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Why does /vr/ look down on competitive gaming?
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>>12464449
Is ok I guess but speedrunning is better
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>>12464449
Games get shitty when devs cater to compfags and focus too much on "balancing"
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>>12464454
Who wouldn't like a more balanced game?
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>>12464449
We don't. There's a high score thread every other month and it usually does well.
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>>12464458
He said competitive not masturbatory
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Why indeed
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>>12464449
Old games didn't have an online scene where you could play with people around the world. It's coping about what zoomers grew up with.

Oldfags here thought they were hot shit for beating their 2 middle school friends at Mario Party 27 years ago, but now nobody cares.
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>>12464449
>competitive
do we? all the "competitive gamers" i met online don't even join contests on a local level. what competition? one such "competitive gamer" seem to just emulate on Dolphin-emu everyday and then get angry at people on discord for no reason and basically never talk about the games he supposedly emulate all day long.

i swear they just use those 2 words to sound impressive and never play games with other people.
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>>12464472
PC games?
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>>12464496
the real pc uncslop like oregon trail wasn't online
shit like starcraft was still mostly local only
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>>12464462
>Anon doesn't know the thrill of beating someone's high score
It's quite sad really.
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>>12464512
>pc uncslop
zoomerspeak from zoomers are cancer.
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I'm not /vr/, but of one of the reasons I've gone retro was precisely the e-sportification trash and little dick contestfest.
I want to sit down and enjoy a game, not have to constantly prove myself and read guides on how to improve 0.06% of your damage output by using a special trick requiring certain inputs and employing a field-tested strong strategy.

Also i don't need to tell mommy and daddy i finished a game in a precise way that's appreciably hard. I'm a big boy and i pay my bills and keep myself afloat, i don't need to answer to anything here.
Who the fuck cares what i play? Nobody does and they shouldn't. If they do, they have problems.

Look, games are easy. You can always try again at your own comfort.
You know what's hard? Getting a good degree. Starting and maintaining a functional family, being financially stable if you're not born into wealth. Working two/three full time jobs.
Keeping a failing business afloat. Becoming a doctor. Becoming a dad/mom at the age of 16. Dealing with severe mental illnesses like Borderline Personality Disorder. Serving 20 years in the can and trying to re-start your life.

-----
Parcially offtopic blogpost over, now back to the thread:
-----

Retro stuff is great because you just turn on the thing, game starts and you can play at your own leasure. Plus some games have a great modding/mapping community, so the experience is always fresh. Sometimes it's nice to play easy and comfortable games. Sometimes it's nice to be challenged. Sometimes you don't want to play at all for days and that's fine.

Competitive gaming force you to strictly adhere to very specific ground rules that are almost always immutable. You're forced into very narrow strategies and little room for creativity in exchange for skill expression.

It's not for me. If it's for you - that's great.
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>>12464481
sounds like you're mad at one specific person
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I never said that.
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>>12464540
You're exactly the kind of person who's ruining /vr/ and retro in general
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>>12464561
more than one. they all say they're "competitive gamers". they never joined a single competition. not even online contests.
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>>12464583
Fair enough.
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>>12464449
It sucks all the fun out of it, and tourneyfag crying and exploits cause knock-on effects in balance patches that end up ruining the game for anyone who doesn't 1-combo-kill within seconds. Like all shitty gamers (griefers, tourneyfags, etc) these people end up making their playstyle their entire personality and destroy everything they touch.
https://www.youtube.com/watch?v=O-7gmds2njg
This satirizes the mindset and is from 20 years ago, and not much has changed.
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>>12464631
no one calls themself a competitive gamer
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>>12464449
Imagine the smell
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>>12464449
I look down on it becoming a buisness.
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>>12464449
new /vr/ looks down on people that actually play games in general.
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>>12464529
fake tripfags should kill themselves
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>>12464449
Because it's such a sloppy shop. Look at these dorks. None of them thought to bring a table and chairs. The "organizers" didn't think to get them tables and chairs. And this goes all the way to the top. Even at recent Evo events they STILL don't have tables for people to set their stick on, even in the finals! Literally still seeing people using random chairs sitting around or sitting on the floor.
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>>12464540
scrub talk tbqh
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>>12464449
Its fun. Never did a video game tourney but i did do a tcg one. Not a local but one of the bigger, official ones. Didnt expect to win, but entry fee was 20 dollars and iirc i got 5 packs of the latest set, so i basically got 1 pack free. Being around other people who enjoy the things that you enjoy is fun.
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>>12465286
^This, used to play Smash Melee competitively for awhile in college but was really turned off by how little tournament organizers seemed to care. Always starting late and never enough setups for everyone. Eventually got to the point where our once-stacked locals slowly waned off till nobody showed up anymore. Still love the game but organization is key especially for grassroots scenes
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>>12464540
/thread

