For me, it's the cutscenes from Clock Tower 3.
>first two games are based on slasher movie tropes>third game is a British magical girl fighting her pedo grandpaWhat did they mean by this?
Early 3D graphics and mocap don't mix well
>>12352603Mocap is intentionally like that because the director was a fan of some play or something like that.
>>12352601this is the fourth game you retard
>>12352606>mocap is intentionally bad because (reason that doesn't excuse it for being bad)
>>12352601I prefer the schizo girl fighting resident evil zombies
ALLYYYYYYSSHHHHAAAAAAATIME FOR YOUR ACID BAATHHHHHHH
>>12352572do u see her pussy im not watchin if she doesnt
>>12352603>Early 3D
>>12352572why was 3 so weird and different
>>12352601The last one wasn't intended to be a Clock Tower game, they just decided to slap the franchise on it later.
This is why people want voice actors to do the mocap of their own characters, so they can actually match their acting with proper movement.
>>12352838who cares? voice acting was a mistake and adds nothing to a game. in fact, any time a studio prioritizes voice acting, it leads to a diminished game.
>>12352572if only FF and RE games were this horny instead of being gae.
>>12352849>https://youtu.be/IU8gMHDkH48
>>12352871i stand corrected
>>12352776UH HUH HUH NICE TRICK
>>12352572https://www.youtube.com/watch?v=p2TlIa9Clg4
Keita Amemiya did concept art for this game. I mostly know him as the creator of Zeiram and Iria but he's done lots of other stuff like Kamen Rider and art for SMT over the years.
>>12352776>>12353304SNIPPITY SNAPSLICE AND DICE
>>12352871neat example
>>12352849I can see you are a man of limited sense and taste. It would be wise if you never posted on this website again.