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Why does Japan always get the better box art cover?
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>>12465663
Kirby looks better angry
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>>12465663
For whatever reason, stupid people are angered by art composition.
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>>12465696
looks cool
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>>12465663
In western markets they always put in-game assets on the cover while in Japan they prefer painted cover art.
Pic related shows they're still doing it together
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>>12465703
Did my post come off as angry? Just curious is all
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The 80s MegaMan cover art in America looks like a goddamn animorph whereas the OG Japanese RockMan art is actually designed well and holds up today
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>>12465728
No, I'm angry at my fellow Americans not having taste. I draw for a living and dumb people always prefer the worse design and are confused and angered by anything with thought put into it.
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>>12465703
To be honest, those American covers are actually better composed. The Japanese Pokemon Red cover is a total cramped mess.
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>>12465759
Not actually which covers you're criticizing here. I'm also a drawfag and while most American game covers unequivocally suck, the ones presented in the OP aren't bad.
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I think our Pokemon Red and Blue look better. Particularly when you realize that there's two versions to compare to each other. It's even more true for the cartridges themselves
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>>12465696
Me in the middle
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>>12465720
>In western markets they always put in-game assets on the cover while in Japan they prefer painted cover art.
I guess we never left the NES days
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>>12465759
If you're aiming to be a commercial artist, try to look at it in a positive light. Yes, pretty much any art done for an American release of a Japanese game is going to look like dog shit compared to the original. There are a couple of reasons for this. The Japanese box art is usually directly from the development of the game, so it's both going to be more on point and have a direct connection to the game. Second, Japan puts a higher value on artwork in general so the artist for that will make more off that individual commission, giving them more time and energy to make something that really shines. So let's say you get a commission to do a new piece of cover art for Shiren the Wanderer finally getting a US release. Now let's say, because American culture doesn't appreciate custom art and this is a niche game at best, the amount you are offered is $75. How much effort do you put into it? Maybe you're a huge fan and you really want to make it amazing, so you're willing to sink 10 or 20 hours in to produce a work you feel really does it justice. But now you're working for far sub minimum wage and have to consider whether that's worth it considering you probably have rent, food to buy and god forbid pay for medical insurance. Are you going to let yourself live in poverty so some fellow weeb out there really digs the Shiren artwork you did? Or are you going to shit something out in 3 hours so you can afford your ramen breakfast tomorrow morning? And that's a best case scenario. How much effort do you put in for a commission to do the cover of something you've never even heard of and don't care about? Will you bust your ass to make the best possible Care Bears game art as amazing as possible to entice whatever weird pedo furry is probably going to buy the game?

If you're a working commercial artist instead of an aspiring one this should be very clear already. If it's not, you have a rough road ahead. Especially in 2026. Good luck.
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>>12465694
This. And i will never get the argument over the change being bad when it just as much reflects the games as happy Kirby. The series very quickly understood the winning concept of "cute+cool", like Sonic and Sparkster.
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>>12465663
Because Americans are on average dumber than the Japanese and therefore need less effort to market to
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>>12465663
Euro covers are also often pretty good. It's the US covers that are bad
In fact, the PAL cover art of Silent Hill 3 is better than the Japanese one
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>>12466219
Wouldn't that make japs come off as dumber if companies need to make flashier covers and ads just to draw people's attention?
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>>12465771
>>12466019
I personally fucking love the Japanese gen 1 covers. It looks like a legit logo an actual gym would have, the near circular silhouette of the pokemon contained in it, I love THE POCKET MONSTER TRAINER wrapping around it, the elemental symbol telling you wish version it is, the gameboys at the bottom, man I fucking love it
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>>12466227
>being harder to market to and yank your money away makes you dumber
I don't agree with either premise of either post, but I personally don't think that's the case either
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>>12466224
Euro covers are either artsy and nice or goofy shit like the SMT Nocturne cover
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>>12466235
And fanart modeled after it are my personal favorites too
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>>12466237
I mean thats exactly how American ads work. Trying to draw your attention to the product by any means possible. A simpler design/ad doesn't draw as much attention, even if the product can stand on its own.
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>>12465694
>>12466213
I never had a problem with angry Kirby too
He's still a cute pink puffball
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>>12466242
It's advertisement in general
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>>12465663
>always
No, not "always". See the Turtles in Time covers as well.
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>>12466212
>Second, Japan puts a higher value on artwork in general so the artist for that will make more off that individual commission, giving them more time and energy to make something that really shines. So let's say you get a commission to do a new piece of cover art for Shiren the Wanderer finally getting a US release. Now let's say, because American culture doesn't appreciate custom art
I do believe this
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>>12465663
Because mutts have to stay employed somehow, that's why
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>>12466307
>SC4
Japan looks better except for Simon

