>dood the gimmick is that the boss poses absolutely zero threat whatsoever and you just menu constantly to spam through every single weapon to see what weapon he's arbitrarily weak to each phase and one-shot him with it while he is impervious to everything elseDoes anyone genuinely enjoy this with an IQ over 10? Mega Man's weakness system has to be the most retarded gimmick in any game I've ever played, and it has added absolutely nothing to the series but trial and error annoyance and constant bullshit menu'ing, and had already worn out its welcome by the first game, then they proceeded to force it in every. single. fucking. game.
>force itJust don't use the weapons, retard. They're in the game for kids and casuals, just like e-tanks.
op just blew in from stupid town
Oi fookin megger man is sheit! Play proppa game like James pond roight
>>12347863Retard
>good design is bad because I'm impatient
>>12350228Huh?
>>12350232Do the right thing and it's easy. Fun.
lol are you the same anon who was bitching about the Mega Man boss weakness gimmick in another thread like a week ago
>>12352247Its gotta be
>>12352247Seems likely
>>12350721No. Easy is not fun.
>>12355171nice bump dude