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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
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excuse me but what the FUCK is this stage? even running full dash nonstop, you dont get enough time to reach the next star before taking damage.
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go away
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>>12273063
The GBA version has a design flaw that softlocks you somewhere in the ice land if you're not careful. I don't recall exactly what triggers it, but I know my SMB3 shit so it's there. The original LoZ cart has it as well, but I think they took it out of the NOS version (that one is in level 3 of the gold cart).
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>>12273070
untrue
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>>12273063
Acquire proficiency.
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>>12273063
you have to strategically space out the stars, let them drift to the right as much as possible before grabbing it. even then its going to be difficult. honestly its horse shit but its totally optional to progress so no big deal.
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Get good
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A social commentary
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>>12273278
gib me dat
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the first kaizo stage in history
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It’s bad game design and why Mario 3 is inferior to the original
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>>12273318
later down the line, but some of the E-Reader card levels for the Super Mario Bros. Advance games are ROM hack tier. especially the JP ones.
it's weird seeing stages like that but officially released by Nintendo, in some form.
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>>12273208
>>12273318
It's pretty interesting how that level shows that even the actual designers had a grasp of some of the wild, more difficult things you could do with the game's mechanics, even if they never regularly (or fully) utilized them. I'd say a close second to this is the World 8 airfleet level, especially when played sans racoon powerup.
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>Taking forced damage is... le bad game design practice™as according to marxist professors of game design courses in college therefore it means it's BAD!!!
roundhouse kick zoomers
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>>12273318
What about Super Mario bros 2 Japan?
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>>12273318
>>12273609
SMB2j has a bunch of those
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>AAAAAAAHHHH EVERYTHING HAS TO BE 100% FAIR ALL THE TIME NOOOOOO
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>>12273178
They're both true. You just don't play that deeply into old games or at all. Of course a poseur would make a post like yours here.
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>>12273070
all these mario games have some severe bugs. i don't think their beta testers at the time put as much effort into debugging as people believe. if you look at the rom dumps of all these titles over the years, you can see that nintendo did release fixes of their software, they just never told anyone about it. been happening since nes days. basically went like this:

>release cart
>shit. it has bugs
>not bad enough to recall every cart but bad enough that the problems can be found
>say nothing to nobody
>sneak in a bug fixed version of the game into production lines
>this becomes "revision b".. etc.
>say nothing nothing to nobody
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>>12273734
Exactly. My gold Zelda got was bugged, but zoomers angrily won't believe it because all the ROM dumps are from Rev 1 or 2.
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>>12273741
i found a few bugs in a copy of smb2 i used to own. a few times i got stuck in a wall and couldn't understand why. only when i got older i realized these games were poorly programmed and tested from the outset. nintendo's seal of quality may as well been brown and made out of used toilet paper
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>>12273754
Can you believe the giant corporation lied to us kids?
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>>12273741
Describe the bug, in detail, or shut the fuck up.
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>>12273790
No, why should I when you'll just spew more venom? Everyone knows you are fat and angry, but thanks for confirming.
Every single time I want to tell this board of something secret, arcane (not arcade you fucking idiot) or esoteric, you spew idiotic zoomer bile, and I refuse to waste my time.

Learn this: You catch more flies with honey than with vinegar.
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>>12273819
Being fat and angry is the cornerstone of this website and I will not let it be insulted like this
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>>12273819
I bought an NOS Famicom game over 20 years ago which had a graphical bug from the outset. I never opened the cart, but I'm guessing there was a bad solder joint somewhere out of the factory, or one of the chips was defective.
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>>12273853
Maybe they did it on purpose. The Yakuz-I mean Nintendo does weird things sometimes.
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>>12273828
kek
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>>12273685
tell me how to do the softlock then
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>>12274358
Get a first version gold cart of LoZ, save up and buy a key and go into level 3, it'll happen if you go into the correct room.
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>>12273734
Sometimes there's shit they never fix. For example they never fixed the brick physics bug in any All-Stars re-release
Thankfully there's a hack that fixes this:
https://www.romhacking.net/hacks/167/
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>>12274516
i'm talking about the SMB3 thing nigga
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>>12274570
Oh ha. Like I said, the Iced Land it's near the first Hammer Bros. cottage. It may be only in the first carts that had the initial stage names and other differences from the revised carts.
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>>12273819
This is the biggest retard post of 2025, easily.
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>>12274549
It's questionable if the All-Stars release introduced a bug, or if they changed a behavior that they weren't happy with in the original.

Though since SMB2J and All-Night Nippon have the same behaviour across releases, it does seem more likely to be a bug.

The hitboxes for piranha plants was also a bug, as the All-Stars release makes them make their sprites and as a result you can no longer run straigh through world 4-2 uninterrupted.
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>>12274671
>or if they changed a behavior that they weren't happy with in the original.
Sounds like nonsense to me, it's literally inverted the effect of hitting a block so instead of bouncing off with a downwards acceleration, you bounce towards the thing you hit, applying the same acceleration in reverse.
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>>12274668
>>12274668
>This is the biggest retard post of 2025, easily.^



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