>Turtles in Time
Japan is more accurate to the 1987 cartoon
The American boxart is misleading, leading you to believe it's based off of the comics
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>>12465694
>>12466213
>>12466246
Fucking mutts
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>>12465663
JP Pocket Monsters Gen 1 boxart is peak sovl
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>>12465775
Cope
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>>12465779
>the ones presented in the OP aren't bad.
The Pokemon Red covers sucks ass
It's so basic and generic compared to the Jap one
If not for the Anime Pokemon would have flopped in the West
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>>12466212
>pretty much any art done for an American release of a Japanese game is going to look like dog shit compared to the original.
They shouldn't change the cover art at all.
All these specific region covers are just a waste of money.
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>>12466212
>Second, Japan puts a higher value on artwork in general so the artist for that will make more off that individual commission, giving them more time and energy to make something that really shines. So let's say you get a commission to do a new piece of cover art for Shiren the Wanderer finally getting a US release. Now let's say, because American culture doesn't appreciate custom art
Somehow you missed all those amazing film posters from the 20th century

No my dude, it has nothing to do with that
It's cronyism shit formed by talentless hacks
That's how they get these jobs
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>>12465720
I've never even seen that NA/EU cover
These assholes need to stop with this shit already
Fucking cronyist horseshit
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>>12465771
>The Japanese Pokemon Red cover is a total cramped mess.
You should just kill yourself
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>>12465775
this is an infinitely worse version of the original meme which is a terrible meme to begin with. Did you make this how embarrassing.
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>>12466019
>I think our Pokemon Red and Blue look better.
They DO NOT you deranged Amerimutt
They look like the laziest trash ever
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>>12466235
>I personally fucking love the Japanese gen 1 covers.
Everyone who knows shit about art, especially pop art, does.
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>>12466769
You're a blind tasteless weeb.
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>>12466776
>Everyone who knows shit about art, especially pop art, does.
@grok is this true
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>>12466736
>he doesn't play with comic palette
ngmi
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>>12465663
>Pokemon from JPN to USA
>"The logo looks too mean, we need to make it look happier."
>Kirby from JPN to USA
>"Kirby looks too happy, we need to make him look meaner."
Are they just contrarians?
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>>12465663
Americans are an anti-art tribe, when you show them an artistic depiction of something, they think it's a scam because it doesn't look like a game
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>>12465663
>Japan has one of the highest IQs in the world
>the average american hans't even read a book in a decade
There's you answer on why anything Japanese is generally better.
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>>12466307
Hmm, this reminds me something
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>>12466907
Art programs are normal and common in Japan while the US thinks are gay and are now raping local random towns for AI data centers
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>>12466736
>The American boxart is misleading, leading you to believe it's based off of the comics
I'm not sure any kid in the middle of turtlemania was aware of the original Mirage comics.
I think it's a weird of marketers not really knowing and giving a shit about the difference because there was plenty of comic art to reuse(like the NES cover), and some of the guys designing shit like toys genuinely already being fans of the comics before the show was made
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>>12466887
The Pokémon one makes sense. By 1998 the Pokémon franchise was targeting a much wider demographic than the games originally did in early 1996. The less aggressive American cover is more appealing to little girls and overprotective parents.
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>>12465720
You say "still" as if Nier Automata wasn't released nine years ago, or that the subsequent Switch release didn't revert to using the painted cover art
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>>12466737
Mutts were not the ones who added sword duels, rock/metal music, giant warships and god monsters to the pink baby stuffed animal game. The covers simply reflect the true mix-mash of the franchise since the 2nd game.
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>>12466749
Jap covers are too busy.
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>>12467459
>>12465720
>>12466768
That art is from launch ps4 edition only. And even on that one, the painted cover is reversible.