Being a try hard on a children's game is pathetic
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>>12464449
Esports have ruined fighting games
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>>12465298
If you think esports is full of sweaty nolife tourneyfags wait till you step into a yugioh tournament. God I should have brought a hazmat suit
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>>12464540
>All that cope because you get bodied
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>>12464540
skill issue?
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>>12465316
Lol it was a YCS and i loved it. Card vendors there were kinda shady and marking up cards for people who needed to make last minute changes. But over all, it was highly enjoyable.
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>>12465316
I went to a few locals and they were fun, too. Im isolated most of the time, so it was nice getting out and spending time with other people, even if its just light, casual talk between rounds.
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>>12465324
Card vendors are just trying to make a quick buck off suckers/underprepared people, it's a hustle ig but I don't trust them either

>>12465328
Yeah the community aspect is something I enjoyed about ygo when i was active but all my friends stopped playing so rip :(
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>>12465334
I got back into it in the recent years cause i loved a certain deck on masterduel so i bought the core off ebay for like $40 and a few necessary additions and staples. The best I got was 2nd place at a locals. I got swept early at the YCS and it wasnt until i was realistically outside of making placements that i started doing better lol.
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>>12465286
Just look at this. This is from the 2024 Evo SF3: Third Strike tournament. This was the biggest 3S tournament in history, and was an official Evo game that year. This is in the post-grassroots era as Evo is now owned by Sony.

And they STILL have players like Hayao having to resort to using a random chair to stabilize his controller, and they're playing on a crappy little 13" arcade monitor instead of having something nicer for the WORLD CHAMPIONSHIP.

It's not a matter of money or time, it's just sheer incompetence.
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>>12465340
Is masterduel actually legit? Always been curious about it since I stopped playing around 2017 when Zoodiacs ran the meta. You placed better than I ever did lmao good shit
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>>12465374
To be fair, that locals was during YCS so all the sweats wwre there i guess. I did go against a neutered sprite deck. But i fucking lost against drytron lol. And i was already mentally exhausted by then and made some amateur misplays but whatever you know?

