Did you beat the games if you played them through this port?
no, the lazy cashgrab with shitty graphics and broken physics doesn't count as the real game. therefore, you did not beat the game.
>>12395097>shitty graphicsAre you saying they look worse than World?>broken physicsDo you mean the brick breaking?
I'd advise to play the NES originals first, but All Stars have their own challenge especially SMB1 and LL: most midwits will be quick to mention the block physics thing and get a rush out of it but for some reason nobody talks about the other changes they did, such as fixing the piranha plant hitbox (now the hitbox actually matches all of the plant's sprite, in the original NES the hitbox was smaller, allowing you to touch it a bit at the tip without getting hurt), so, All Stars smb1 and LL actually offer more challenge, even the block physics thing makes certain jumps and situations more challenging.SMB2 and SMB3 don't really have any gameplay changes compared to NES so yeah those count as the same as playing the originals.As long as you don't make use of the save feature, the challenge is the same as NES.
>>12395104>Do you mean the brick breaking?Why do you even have to ask? This completely kills the game's flow and momentum and fucks up plenty of jumps.
>>12395092You beat the game Super Mario All-Stars.
No, but I've had a lot of fun playing the games over the years.
>>12395092Yes
>>12395092This: >>12395183Just tell people you beat the All-Stars version of SMB1/LL/2/3
>>12395092SMB2 and SMB3 are basically identical. As for the shittier games, debatable.
>>12395092Yes, but you didn't beat the NES versions. If you say you beat Mario 2 for example, you should clarify you beat the All-Stars version. Or you can just not mention that at all and nobody would care, but where's the fun in that?
Of course you did, only some obtuse faggot would say otherwise. "Uhm aktually you have to beat this game on its original hardware on a TV for its specific time specifications and also play it in a way that every kid in the 1970s did!!" lol you see how dumb that sounds?
>>12395092Not LL and mario bros but smb2/3 are the same game
>>12395092If you played them through that port, you actually ruined your first-time Mario experience in a way that could never ve taken back, therefore you can never beat the game(s).
If you beat Super Mario All Stars, you beat Super Mario All Stars but you did not beat the NES games.I don't know what's so complicated to understand about that. This is also why I count different versions/ports each as their own, for instance in my list of "games I beat!" I have Resident Evil 2 four times.
>>12395092no, being able to save makes games a cakewalk
>>12395092Technically these games are remasters and are built on the same source code as the originals, so you have to ask, does beating a remaster mean you beat the original game?It's a silly question. You beat the remasters, not the originals. What do you mean by "beat the game"? If you reached the end of the games then yes you beat the game. Which game did you beat? The version you played.
>>12395183>>12395330>>12395507>>12395690
>>12395423The gatekeeping I see on this board is so fucking stupid sometimes
>he beat the gameYou didn't beat the game.
>>12395092Best version of SMB2.
>>12395251>>12395423>Original versions lack a save feature, providing an additional endurance challenge as the intended experience.It's not gatekeeping, It's an empirical fact. You genuinely didn't beat the games. There's 2 different versions of the same game, it doesn't take a genius to understand.
>>12396343If you played the game, regardless if it has some miniscule new feature, then you played and beat THAT game, no "but you didn't beat the NES version" bullshit because you played the game that is 99.99999% identical to its original counterpart, try and prove me wrong without trying to mention some tiny change nobody noticed because if it doesnt completely alter the original experience then you played the exact same game regardless of the console.
>>12396356>minusculeAdding a save feature dramatically changes the experience. Do I really have to explain to you the difference between being able to turn on your console and pick up the game from literally any point of the game vs. having to start from the beginning of the game in SMB3 if you turn off the console?
>>12396364A save feature means nothing, if you played through the game in a single playthrough even with the existence of the save feature does that also not validate it because you were forced to play a run with a save despite you doing it in a single sitting as intended?
>>12396369I mean, there's not much of a reason to play the version with a save feature and not use it, 100% of people will see the save pop up and go "oh that's neat, I'll save and keep going tomorrow". If you don't do that, at that point why not just play the original?
SMB2 “LOST LEVELS” for the SNES restarts you on the exact same level when you game over. Making the entire concept of “lives” completely and utterly meaningless.So yes, if you played the SNES version, you did not beat the game.
>>12395104>>12395160How did they even manage to fuck it up? Do you think it was working correctly at first and someone changed an unrelated part of code at the last minute and it somehow screwed with that part without them knowing? It's hard to imagine nobody noticed throughout the entire development process.
Where's the guy who thinks nobody noticed or cared about the block breaking glitch until the game reviewers he watched as a kid pointed them out
>>12395092It’s ok for you to not mindlessly feed into this retarded meme.
