Sega could have won by simply dropping the Saturn completely and releasing the 32X as a standalone console. This would have allowed them to be even lower price than the PS1. Before you say "yeah they would have beat Sony on price but the performance would be worse", remember that often times the lower performance console wins a generation.Also it would technically have a performance advantage over the PS1, no load times thanks to the cartridge format.
No they wouldn't.
>>12395456https://en.wikipedia.org/wiki/Marketing
That's deeply retarded.
>>12395456Saturn was based. Retarded idea anon
>>12395456No. Cartridges at the time simply couldn't compete with the combination of low cost/high capacity offered by CDs. Yes, load times were an issue, but that could be designed around. You can't design around low capacity and high production cost. We know this because Nintendo tried. A better choice for Sega would've been to release a standalone Sega CD circa 1991, instead of an overdesigned expensive bloat-piece which 1) still required a Genesis to function; 2) clumsily interfaced with it via an IRQ-less port and some buffer memory. And release a truly capable 3D console around mid-1995 (JP, with RoW launch a bit later).
>>12395456>cartridges are as expensive as the n64 while the hardware is completely garbage at the same timefucking horrible idea
>>12395456I sometimes fantasize about having godlike powers that allow me to observe other timelines and universes and I fantasize about entering a contract with a "save sega, save the saturn" poster and show them the parallel universe where they attempted to save sega and if their idea fails they get killed in a very violent manner.
>>12395683I like it
>>12395456No you retard.
>>12395456The only reason the 32x exists as it does is because its an add on it would make an utterly brain-dead standalone console. The architecture is retarded because its an add on. Also, sega would be even deader than before, the 32x is trash.
>>12395456The whole reason the 32x exists is because Sega was spooked by the fucking JAGUAR of all things. The Saturn wasn't ready but they didn't think the Genesis alone could hold out against it, so the 32x was created to have something they could market as "next-gen" against the new 32-bit kids on the block while the Saturn was finalized. It was never intended to be a long term competitor against the likes of the PSX or the N64.
>how Sega could have wonDon't release the Sega CDDon't release the 32xDon't release the NomadDon't release the Sega PicoNo mid-generation peripherals or half assed consoles.Spend your budget developing games to the Saturn.
>>12396043Sega CD is cool. That one can stay.
>>12396192This, and it actually made sense to release it at the time, unlike the 32X.
>>12396192I love the Mega-CD, there's a ton of great games but I wish Sega really focused on making games that pushed the hardware to its limits, thunderhawk and slipheed are the rare few that do happen to do that.
>>12395570>A better choice for Sega would've been to release a standalone Sega CD circa 1991Yeah I said the same thing about the TG-16 CD in another thread. Tethering the newer, more powerful and more expensive hardware to last-gen shit was so fucking stupid and unnecessary in retrospect. It divided the user base and sent mixed messages to developers and consumers alike. I can't believe Sega, NEC and Atari all had to have it blow up in their faces before the industry learned better.
>>12395570>>12396342The addons were just cd players, they were not actually new hardware.
>>12396362The Sega CD had an entire extra 68000 CPU along with it's own VDP. Yeah, it worked in tandem with the Genesis' hardware, but it's way more than just a CD player for the Genesis.
>>12396362As anon >>12396374 mentioned, unlike the CD-ROM^2, the Sega CD contained 2/3rds of a full console inside it. It had a 12.5 MHz 68k, a sprite transformation & rotation unit, a Ricoh RF5C164 sound chip, and several memory pools. What it lacked was the VDP (with its integrated TI SN76489 PSG), the YM2612, the Z80 sound controller, and the extra memory from the base unit. In my version, the YM2612, RF5C164, Z80, and SN76489 (moved over from the VDP) are blobbed together into a sound ASIC, the VDP and sprite unit are combined (along with extra CRAM, missing from the OG VDP) into a proto-GPU, and the memory is unified into consolidated main, video and sound pools (and a generous CD buffer, to mitigate read/load times). This would require raising the 68k's speed to circa 16 MHz (to account for the lack of a second CPU), but that wasn't a problem, since the Hitachi CMOS version (used by Sega) had a max design speed of 20 MHz; 16 MHz was comfortably below that, and could be binned lower. The end result would've been considerably more capable than the OG Genesis+Sega CD combo, while not being more expensive (the combo cost an average of $449). In fact, it might've even been slightly cheaper. Oh, and use an actual CD-ROM-grade optical drive, instead of Sanyo's audio-grade one, with its shit random seek times.