Master duel is legit. Its pretty f2p if you commit to the dailies. I stopped cause i got tired of having to keep up with the meta and learning new cards all the time and things sort of picked up in my life and theres no time for it any longer.
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>>12465374
But thanks I appreciate that.
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>>12465394
Interesting so it has its own meta? Might be fun to get into opening packs again to try and capture that old magic we all had as kids. I play goat format on and off online and it's cool but definitely been waning lately
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>>12465406
Yea. The meta is a few packs behind from the cardboard, so it actually gives you a chance to realistically prepare for when it reaches master duel. It starts off pretty slow but eventually youll have something competitive. Its nice to enjoy the best cards without having to drop a lot of money. Theres a general on /vg/ that should help you learn the most efficient way to get the most out of it without having to spend money.
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>>12464449
I want to play games, not have dick measurement contests with sweaty dudebros grooming children on Discord.
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>>12465410
That sounds legit as fuck, my heart will always love ygo but the meta got wayyy too crazy after 2017 onwards, hence the retro format boom. This sounds like a good way to stay current without being a metaslave
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>>12465417
skill issue?
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>>12464540
A grown ass man wrote this and the children are coping hard in the replies.
t.46 year old with a family of 5 Aryan children on his lunch break
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>>12465420
So long as you keep yourself under a certain ranking you wont have to worry too much about sweats. Thats exactly how i felt with malice and ryzeal meta hahaha. Too much to learn for me, but yea itll always be fun for me too.
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>>12465431
I won't lie sometimes I do want to nolife the meta and join the sweats but that shit gets tiring fast. Is there a ranked/unranked like duelingbook or is it just ranked?
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>>12465440
Theres a ranked and unranked but unranked is still filled with sweats. Yea i get you, sometimes the urge hits to want to play competitively. But if youre into dueling book, master duel might feel a bind hand-holdy for you. Make sure to go into the settings and turn on manual chaining so you can decide which effects you want in order if 2 things are trying to happen at the same time, or else the game will prioritize it for you.
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>>12464449
Its frowned upon because it brings a completely different mindset into a space thats about self-contained games.
Competitive gaming revolves around optimization, metas, and proving skill relative to other people. That works for stuff like Counter-Strike, but it doesnt really map onto most retro games.
/vr/ tends to value playing on your own terms which involves figuring things out yourself (le no spoon-feeding), experimenting, and just engaging with the game without worrying about whether youre playing "optimally."
When that mindset shows up it usually turns into tier lists, optimal routes, and "why arent you doing X," which kind of kills that vibe.
Its not that people hate skill (look at shmups or people 1CCing stuff like cave / psikyo games), its just that the skill is personal, not something youre trying to prove to others.
If you like competitive games thats fine, its just a different culture.
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Imagine the smell
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>>12465447
I see, guess you can't really escape the sweats ig. Duelingbook is fine but I mostly play on there bc it's familiar and decently active. Might be time to make a switch to masterduel
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Competitive gaming aka Socializing has much more in common with every other extroverted normie get-together activity than it actually has to do with playing video games, and that can be kind of a shock to geeks going to their first event.
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>>12465462
Hard disagree, normie parties/kickbacks have little in common with gamer circlejerks. Most tournaments are dead silent with people sweating their dick off, you only really talk with your friends at tournies since everyone else is trying to "focus on bracket." Normie parties are all about interaction
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>>12465481
This
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>>12465430
I know this is bait, but I'm honestly fine with that. Some people are really good at certain things I'm not, and that's alright.
If anything, i admire some of those highlights. Some of the stuff i see is really impressive.

However, pushing that agenda screams insecurity and is truly pathetic. Nobody cares about that and these people are just parrots in the void.
And if bychance someone listens, they're making a huge mistake.

I've been there - playing at the highest level. I know how it feels to win back-to-back and how it much it hurts losing badly or almost winning.
I did my time and I'm okay with embracing the casual choice. I like being creative and experimenting without being worried if it is nonviable or banned.

It's not a place i want to be anymore and thankfully most retro games are really acessible and bring up great ideas instead of obcessively focusing on tiny-teeny mechanics and patching every so often to maintain "competitive integrity".

Well folks, that's my last reply. Cheeri-O old chaps.
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>>12465481
>Most tournaments are dead silent
You have never been to a video game tournament in your life.
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>>12464540
>>12465430
There's of course nothing wrong with just wanting to have a relaxing casual experience, the problems arise when devs deliberately go out of their way to strip games of their depth and complexity and cater to gamer dads and salty scrubs. All that ultimately serves to do is alienate the players that may have wanted to explore that mechanical depth, ironically making the game LESS inclusive. Me and all of my friends loved Super Smash Bros. Melee for example well before we knew a thing about any sweaty advanced techniques or anything. I really don't know what else needs to be said other than that, but another thing is that even at the lowest level of play, the better player is gonna win more often than not, and somebody will be buttmad and cry cheap or "you're a tryhard" or whatever cope. All that being said, I do acknowledge that maybe sometimes sweatfags should read the room a bit and not ruin everybody else's fun if it's not that kind of environment, sure.
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>>12465951
>devs deliberately go out of their way to strip games of their depth and complexity
We're not there yet. Hold your horses cowboy.
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"Sweats" are the people playing the real game on the sincere level.