There's plenty of good examples of this shit, nier automata isn't one.
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>>12467447
they were always aiming for little girls
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>>12466749
Get some reading comprehension.
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>>12467473
It's true, and most Square Enix games I have purchased since the Xbox One/ PS4 gen have had reversible cover art, it's not really the trend that it used to be and hasn't been for a while now
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The Japanese art is almost always better
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>>12467492
All of these are great, honestly.
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>>12466760
You are the closest to right.

There is no cultural difference between the reasoning for creating local art in Japan vs USA vs pretty much anywhere.

Have you wondered why perfectly fine corporate logos change? Or perfectly fine user interfaces change? Or stores get rearranged or facia changes for no damn reason?

They had a budget called a consultant in and the consultant had to deliver. The art/style/decor consultant isn't going to say "everything is ok" ever. They are always going to make something sufficiently different to validate the budget they expect to extract. Yes this happens in Japan, Singapore, France all the same.
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>>12467492
B C A
C A B
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>>12465663
The american covers are better because those are the ones I grew up with
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>>12466850
It's not comic accurate if I can actually tell them apart
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>>12465663
not really
>>12464523
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>>12467492
>The Japanese art is almost always better
>Posts example of US version being better
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The Japanese box art of Comix Zone is hilariously terrible.
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>>12465775
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>>12466736
Retard.
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Even as a kid, I was kind of dumbfounded that a bunch of adults thought "Bomberman in his latest adventure!" was the best tagline they could come up with.
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>>12468914
The silhouettes are mid, the Japanese are better both times and the European FES cover mogs all the other 5
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>>12467517
I agree with this, they're all pretty good. I think the American regular P3 is the best of those and the Japanese box for Fes is best.
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>>12467478
Too bad the reversible cover almost never includes the platform label on the other side, so if you reverse it you're left with just the art sticking out like a sore thumb on the shelf because it doesn't have the blue PS4 logo or whatever. One fucking job.
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>>12465663
Better graphic arts tradition.
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>>12465663
The cover is advertising the game. Frankly, you chose terrible examples to make your point. The right column are all better advertisements for the game, with the SOTN cover being a toss-up.
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>>12467459
>You say "still" as if Nier Automata wasn't released nine years ago
Implying gaming or the industry has changed at all. We're been in the non-retro era since 2001.
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>>12469494
>do you even lifto desu ne
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>>12466913
if the us has one thing going for it, it's more aesthetic ratings labels.
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>>12471756
I think you've got a little to caught up with the shitposting arguments of this board and it's causing you to say delusional things.
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>>12469503
I'm just upset mahnigga Black Bomber was relegated to a fucking cameo
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>>12465694
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>>12471841
>it's 2026
>the most hotly anticipated game is still a 3D grand theft auto
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>>12473174
>2025's goty was a final fantasy x clone
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>>12473174
You say that like it's a bad thing.
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>>12473184
The point is that the PS2 is a modern console.
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>>12473204
That's a nice opinion you have.
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>>12465720
>Western
AMERICAN markets
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>>12465663
>why does Japan always get the better box art
>first two examples the US box art is objectively superior

What did the weebtard mean by this?
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>>12466776
>Everyone who knows shit about art, especially pop art, does.

Gaslighting yourself into thinking you know anything about art? This is odd. What a weird thing to do.
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>>12471703
>Better graphic arts tradition.

Dumb post.
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>>12465720
>In western markets they always put in-game assets on the cover while in Japan they prefer painted cover art.

????
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>>12466235
Why haven't they made a Pokémon themed literal Gym in Japan yet? One Piece has one.
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>>12473305
Maybe Nintendo doesn't want gay furries to turn into the YMCA
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>>12465663
Because the artists who actually worked on the game designed those covers. For other markets, the localization firm hires a literal-who to make the cover. That's what usually happened in the /vr/ days anyway.
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>>12471848
Real
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>>12465739
I like the EU version the most. It rides a fine line between being fantastical while not being misleading.
>>12467492
I like the synergy of the American versions even if they don't have much going for them. The Japanese OG art and the European FES art are the best.
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>>12475413



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