>>12395092You beat that port. Beat the NES ones next and say you beat both, then have an informed opinion when someone asks you which is better or which you like more.
>>12397539>using continuesdbtg
>>12397571Don’t know but I’ll bite.I played it when it came out and I thought it was great. It reviewed very well too. No one really cared back then about a remake being 100% accurate to the original. This was an era when very few games were redone like this.Maybe some reviewers at the time pointed out the block breaking physics. I don’t remember. It was not considered an issue really.This is a modern disease and the whole thread is essentially pointless bait. Which I’ve just taken.
>>12396364I'm both amused and saddened that I share this board with people young enough to have never gone through hiding the red light from mom when it was time for bed so you could leave the console on all night to not lose your progress.My generation's "save state" was secretly leaving it on overnight and hoping no one bumped it or turned it off before we got home from school.
>>12396343>providing an additional endurance*bypasses your endurance challenge by leaving the console on for the night*
>>12397778>"I missed the days when all my games progress could be lost if someone turned off my console, those zoomers being able to enjoy and play a game where they left off whenever they want, don't they know thats not how a game was intended to be played?!"
>>12397784That's pretty cool and all, but what does it have to do with my post?
>>12397789maybe if you read the post instead of reading a single word and going straight to a reply because it has a wojak on it you'd know, retard
>>12397796That seems like a lot of effort to go through for a wojak shitpost.
>>12397607Dude. I'd barely even played the original SMB, but when I fist played All-Stars and I could obviously feel something was wrong, even with minimal familiarity of how the game was supposed to play. Jumping into a brick and just getting stuck feels so disgusting I don't understand how people could just accept that, let alone flat out not notice.I'd rather have whatever the fuck 'modern disease' lets me notice obvious shit than be some schmuck who doesn't care. I can't only assume that the reviewers just played around for a bit, possibly mostly playing other games on the cart, having already played the original, and just assumed it was all the same.
I beat the game using cheats and save states, on an emulator
>>12398887I have some unfortunate news for you.
>UUUUUUUUUUUUAAAAAAAAAAAAOOOOOOOOOO THIS BLINGBLINGWAHOO IS 3% DIFFERENT FROM THE OTHER VERSIONI never played the NES version, I never had issues with this one. Granted, I only played 2 and 3, the other two were just awful. Ugly, clunky.
>>12399103>I never played the NES versionThe fact that you recognize and admit that playing the SNES version is different from playing the NES version is the whole point and you've already succeeded in properly identifying which games you've played and which you haven't. The issue comes when people act like beating the SNES version means that they can say they've also beaten the NES version by proxy.
>>12399589>you've already succeeded in properly identifying which games you've played and which you haven'tNot really, I've just seen a bunch of angry collages detailing the minute differences
>>12399637You literally admitted to only playing the SNES version and never playing the NES version. That's you acknowledging that playing one does not mean you played the other. That's all this thread was originally about.
>>12397551They adjusted the hitboxes for piranha plants, so you can't just run and jump through 4-1 like you can on the NES versions.That's something that can only be deliberate, which is why I think the brick breaking behaviour was also an intentional change rather than a bug.
>>12399684Fair point, but if I'm not mistaken the brick breaking is restored to its expected behavior by changing some value from negative to positive or vice versa. If that's true I'd be inclined to believe it was an actual mistake
>>12397784>What do you mean I have to beat a 3 hour long game in one sitting? I should be able to take it by 20 minutes sessions so it fits in my doomscrolling breaks!As someone on other thread said: "You don't like videogames, you enjoy interactive experiences."
>>12395092Im just visiting the thread to see if the "THERES A PATCH JUST GET THE PATCH THERES A PATCH FOR THE BRICK PHYSICS GET THE PATCH" guy is here but I must have gotten here a bit too early.
was fun with a friend
>>12399905Does it also patch out the soulless graphics and grating music?
All-Stars for SMB1 and Lost Levels is actually more difficult than the originals due to the changed physics and collision detection.
>>12397551We know what code change caused the difference in the brick physics.https://web.archive.org/web/20230222034928/https://cohost.org/rgmechex/post/1060627-rgme-article-7-briThe code changed has nothing to do with brick blocks (it's in a generic tile drawing routine that was changed on account of differences between the NES and SNES PPUs), so it's impossible to tell which behavior is intentional and which is bugged.
>>12402064neo-/vr/ isn't ready for that discussion. Let the kids endlessly parrot the block physics thing they heard from a tiktok
>>12395092yes, they're the exact same games with different graphics, and there's nothing about the graphics that makes any meaningful sort of impact to the difficulty.
>>12398850what I don't understand is how no one at nintendo noticed