People who complain about "sweats" just want to "play" at playing the game.
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>>12465451
>Competitive gaming revolves around optimization, metas, and proving skill relative to other people. That works for stuff like Counter-Strike, but it doesnt really map onto most retro games.
>/vr/ tends to value playing on your own terms which involves figuring things out yourself (le no spoon-feeding), experimenting, and just engaging with the game without worrying about whether youre playing "optimally."
>When that mindset shows up it usually turns into tier lists, optimal routes, and "why arent you doing X," which kind of kills that vibe.
I've lost meaningful, decades-long friendships because I didn't follow the "optimal" build from some website that's made for a different play style than mine. They would get so mad and I'd tell them to relax, as I did just as well as they did. I'd suggest teamwork or focusing on the game. But "nooo you can't experiment, you have to follow the meta ree," and "nooo you can't use x gun you must use y look at the staaaats" became such a big thing that our whole friend group from college blew up.
I like multiplayer sometimes, but only the casual stuff you do when drunk where winning a round is just a nice thing.
Competitive is absolutely insufferable.
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>>12466367
>Competitive is absolutely insufferable.
Pretty much. And they are always the loudest minority
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>>12466367
You're the insufferable one wanting to LARP instead of just playing the actual game.
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meta addicts are hilarious, they don't even know what's good or not or how the game works, they just follow some autist's tierlist. all the always online from birth babbies don't understand how to learn games.
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>>12466408
You didn't read what he said.
The problem with metas is that they are often wrong. They're a lowest common denominator solution to a problem and the herd follows. Metas are broken all the time by people who actually know what they are doing.
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>>12465951
>stripping depth and complexity
Both sides have this complaint. Poorly balanced mechanics can add lots of interesting depth and gameplay variety at a casual level, but if it completely ruins the balance for the sweatys, it's got to go. Simpler is far easier to balance at extreme competition.
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>>12466461
>Metas are broken all the time by people who actually know what they are doing.
That's not what he's doing.
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>>12465370
>a random chair
i think you are looking at it wrong. most players are (sadly) used to playing on the ground or using random objects to stabilize. i'm willing to bet if offered a table, the nerds would still prefer something they are used to playing on.
also, the monitor being an arcade screen isn't an issue, you're making a huge deal out of it for some reason
>sheer incompetence
enough about your opinions though
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>>12467606
I'm the "he" involved. I was at a higher rank than these people, they sperged out about builds in chat instead of playing the game and literally only built what some internet guide said without understanding play styles or situational changes. Sometimes you can try things out and they work really well for you despite not being an optimal pick at top-1% ranks.
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>>12464449
I don’t, but speedtrooning is cringe and people who participate in that hobby are the grossest out of any competitive video game scene
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>>12467615
cool story bro
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>>12466461
>The problem with metas is that they are often wrong.
Well, they're often not. If they were, it wouldn't be as effective.

As yourself pointed out - it's the lowest common denominator solution to a problem. So essentially it makes a player's skill starting from a higher position.
And unfortunately, because it works, this often makes the gameplay stale and infested with the same strategies
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>>12467613
Hayao is used to playing on an arcade cabinet, you fucking retard. And yes, using a 13" monitor for a world championship top 6 is an issue. They should have had real cabinets with optional USB ports for players who prefer their own controllers,
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>>12464451
>>12464540
Best posts.
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>>12464540
He won
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>>12467905
It's wrong in the sense that all the retards following it, think they are gaining competitive advantage when in fact all they are doing is gaining the bare minimum viability in exhange for not having to think at all about how the game actually works.

