Let's talk about Gex.
>>12278754Sorry, I've never had one.
The N64 exclusive level of 2 is shit, but the one in N64 3 isn't bad, worth checking out, and it's accessible from the first hub too iirc.
>>12278814The N64 versions are dogshit (like many other 64/PS1 multiplat)
>>12278825I reached and played the exclusive levels and called it a day. Outside of the draw distance being worse I didn't notice much difference, though it seemed that the bonus levels in 3 were missing which is a high price to pay to have one level that differs.
>>12278754>videogames don’t ag-ACK!
>>12278973You are a genetic failure.
>>12278754the 120 thingmabobs collection system in gex 2 kind of sucks, really. drags down the game if you want to do more than just basic completion.
I LIKE GEXI LIKE HIS GAMESI THINK THEY ARE REALLY NEAT
>>12278754Reminder that the claim that the series sold 15 million copies came from an unsourced Wikipedia sentence which retarded journalists parroted.https://en.wikipedia.org/wiki/Talk:Gex_(series)
Isn't it ironical that Crystal Dynamics created the blueprint that everyone would copy for "2.5D" platformers with Pandemonium, only to drop it for this "3D" platformer style?Also, should I play the Saturn or PSX version of Solar Eclipse aka Titan Wars?
>>12280147>Isn't it ironical that Crystal Dynamics created the blueprint that everyone would copy for "2.5D" platformers with PandemoniumClockwork Knight came out first.
>>12280163Clockwork Knight remains on purely going left to right 2D plane, it doesn't have all the level design rotation and multipaths that became a staple of the "2.5D platformer" genre
>>12278754Tell me about Gex, why does he wear the glasses?