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Imagine playing this at launch in 1992. It must have been unreal.
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>>12441996
Got it on launch. The pizza was still hot firing it up on the good ol' snezz
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Imagine there's no video games
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>>12441996
I'd have to imagine myself as a child content with playing nintendo games when's there's better releases on computers
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I got in in '93. Blew my face off, it was just the right moment in my life to make an impact. I haven't played it in 20+ years and get songs from it stuck in my head near-daily. After the NES, going to SNES and aLttP? The rainy opening scene and dragging the princess through the sewers are some of my earliest memories, it really did a number on me. Not a Zelda fan btw, but that game was something.
>>12442007
I swear you're the bmw guy. You have to be.
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>>12441996
Imagine playing it at launch in 1991
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Imagine playing this at launch in 1998. It must have been unreal.
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>>12442109
It must have not been Quake
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>>12441996
No, it didn't use Unreal.
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>>12442027
This. Gaijins late to the party as usual
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>>12442018
>that weird computer gamer kid

Never liked them back then and this board justifies my feelings on a daily basis with posts like this.
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>>12441996
Not really. I played Ultima VII before, that one was really unreal.
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>>12442319
>1992
That kid who only played adventure games, RPGs, flight sims and wargames
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>>12441996
I wish I would have gotten ALTTP and Super Metroid. I didn't buy them because I had Zelda and Metroid on NES and I didn't like how aimless they were. I didn't realize the SNES entries were much more structured until trying them later on emu.
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We got it shortly after launch in 1992. I was 9. Yes it blew my dick off. I preferred Mario games, but later on I preferred Zelda games and then this one above all others. Then I found the randomizer and it's been gg since then. I play it through at least once a year for the past 10. Probably have beaten it 50 times.
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Played it first on gba so I missed out on the big moment
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>>12441996
I don't think I got an SNES until 1993, and was a couple years behind on a lot of big games like A Link to the Past (I was still playing Zelda II in 1992). But even then, ALttP felt awesome in the mid-90s or whenever I got it. I still clearly remember playing the intro with the rain for the first time and loving the game.
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>>12441996
I had to wait a while because it wasn't for rent at my local blockbuster right away. And when it was available other people had always rented it out, so I didn't get to play it until like 2 months after launch or something. I had to book in renting it because it was so popular but I rented it for a week and it was great and bought it right after. I remember I got stuck at spectacle rock too before the 3rd dungeon and got my mom to ring the nintendo hotline for me. Definitely different to now I suppose where you can get a game 1 minute after launch and there's full walkthroughs available pretty much on the first day on youtube and stuff
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>>12442596
I got it when I was 4 or 5, beat it when I was 5 or 6. Didn't know walkthroughs or gaming mags existed, hell, I was such an outcast I didn't even know the internet existed. But, even my retarded actual autistic ass beat it. A guide would ruin that game holy shit I'm sad just thinking about it. It's an exploration / adventure game, finding things through intuition is the whole game.
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>>12441996
played it in 1990
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>>12442609
I don’t think anyone claimed it’s difficult to finish without a guide, but it’s unlikely that a kid would’ve discovered all the secret stuff on the first playthrough.
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>>12442609
What does being an outcast have to do with not knowing about the internet? I smell bullshit.
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>>12442825
No I definitely didn't discover all the shit first playthrough. My 5yo ass just barely beat the game because I wanted to that badly. It wasn't skill just time sunk. I was a military brat, born in the 80s but loved in Europe until 03. My parents decided to live in a village off base so I never really knew anyone.
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Imagine playing this at launch in 1990. It must have been Unreal.
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The same day I played this is the same day I watched Mr Bean for the first time.
Pretty great day actually.
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It was. That polygon Triforce made me jizz my pants before puberty.
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>>12442018
>there's better releases on computers
Not really at that time. I may be misremembering my years but it took a bit after SNES released for PC to have really good games with good scrolling. There may have been DOOM or Wolfenstein, but nothing like Zelda.
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>>12443010

This game was garbage though, even then. The pictures in the box make you think comfy but when you see it in action you wanna vomit.
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>>12442319
I concur with this. When I was in HS I met all the PC gamers. They were all weird guys with bad hygiene.
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>>12441996
it really was, it was the first game I no lifed. Secretly played it past midnight.
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>>12441996
>>12442018
Link to the Past was back when Nintendo was actually ahead of the curve. Compared to what else was available in 1992, it's amazing. I'd be happy if there was a $30 indie game that could match it's quality today.

T. someone who played it all the way through for the first time in 3 decades last weekend
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>>12441996
Huh? You know the original game came before ALttP right? Theres nothing special about ALttP. Ocarina of Time was the truly groundbreaking game.
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dark or mirror world mechanics are shit
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>>12441996
is this game actually any good or are you uncs fucking with me
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>>12446001
1 Megabyte Masterpiece
>nothing special
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>>12446045
It's ass. Play Link's Awakening instead
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>>12446053
thanks man
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>>12446054
original, not zoomie remake
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>>12446054
Links Awakening is good, but really not better than alttp
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>>12441996
it was. holy shit life sucks now
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>>12442109
I came to make this joke
Have a quote.
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>>12441996
Stepping out into the rain during the intro was mindblowing, but fast forward to 5 hours later and you realized it wasn't at all a return to Zelda 1 greatness and you had been bamboozled yet again.
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>>12446045
>>12446054
>>12446083
Link's awakening is better than ALttP. I think they're both bretty gud. Not like, exceptional. Really, I don't expect zoomzooms to be able to handle it. Zoomzooms could play like, OoT or DKC1 and not lose interest, but ALttP is probably too hard and frustrating for them, so they'll end up using guide, and then all fun disappears.
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>>12441996

I played it in 93 - most of what I could think was that the dark palette was depressing and how much more I wanted to be playing Secret of Mana which was always rented out and lots of people already had Zelda 3 so it was usually available at the video store.