So instead of being able to use your wood screws and impact driver, you are stuck with nails and a hammer because the meta says thats how you have to do it and the rest of your group is too retarded to think outside that box.
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>>12464449
As a viewer? I prefer playing games rather than watching someone do it. Same with sports. Its the reason I cant get into video game streamers.
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>>12467927
>They should have had real cabinets with optional USB ports for players who prefer their own controllers,
clearly they disagreed and i'm more inclined to go with their opinion than a rando throwing a fit on the internet.
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>>12469905
...Well that's exactly the type of environment produces.
I'm sure they do their research and are very knowledgeable, but overall the focus is to win.

You can't win by being a huge nerd or an arthouse slut in the game.
You need skill. And skill takes practice and mental resources.
Plus, most (favored) competitive games are very straightforward numbers paper-rock-scissors. So there's no need for exceedingly creative solutions.
It's all skill expression and as little luck as possible.
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>>12470113
>Skill expression is following a guide online and still sucking, then spending the last half of the match blaming your better teammates for not following the meta.
Nothing wins a team game like bitching at your teammates in chat. The meta is bullshit, always has been.
If I buy a P90 in competitive, we didn't lose because of me, we lost because y'all were so mad I didn't follow the meta that you threw the game.
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>>12470106
You're an idiot who doesn't know anything about this subject.
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>>12470224
I assume you're talking about ladder climbing/ESEA. The first is not retro, the second we can discuss a bit.

In teams, part of the skill is also your ability to navigate social situations, whether it is with easygoing people to absolute self-centered autists/egotistical maniacs.
Will you get a team of retards? Yeah. But also there might be retards on the other side too. Overall, given a long enough stretch of time, it mostly boils down to how good you are.

In your case, doesn't matter if you can extract a lot of performance with a P90, it's all AK, M4, AWP, Deagle or go econ.
You will be always at a numerical disadvantage using a p90. It's just the way it is. Sorry. That's part of the deal in playing competitive games like this.
If you don't like it, there's no shame in going casual. For real. If you're not in for the thrill ride with ups-and-downs, there's nothing for you there.
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>>12464449
Every real video game is competitive. Even in single player, it's gamer vs game. If you don't get that impression playing your favorite game then you're just jerking off in some vapid atmosphere simulator.
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>>12466461
>The problem with metas is that they are often wrong. They're a lowest common denominator solution to a problem and the herd follows.

>often wrong
You have no idea what you're talking about. The meta is almost always right, as most competitive games are easily solved with obvious best methods of play, and the whole purpose of having a meta is to collectively research optimized solutions (although some metas shift over time due to a rock/paper/scissors type of gameplay).

There are rare exceptions, but you specifically used "often".
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>>12470243
>You will be always at a numerical disadvantage using a p90.
Will I? If I'm rich and think the opponent is going for a save round, no one expects an SMG with grenades ever in comp. It catches people off guard because it breaks the meta and works when the team is willing to cooperate. I'm not trying to make a statement, I'm trying to win too.
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>>12470251
I think you're overemphasising your own abilities and demanding others to always agree with your own concocted strategies.
Maybe your heart is in the right the place, but that mentality needs a little work.

"Breaking the meta" doesn't always work and often it has a really bad track record.
Which is why you often only see in highlights.
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>>12470246
Yes. Often.
Often wrong during any period of time that actually matters, as evidenced by the simple fact that metas always change as better ideas are discovered and spread.

Of course you might able to cherry pick some legitimately solved games but even those usually had a path to get there during which morons blindly followed the meta. It's just the fact that most people don't think and need to be told what to do.
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>>12470329
You're an idiot.
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>>12470252
That's idiotic.
"You must build like the pros who play totally differently, you must buy the M4." Fuck that shit. If everyone is magic, I'll buy an MR/AD item, if the opponents are super conservative, I'll throw 'em a wrench and go close combat with SMGs. If the only thing my team knows how to plan for is the meta, that's on them.
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>>12470329
I don't think you've knee deep in a competitive scene, that's not how it works.
Many pros are literal encyclopedias and they are always trying to find openings and any way to gain an advantage.
They spend hours and hours honing their craft. Of course they're very much aware.