>>12396421>SanyoSony and JVC made the disc drives for Sega CD systems.
>>12396430My bad, thank you for the correction. My point still stands, though: in granular testing, it had lower real-use specs compared to a genuine CD-ROM grade drive, leading to failures (mainly, though not exclusively, from overheating). Another point of failure was the motorized front tray on the 1st series, fixed in the Model 2 by replacing it with a simpler, cheaper, spring-loaded flap. They should've used that one from the beginning (especially in a stand-alone design, since there was no Genesis to put on top). This would've also contributed to lowering the bill of materials.
>how sega could have surviveddon't rugpull retail don't rugpull devsdon't nuke saturn support in na
>>12396421I'm under the impression that the Saturn should have just been a Sega cd addon, using the sega cd drive would have saved money and they could have released a Sega cd rev 3 with a double speed drive for those inclined, which would have improved Sega cd games as well. Would have kept the Saturn price low and solved the problem of butthurt Sega cd owners feeling gyped. And if the extra processor could run genesis games (minus the parts >>12396421 mentioned, those could have been added to the Saturn) in theory it would have been backward compatible also limiting butthurt. Sega's reputation could have been spared significantly.
>>12395456No, nigger, cartridges cost more than discs and hold less data, that would have been even less competitive.>b-but the N64...!Nintendo could afford to eat that loss, Sega could not, which is why the 32X was a particularly bad idea because they couldn't afford that kind of fuckup.>>12395683That could be a comic or something.>>12396043Sega CD wasn't that bad. Skip the 32X to save money, don't focus so much on the FMV crap, and maybe do another Sonic game on CD with a bunch of cool extra content you couldn't normally fit on a cartridge.Also do Splatterhouse 4.>>12396587>that the Saturn should have just been a Sega cd addonThe Saturn uses different hardware and architecture.
>>12395456Saturn was a good console and was successful in Sega's home market until the Americans made a retarded statement that was highly reported on in gaming media and caused the fan base in their home market to lose confidence (which also subsequently caused the Dreamcast to sell poorly in their home market).What Sega should have done is fired the retard who asked for the 32X instead of letting him have it.
>>12396701Saturn was extremely poorly marketed in the west.
>>12396701>until the Americans made a retarded statement that was highly reported on in gaming media and caused the fan base in their home market to lose confidenceJaps don't care about western market and stuffSaturn failed in japan because in january 1997 2 big thing happens-DQ7 announced exclusively on PS1-FF7 releasedThat's it
>>12396705>Saturn failed in japanThe Saturn was extremely successful in Japan and turned Sega a profit in that region.
Sounds kinda delusional
>>12396706PS1=19 millionsSaturn=5 millionsN64=5 millions It's a big failure even in japan
>>12395683G-Man type fantasy kek
>>12396725Saturn was 100x better than PS1.
>>12396731Big flop because the games were shitThat's the hard truth Segatard need to know
>>12396725>Saturn - 6 million units in Japan>N64 - 5.5 million>big failureYou don't know what a failure is.
>>12396738Exactly. I sell used trading cards. If I sold 6 million trading cards I would be fucking ecstatic.
>>123967385,75 for the Saturn,stop overinflating the numbers>You don't know what a failure is.Well tell me anon,what is it when your direct competitors sold 4x more than you?
>>12396731
>>12396745>wikipediafucking kek, do your own research you mongoloid.>successful means winningyou've lost the plot
>>12396342To be fair it work in Japan, sadly the PC engine was too old when it released outside of Japan.
