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File: 71aow5iRsfL.jpg (196 KB, 1061x1064)
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Is there some technical reason this is not possible in a romhack? I figure the most obvious red / blue romhack possible is one where every time you start a new game you have a completely random choice out of all 151 pokemon as a starter.
I know that there are utilities out there which you can get random seeds and then build your own rom. But once that rom is built, they're static. It'd be cool if you finished your game, started a new one, and got a new random starter out of the total 151.
It seems like the most obvious case for a romhack ever, so I'm assume there's some technical reason this isn't feasible. Does anyone know?
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Another absolutely dogshit rpg thread
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>>12463185
Of course it’s possible. It’s just that it’s boring, like your thread.
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>>12463185
Check out randomizers
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>>12463275
Every randomizer I've checked out is a site where you enter some parameters and drop a rom. The randomizer will ouput a randomized rom, but it will be static. ie, it's random in comparison to the normal game, but it's also the same every time you start a new game.
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>>12463223
you are the one who is dogshit
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you faggots really don't play anything else do you
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>>12463185
>Why am I the only one who's thought of thing
The answer is always because you're overthinking it.
Your starter is Goldeen, set it up in the randomizer and keep us posted.
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And your rival's starter. How about that. You should go for it OP. Think about hitting Misty with your juicy Horn Attack.
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Is there a game shark/genie way to randomize your starter?
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>>>/vp/
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>>12463185
I don't see why you couldn't do it. It'd be outside of the scope of what most people want to make, because it'd require external coding.
Whenever you start a new game, have it start some code that selects 2 numbers between 1 and 151. Then give one of those numbers to your starter selection and one to your rival's starter selection. Then just have it apply code to overwrite the starter selection process and give you the random one, no matter your choice(and same for rival).
The games have been decompiled, so it'd never be easier than now. You'd just need to find someone willing to create it.
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>>12463223
>is madden an rpg
I see jannies haven't taken care of their /shmupg/ cult cabal from /vr/ yet.
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>>12463397
Those can't insert logic. That requires rom hacking.
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>>12463185
Enjoy your Bulbasaur.
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no one understood the point of my thread :(
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>>12463712
We understood fine, It was just stupid. It really doesn't change as much as you think it would.
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Just use a random number generator and a game shark code. It's way easier that modding.
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>>12463185
>It'd be cool if you finished your game, started a new one
after you beat your pokemon play a new game, there are many out there you might learn something new about yourself.
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>>12463223
Pokemon wasnt and will never be an RPG.
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>>12463275
Nuzlockers, then randomizers is the correct way to play post-game Pokemon.
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>>12464087
What genre is it then?
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>>12465665
>two people, playing opposite versions
>nuzlock rules
>have a battle between players after every gym where all knocked out mons "live", but winner gets to trade for any of your current mons
>final player battle after elite four- victor takes their team into Stadium for post game
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>>12463302
Just generate a new randomized rom once you finish a playthrough. What's the issue here?



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