You think these guys with all that dedication wouldn't take the opportunity to jump ahead the level playing field by employing a novelty
And do you really think there's just "one" meta strategy? Or an oversimplified one that you can learn in an afternoon?

>>12470342
You're free to play as you'd like, but don't complain or blame others if you get stuck at a certain level without significantly progressing. This is on you.
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>>12470347
>but don't complain or blame others if you get stuck at a certain level without significantly progressing
You're missing the point, I was a higher level than the people complaining. Then they sabotage the game and blame it on me for my builds.
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>>12470347
>You think these guys with all that dedication wouldn't take the opportunity to jump ahead the level playing field by employing a novelty
NTA but I find that professional play generally discourages risk taking honestly. A game where you could win by gimmicking out your opponent is honestly pretty bad and I think only someone who thinks yugioh and pokemon is competitive would say something like this. Like yeah, it happens, but it's an exception. You study your opponent and apply a strategy, there's no magic bullet for winning.
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>>12470357
That's why i mention the scenario where the opportunity would've been presented. Usually they default to working and well-tested strategies.
Yeah, you're right. Everything is mostly crunched down to a T. That's part of the deal.

>>12470352
That's a risk you're taking for doing these kinds of things.
You might not be unskilled, but there are a bunch of uncompentive/unserious/trolls doing this sort of thing. Naturally it raises suspicions.
Again, it's part of the deal, if you believe this is the right way, then sure. Go ahead. But this is your own personal choice.
Don't blame others for disagreeing with your methods.
Learn to persuade and negotiate with others or accept the risk you might get unhappy and demoralized teammates.
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>>12470374
>That's why i mention the scenario where the opportunity would've been presented
I think it's most apparent in games like chess and shogi, where you can see players become more and more defensive as they move up in the ranks. It's better to let your opponent hang themselves. Fighting games were similiar, it's always better to have setplay you can default into, and when faced with relentless aggression to play really lame. I played scrub in mvc2 a lot and a lot of people play MSP in that game which was really intimidating until I got used to zoning with sentinel. You never take the initiative against magneto, you undermine their opening and then you shoot them. I'm no CS expert, but I did play it for about 200 hours and it was all pretty much predictable routines, and if I got put in a clutch situation I'd play real annoying and let people come to me, like walk them around a corner a few times and see how they behave then go for the juke when I feel a bad guess won't be a disaster.

I feel stuff like speedrunning and shmups are pretty interesting, because it's a different format of challenge, where you're essentially just competing against yourself and pushing yourself further. It hits different. Obviously I'm not competitive in those games, but the element of game vs gamer is there.
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>>12470374
If the "social" part of the game is "you're not following the meta on [website] so I'm gonna throw the game" then I don't care. Especially after I've tried telling people, without ego, that it's a team game and cooperation wins.
I am more than willing to cooperate with a team that's willing to reciprocate. Nothing I can say will stop the trolls who blame their own inadequacies on my build.
I will absolutely blame others who refuse to play because of my build when I am better than them AND not egotistical about it - I just want to have fun, yet I'm still better than guidefags.
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>>12470395
What retro game are you playing with "builds"
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>>12464449
Because gamers are friends, we are not meant to engage in vitriolic comeptitions as strangers.
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>>12470390
Yup, that's why Magnus Carlssen largely abandoned playing aggressively and resorted to safer openings & transpositions.

>you undermine their opening and then you shoot them
As you pointed out - It's very "easy" to punish an overly aggressive player because they lost the element of surprise and open themselves to counterattacks.
Either the commit to the attack or be worse off.