>>12396828>late 1989>too oldmost people didn't even have a CD player in their home at that point
>>12396703And who's fault was that?>>12396705How do you explain Saturn sales falling off a cliff in Japan at literally the same time that the "Saturn is not our future" quote was reported on?It's not about the Western market. The point is an executive at Sega spit in the mouths of Japanese fans and they didn't like that.>>12396725Now post how long each of those was on the market for in Japan.
>>12396832The CD player was an add-on. Was it built in for the western version?The point he's trying to make is that the PC Engine was an 8bit console, and in the West they tried to compete against 16bit consoles with it. They marketed it as 16bit but fanboy wars were already in session, people were comparing graphics and everyone knew it was only 8bit despite the name.
>>12396730Do we have any drawfags around?
>>12396825>wikipedia>fucking kek, do your own research you mongoloidNooo!!! You must use no biased source like Segafanboys.org or Segasaturntheking.com !!!>successful means winning>you've lost the plotSuccessful mean getting ass obliterated by your direct competitors
>>12396850What is it like having brown skin?
>>12395456I was pondering about this yesterday and I think it could’ve worked but you’d need to slow down the transition to 3D a bit. Otherwise the N64 blows everyone out of the water, unless SEGA releases a true 64-bit console around 1996. But the best idea anyways for SEGA would be doing the opposite of what you say, no 32x, only Saturn and the PlayStation goes down in history as just another giant corporation attempting and failing to invade the console market like NEC and Apple. In your timeline I think there’s still room for PlayStation to survive due to being disc-based.
>>12396838>How do you explain Saturn sales falling off a cliff in Japan at literally the same time that the "Saturn is not our future" quote was reported on?They fall off early 1997 because FF7 and the DQ7 announcementThat Stollar quote wasn't even said in the e3 but on a western game magazine that Japanese don't know about >Now post how long each of those was on the market for in Japan.Saturn:4 yearsPS1:5 years and 3 monthsN64:5 years and 2 months Not that big of a difference
>>12396871It was literally reported on in Japan, you could go over to archive and verify this yourself of you weren't an EOP faggot
>>12396871Check your numbers retard
>>12395456That price you mean the do want Sony price 2000 buckorinos when you furst saw the psx in magazines right?
>>12396898PS1:December 3 1994-mars 4 2000 : 5 years 3 months 1 dayN64:june 23 1996-september 14 2001 : 5 years 2 months 23 daysYou're the retard
>>12396954>marsbrown skinned mongoloid detected
>>12396957No i'm french ,march is mars in french i wasn't paying attention sorry
>>12396989they also speak french in west africa
>>12397000Do they have that skin color too?
>>12397009yes
>>12396954PSX was on the market beyond March 2000.>>12396989>FrenchEven worse. Slug eater.
>>12397009This is the hand of a "person" who eats frogs, snails, and crickets.
>>12397235I don't mind the French much, he's at least not G*rman.
>>12396660I mean literally just for the cd drive and to help facilitate BC
>>12397239Kek
>>12397235>>12397239>>12397390brown hands typed this.
It’s not often someone comes up with a “Let’s save Sega” that is even dumber than what Sega actually did. Congrats
>>12395456>the N64 couldn't compete with the N64>Sega would have been able to compete with vastly inferior hardware and less appealing IPslmao
>>12397787Actually, German hands typed this.
>>12396828>To be fair it work in Japan That's because NEC needed it to work, and put in a lot of effort. Unlike Nintendo and Sega, they earned very little from games, since HudsonSoft held most of the publishing rights. So NEC had to make their bread from hardware sales, hence the various add-ons and revisions.
>Sega could have won if SoJ was interrupted and all their R&D went to waste >this certainly wouldn't negatively affect relationships between SoJ and SoA even more than before
I actually like the 32X but that's the most demented take on this board today, nice one retard-kun.