stages2 was better, actually does something with its gimmicks and overall level design is way better, actually has fun with it. 1 just feels like the type of game you beat for bragging rights and that's it.>Why did you beat it if you didn't like it or care about bragging rights?My ex forced me to do it, another reason why I didn't enjoy it.
>>12266563That level is AIDS until you find out that there's a hidden air pump
>>12266845Way to tell everyone you're bad at video games that don't control exactly like mario
>>12267963Nah, lots of japanese platformers have great, precise controls: mega man, castlevania, ninja gaiden, adventure island, any of the capcom/sega disney games or konami's warner games.Westerner devs just weren't too interested in polishing controls and collision detection, with EWJ it's like "lol whatever, let's add more animation frames!"
>>12267992>japanese platformers have great, precise controlsyes, like mario. if you can't acclimate to controls that aren't precise, that means you're not as precise as you believe you are.
>>12266468This whole series sucks.
>>12266468None, I just played all the way through it and had fun, and then returned it to the video rental place