What i'm mostly interested in challenging the notion that "pros" don't know what they're doing and are mindlessly following someone's guide. That's definitely not true at all.
It might be for your average tryhard joe, but at highest level? Nah. They know what they're doing, otherwise they wouldn't be there.
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>>12470403
You know full well we aren't talking about retro games. And our disdain for such is a reason we gravitate toward retro games.
Few retro games were "competitive."
If you want me to stay retro, I got 2nd place in a PS2 THPS3 online tournament in '02 and played a few low-level Quake / Tribes LAN games in the old days.
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>>12470410
>Few retro games were "competitive."
Most notable retro games are extremely competitive. Fightcade exists for a reason. Many single player games were also made with score or time in mind, so that element of competition is also there. Like Romero has openly stated he designed doom maps to be speedrun, that was an extremely intentional design choice, every aspect of that game is centered around some kind of competition, which is quite frankly just good game design. Unless you're a zoomer getting into games now and just selectively scraping the barrel for the most casual retard games imaginable, I can't imagine why you'd think that. Like even when I was a kid, we all played sf2 growing up, and when I got a bit older I remember relentlessly labbing bloody roar to beat up my friends. Really liked that one, always thought soul cal and tekken were pretty dumb. And it's not like fps was all pubstomping, like if you played well people would challenge you to duels.
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>>12470420
>Unless you're a zoomer getting into games now and just selectively scraping the barrel for the most casual retard games imaginable
Or a gamer dad/uncle trying to justify he can only play 32 minutes, 17 seconds and 221 milisseconds a day and has no time to [insert whatever thing that is """mildly frustrating""""(reddit lingo added for impact)]

They just refuse to accept competitive games are not for them - they want to be included somehow and well-recognized without much effort.
Ok, but... they're not children anymore, there's no need to patronise them for encouragement...
It's fine if people don't want to get in the competitive space. It's not for everyone and that's alright. They can go on their merry ways and enjoy other things.

Why some (notably the loud ones) feel so entitled to bend/reverse any rule or social norm they don't like? Why not just be humble and say something like: "Yeah, I'm not into competitive stuff. I play at my own leisure."
Is being honest with yourself and others that hard?
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>>12464449
meh its gay
speedrunning greatly increases the chances of you being a troon
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>>12470420
>Most notable retro games are extremely competitive.
Just because there's a timer and score count doesn't mean most people were playing for that.
I sure wasn't. I play for escapism.
BTW late-80s I've played competitive a good 1/4 of my life FPS/MOBA/Fighter. I got tired of it, it's the same old shit no matter how high I ranked, and nowadays I usually want to relax and the end of the day. I'm not sitting here railing speed after work so I can fit in 20 matches before my next shift with no sleep.
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Every game is competitive because you can speedrun
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>>12470410
>Few retro games were "competitive."
Utter nonsense.
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>>12470395
>If the "social" part of the game is "you're not following the meta on [website] so I'm gonna throw the game" then I don't care
Where do you think we are? Videogames are notoriously for having "angy bubububu" manchildren.
Maybe only Star Wars fandom beat this.

Sorry bro, i get your pain. I truly do. It kinda sucks to be conformist in an aspect of the game, but that's the price you pay for going on these scrims/ringing the ESEA.
It's been always like this. Ever since the smelly and sweaty days of lan parties. And it likely will be always like this.

It's just how (mostly men) organize themselves, through hierarchy and rule-setting. Whether you like it or not, that's it.
You have the option to disagree with this, but it carries a cost - chastisement, mocking, bullying, or excommunication. Belive-you-me, i've been there. Multiple times.

[My unsolicited shitty/idonfukinnow advice] Always take the loneliness and self-independency over all else, it ain't worth it trying to convince these people. You just have to move past them.
That's why i'm trying to challenge your notions that it's their fault for not agreeing with you, and putting you in a position where you re-establish control instead of be in the mercy of a stranger's whims.

Enjoy the free therapy session, this one's on the house.
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>>12464451
nah
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Because it's fucking gay and retarded
Speed running is also gay and retarded
Fuck tryhards
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>>12473217
Just watch Netflix dude, that's the actual hobby for dadgamers



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