But yeah finding the cape was impossible for me at that age. A guy with a nintendo power subscription told me about it like 2 years after I played it for the first time.

The light effects on the ground in the forest were cool as were the splashing footsteps in the dungeons.

Has anyone done a palette swap for this yet?

Fix the drab greens and grays of the normal world and the yellow-browns of the of the caves and world of ruin?

I think it would be a fun project.
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>>12441996
I can vouch that it was indeed awesome. Though at the time reaching the Dark World lead to a SIGNIFICANT difficulty spike causing quite a bit of headache for my 8 year old self. As fast as I can beat it today, it felt like it took forever back then.
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>>12441996
It was. I'm not sure I can ever accurately communicate it to younger people. And I grew up on the first TLOZ.

It was not just a game but an "event", and it was so sublime that I still get that feeling whenever I replay it. Those early light world segments escaping the castle, sneaking into the village, finding Sahasrala. There was a sense of realness, of "things are happening". It was bolstered by the magazine hype, which we absolutely adored back then ("modern" gamers despise magazines, but that's a whole other conversation). But there was a definitely this feeling that you were on a grand journey that was also being shared by everyone else, it was instant cultural connection, we all got to experience this grand thing in the same era together.
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>>12441996
I was there. I remember the EGM photos with the camera glare making the screenshots look more dynamic having more layers of transparent effects which fueled my imagination before actually playing it at launch. Played through it a couple times, and kept everything in good shape since I didn't play it much more as I felt it was sort of slow moving.
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>>12446750
It's still one of my favorite packages on the SNES. It's just so elegant. The minimalist box art really sells it. I feel the same way about Link's Awakening. So much so that I was annoyed when they switched the logo for Ocarina of Time.
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Threads like this will always make me chuckle. A few years back I played Tengai Makyo 1, a game with voice acting and cutscenes in 1989. That shit was crazy, because in my mind the CD era started with Myst, which was 4 years later, but here it was, in the 80s on a home system.

By 1992, we had Virtua Racing in the arcades, why would anyone be amazed by game like ALttP that was hopelessly outdated on launch?
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>>12441996
It was
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>>12446776
Easy, they were kids who now want to forget the world they inherited while pretending they knew it all as a dumb kid.
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>>12446776
Neurodivergent post
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>>12446750
>>12446762
shut the fuck up samefag slopshit
get this fucking garbage out of here
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>>12443992
I like this music though, https://youtu.be/LvOlDAnxHwM
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>>12441996
Had only played NES and some Sega Genesis before seeing this for the first time. Absolutely blew me away. The graphics the music the atmosphere and the action was pretty awesome and seemed like such a massive leap from the original Zelda, which I had played a lot of (not sure I ever beat it).

I play it to completion every 5 years or so. Wonderful game. Not saying Genesis didn’t have anything that looked as good but at the time I had never seen one that could compete personally so it felt like a big step up from the Genesis games I had been playing too.
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>>12446750
Very nice. I never owned a copy back then had to borrow it. Now trying to get the entire package is a cool hundo or so, but yeah the packaging was neat. Nice pic
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>>12446776
>why would anyone be amazed by game like ALttP that was hopelessly outdated on launch?
Because it was actually good. And most importantly available to a child with allowance money. ALttP would deliver many hours of content and have enough replayability to make the $60 purchase worthwhile whereas putting a dollar into that Virtua Racing Deluxe cab for 2-3mins of gameplay was an experience, but not one we'd get very often. A bird in the hand is worth two in the bush, and ALttP was our bird in the hand.
For multimedia PC stuff: a) we didn't have multimedia PCs, maybe you were friends with a rich kid who did and could play occasionally, but probably not b) we experienced them via. magazines which would often be quick to point out that they are flashy and slick but they suck as video games, and that would be our opinion too because it's all we had to go on.
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>>12442825
I feel like "gotta 100% it to finish" is a more recent thing. Like post 360 maybe? Because back then we'd just get through the game with whatever we found, we'd probably find extra secrets when we got lost and stuck on the main quest, share some things we found with each other to pass time in school (after filtering out the bullshit as best you can) and you'd defeat ganon with 9 heart pieces still to find but you wouldn't sweat it. Maybe start another playthrough and still be 9 short because fuck it, who cares.
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I want to go back
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it was absolutely groundbreaking for the time
I think I ended up playing it via emulation because my parents wouldn't buy it for me
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>>12446762
Even the Ocarina box cover has its bold confidence from its gold cover to me. The packaging with maps and hints just completes everything about it.

>>12446968
No AI was used. I don't possess any devices with cuda cores for such computations.

>>12447548
I was fortunate my uncle kept it safe, caring enough as they were gifts from him in my youth. So they have sentimental value in addition to being great games that set some core memories. I still remember seeing the NES Zelda behind glass with holes (to physically touch but not steal) at K-mart and we bought it there without me even needing to see the back of the box. Nintendo did make the packaging special to help the illusion of something more special.
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>>12446156
>it wasn't at all a return to Zelda 1
A shame they made bombable walls visible, might as well be a door at that point. They even put in a way to check for walls with your sword.



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