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My NES was playing games fine a few days ago, but now a game either doesn't load or you get glitchy visuals while the audio plays. I cleaned all my games, replaced the 72-pin connector and the console has already been recapped. I have no idea what else to do besides buying another one just to see if its my games
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>>12449489
Id be more affordable to buy a game and test to verify if its the games no? Theres sports games for like $1.
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Juat blow into it lmao retard
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So did you install nesrgb
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Well in any case, it seems there's no doubt that this must be nesrgb. It's contextually interesting, though this can happen without nesrgb. You could have a pesky short somewhere. If your ppu is socketed, you could try cleaning the pins and reinserting. Maybe it's just not in straight or something. Those two factors definitely can cause this kind of thing to happen. The cartridge connector is also suspicious. It sits between the ppu and cpu communication lines. If you have a shit solder joint, bad connection, or a short on that thing, those could all cause this.
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I couldn't really tell you with 100% certainty, but I'll say that outright replacing the pin connectors is seldom actually necessary, and that it's typically possible to tweak them back into the right shape (carefully). In the future, NEVER wiggle cartridges in or out, only push or pull as straight as you can, that'll minimize pin wear.

Replacement ones you can buy online today are often kinda shitty, so I hope you didn't throw out your original one.
This probably has nothing to do with the caps.

>>12449495
tbf what's the odds that all of them would fail in unison, especially when he's fucked with the pin connectors in the cartridge slot? I'd suggest that probably there was some wear or damage in there before, and that he didn't do a proper job replacing the pin connectors, or that the damage is further in. Maybe enough damage happened somewhere that it finally "went over the edge."

There seems to be SOME tiles loading in, and in patterns, but that much is missing and obviously a mess. The notion I'm getting from is that the pin connectors themselves, or the traces past that (on the circuit board) aren't fully working, some of them manage to, but not all of them.
Maybe he, or whoever might have owned it previously (if applicable) didn't solder something properly when replacing or repairing something.

He should be able to test traces and see if they're all conducting with the help of a voltimeter.
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>>12449498
>>12449512
I did install a LAVA RBG, but I didn't do it, I had a guy do it for me. It was working fine a few days ago, but when I tried switching games, it started doing this

>In the future, NEVER wiggle cartridges in or out, only push or pull as straight as you can, that'll minimize pin wear.
If anything, this could have been the culprit. When I got the service done, he also added a new connector, and it was really hard for me to remove games without wiggling it a bit.

The guy that worked on it said he would look at it if there were any problems, but he's out for the next week, so I figured I could at least figure out WHY this was happening.
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>>12449656
Yeah, that's the one weak point in the NES's durability, they wanted that VCR-ish look where you insert the cartridge and press it down, which works, but introduces a lot of additional potential for putting weird leverage on the pin connectors in lateral directions. This is why there exist some mod kits to replace the tilting slot mechanism with a straight and static setup.

The wiggling sturf isn't obvious, especially to kids, so it's one of those things which cause little gradual wear over time as people do it a little over many years. Pretty common issue.
As said though, it's typically possible to tweak the pins back into proper shape and alignment, but there's other things which can happen too, particularly when doing modifications or replacing parts.

Old 8-bit and 16-bit consoles are generally rather simple machines, so it's usually possible to fix whatever's wrong.



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